Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » User Interface and AddOns

Reply
 
LinkBack Thread Tools
Old 02/07/09, 3:42 PM   #541
supplicium
Don Flamenco
 
supplicium's Avatar
 
Gnome Warlock
 
Alterac Mountains
Originally Posted by Sapped View Post
I'm lookin for a bit of help here, folks. Is there a dogtag that can check for certain mechanics(in particular, i'm trying to find out if my target is Bleeding).
-thanks
Something like

(if HasAura("Rend") or if HasAura("<bleed effect1>") or if HasAura("<Bleed effect2>") then "Bleeding":Red end)
Something like that should work. Replace the bleed effect with what ever bleeds there are. and the "bleeding" with what ever you want it to display, and Red with what ever color you want.
:

The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.

Offline
Reply With Quote
Old 02/07/09, 8:52 PM   #542
Sapped
Glass Joe
 
Troll Rogue
 
Draka
Originally Posted by supplicium View Post
Something like

(if HasAura("Rend") or if HasAura("<bleed effect1>") or if HasAura("<Bleed effect2>") then "Bleeding":Red end)
Something like that should work. Replace the bleed effect with what ever bleeds there are. and the "bleeding" with what ever you want it to display, and Red with what ever color you want.
:
Ah, thanks. I was aware that you could scan for such buffs, i was wondering if i could find something more along the lines of the (functioning) "HasPoisonDebuff" tag, however.


Thanks!
Now to find get a list of all the bleeds out there D:

Offline
Reply With Quote
Old 02/08/09, 12:43 PM   #543
sanny
Glass Joe
 
sanny's Avatar
 
Gnome Mage
 
Aggramar (EU)
I need a dogtag that shows my level, unless I'm casting, then it is to show the casting time. I tried using the standard cast time dogtag, [if not CastStopDuration then
Concatenate('+', CastDelay:Round(1):Hide(0)):Red ' ' [CastEndDuration >= 0 ? '%.1f':Format(CastEndDuration)]
end], and then add "else level" in the end, but no luck, I just got a syntax error.

Offline
Reply With Quote
Old 02/13/09, 1:45 PM   #544
Aximous
Von Kaiser
 
Tauren Shaman
 
Jaedenar (EU)
Is anyone aware of some addon that'll let me place dogtags on any location of the screen? I used to use mHud and statblocks_dogtag, but mHud's dogtag module is broken and couldn't find any working version of statblocks_dogtag.

Offline
Reply With Quote
Old 02/18/09, 2:59 PM   #545
B-Dawg
Von Kaiser
 
B-Dawg's Avatar
 
Tauren Shaman
 
Sen'jin
Originally Posted by Zerchi View Post
This was neat so I did a little modification of this using the spell icons for each spell instead of text (although I didn't keep the duration stuff but that would be easy enough for someone to add back in).

[if HasAura("Freezing Trap Effect") then
     "Interface/Icons/Spell_Frost_ChainsOfIce":Icon
     else
     if HasAura("Polymorph") then
     "Interface/Icons/Spell_Nature_Polymorph":Icon
     else
     if HasAura("Sap") then
     "Interface/Icons/Ability_Sap":Icon
     else
     if HasAura("Gouge") then
     "Interface/Icons/Ability_Gouge":Icon
     else
     if HasAura("Seduce") then
     "Interface/Icons/Spell_Shadow_MindSteal":Icon
     else
     if HasAura("Banish") then
     "Interface/Icons/Spell_Shadow_Cripple":Icon
     else
     if HasAura("Fear") then
     "Interface/Icons/Spell_Shadow_PsychicScream":Icon
     else
     if HasAura("Howl of Terror") then
     "Interface/Icons/Spell_Shadow_DeathScream":Icon
     else
     if HasAura("Intimidating Shout") then
     "Interface/Icons/Ability_GolemThunderClap":Icon
     else
     if HasAura("Entangling Roots") then
     "Interface/Icons/Spell_Nature_StrangleVines":Icon
     else
     if HasAura("Cyclone") then
     "Interface/Icons/Spell_Nature_Cyclone":Icon
     else
     if HasAura("Hibernate") then
     "Interface/Icons/Spell_Nature_Sleep":Icon
     else
     if HasAura("Psychic Scream") then
     "Interface/Icons/Spell_Shadow_PsychicScream":Icon
     else
     if HasAura("Blind") then
     "Interface/Icons/Spell_Shadow_MindSteal":Icon
     else
     if HasAura("Repentance") then
     "Interface/Icons/Spell_Holy_PrayerOfHealing":Icon
     else
     if HasAura("Shackle Undead") then
    "Interface/Icons/Spell_Nature_Slow":Icon
end]


I'm trying to get this to work for Flame Shock, I have...

[if HasAura("Flame Shock") then
"Interface/Icons/Spell_Fire_FlameShock":Icon
end]
which should work, but when I Flame Shock my target all that apears is "...". Do I need to import a flame shock icon into a folder or something?

