Hello I'm new to dogtags and have jumped straight into 4 dogtags (all from this thread.. I think) , and all of which do not work. If anyone could help me with them that'd be rosie.
Show a dot on frames for players missing Int or Arcane Brilliance, syntax error
[Outline][(if (Class(unit="player") = "Mage") and not HasAura("Arcane Intellect") or not HasAura("Arcane Brilliance") then
".":Cyan
end)
CC timer, it registers the crowd control but the duration text looks like this *Crowd Control* (29.8 %d Hr)

[if HasAura("Freezing Trap Effect") or HasAura("Polymorph") or HasAura("Sap") or HasAura("Gouge") or HasAura("Seduce") or HasAura("Banish") or HasAura("Fear") or HasAura("Howl of Terror") or HasAura("Intimidating Shout") or HasAura("Entangling Roots") or HasAura("Cyclone") or HasAura("Hibernate") or HasAura("Psychic Scream") or HasAura("Blind") or HasAura("Repentance") then
(Outline "*Crowd Control* " Gray AuraDuration("Freezing Trap Effect"):FormatDuration("s"):Paren AuraDuration("Polymorph"):FormatDuration("s"):Paren AuraDuration("Sap"):FormatDuration("s"):Paren AuraDuration("Gouge"):FormatDuration("s"):Paren AuraDuration("Seduce"):FormatDuration("s"):Paren AuraDuration("Banish"):FormatDuration("s"):Paren AuraDuration("Fear"):FormatDuration("s"):Paren AuraDuration("Howl of Terror"):FormatDuration("s"):Paren AuraDuration("Intimidating Shout"):FormatDuration("s"):Paren AuraDuration("Entangling Roots"):FormatDuration("s"):Paren AuraDuration("Cyclone"):FormatDuration("s"):Paren AuraDuration("Hibernate"):FormatDuration("s"):Paren AuraDuration("Psychic Scream"):FormatDuration("s"):Paren AuraDuration("Blind"):FormatDuration("s"):Paren AuraDuration("Repentance"))
end]
This for scorch duration and count, it doesn't appear
[(if (Class(unit="player") = "Mage") and (TalentTree(unit="player") = "Fire") and HasAura("Fire Vulnerability") then
NumAura("Fire Vulnerability"):Red
end) AuraDuration("Fire Vulnerability"):FormatDuration:Prepend(" ") (HasAura("Curse of the Elements") ? "E":Red)]
And a slice and dice timer, it doesn't appear.
[[if (unit = "player") and HasAura("Slice and Dice") then
(if AuraDuration("Slice and Dice") >= 30 then
AuraDuration("Slice and Dice"):Round:Green:Paren
elseif (AuraDuration("Slice and Dice") < 30) and (AuraDuration("Slice and Dice") >= 10) then
AuraDuration("Slice and Dice"):Round:Color("ffff00"):Paren
elseif (AuraDuration("Slice and Dice") < 10) and (AuraDuration("Slice and Dice") >= 5) then
AuraDuration("Slice and Dice"):Round:Color("ff8800"):Paren
elseif (AuraDuration("Slice and Dice") < 5) and (AuraDuration("Slice and Dice") > 0) then
AuraDuration("Slice and Dice"):Round:Red:Paren
end)
end]]