Offline
Reply With Quote
Old 02/18/09, 3:53 PM   #546
Ishtara
Glass Joe
 
Draenei Shaman
 
Norgannon
You looked at the directory in the dogtag correct?


Yes, you need to modify your interface directory.


Or, if you are using Pitbull, ignore the dogtag all together and just filter your auras to only show your own debuffs on your target.


Offline
Reply With Quote
Old 02/18/09, 7:07 PM   #547
Houseplant
Glass Joe
 
Houseplant's Avatar
 
Undead Rogue
 
Quel'dorei
I am looking for help with creating a DogTag that when someone goes AFK or DND it just shows them as being AFK or DND without how long they have been so.

Offline
Reply With Quote
Old 02/18/09, 7:51 PM   #548
B-Dawg
Von Kaiser
 
B-Dawg's Avatar
 
Tauren Shaman
 
Sen'jin
Originally Posted by Ishtara View Post
You looked at the directory in the dogtag correct?


Yes, you need to modify your interface directory.


Or, if you are using Pitbull, ignore the dogtag all together and just filter your auras to only show your own debuffs on your target.
Sorry, I'm a dogtag noob :\ So with the code I'm using, pitbull is looking for an icon image in a folder called "icons" in the interface directory? Just trying to figure out for future reference, I'm taking your advice and just filtering for my own debuffs on the target frame.

Offline
Reply With Quote
Old 02/19/09, 12:32 PM   #549
Ishtara
Glass Joe
 
Draenei Shaman
 
Norgannon
Originally Posted by B-Dawg View Post
Sorry, I'm a dogtag noob :\ So with the code I'm using, pitbull is looking for an icon image in a folder called "icons" in the interface directory? Just trying to figure out for future reference, I'm taking your advice and just filtering for my own debuffs on the target frame.
Yes, you are correct. And good choice on debuffs.


Offline
Reply With Quote
Old 02/23/09, 5:28 PM   #550
lombie
Glass Joe
 
Tauren Shaman
 
Vashj (EU)
i was wondering if there is a way to make a tag which shows in coming heals, did anyone tried this before?

Offline
Reply With Quote
Old 02/24/09, 10:29 PM   #551
grymwish
Glass Joe
 
Blood Elf Paladin
 
Runetotem
Nontargeted aggro

Can Dogtags (or can someone point me in the right direction) be modified show a color change or glow for mobs targeting you?

Ive tried Aloft. The mob bar will glow to tell me I have aggro ONLY when I have that mob targeted. Can Dogtags show some from of aggro indication even when you havent targeted that mob?

IE The raid pulled 20 aboms and you want to know which ones are targeting you by just looking at their tag without having to tab target through each Abom.

Offline
Reply With Quote
Old 03/15/09, 9:49 PM   #552
Aeshai
Glass Joe
 
Blood Elf Rogue
 
Dunemaul
I am looking for some dog-tags that work similar to the crowd control tag I have seen featured here. Bascially, instead of showing all the debuff auras on a raid frame, I would like my tag to say something like Magic Debuff or Disease, so I can quickly use my mouse over macro to cure or dispell. Is anyone able to help me?

Offline
Reply With Quote
Old 03/19/09, 3:24 PM   #553
Micah
Von Kaiser
 
Draenei Shaman
 
Tichondrius
Originally Posted by Aeshai View Post
I am looking for some dog-tags that work similar to the crowd control tag I have seen featured here. Bascially, instead of showing all the debuff auras on a raid frame, I would like my tag to say something like Magic Debuff or Disease, so I can quickly use my mouse over macro to cure or dispell. Is anyone able to help me?
I use the following on my raid frames:

[Outline][(if (Class("player") = "Mage") then
    (if HasCurseDebuff then
        "CURSE":Color("8000FF")
    end)
elseif (Class("player") = "Shaman") then
    (if HasAura("Fel Rage") then
        "HEAL":Color("FF0000")
    elseif (HasCurseDebuff or HasDiseaseDebuff or HasPoisonDebuff) then
        "CURE":Color("FF0000") (if HasCurseDebuff then
            " C":Color("8000FF")
        end) (if HasDiseaseDebuff then
            " D":Color("8C2600")
        end) (if HasPoisonDebuff then
            " P":Color("00FF00")
        end)
    end)
end)]
Basically, if on my mage, it will show a big purple "CURSE" over the raidmember who has the curse. If on my shaman, it will show "CURE" in red if it has any curse/disease/poison, followed by the type of debuff as a single letter. Purple "C" for curse, brown "D" for disease, and green "P" for poison. That dogtag also has some custom Bloodboil code reminding me which target has Fel Rage which you probably dont need.

Offline
Reply With Quote
Old 03/19/09, 7:14 PM   #554
Kuthumii
Von Kaiser
 
Blood Elf Paladin
 
Thrall
[Outline][(if HasAura("Fury of the Five Flights") then
"FotFF":Yellow
end)]
Is it possible to make this tag show the stack number next to the "FotFF"?

Offline
Reply With Quote
Old 03/20/09, 1:07 AM   #555
supplicium
Don Flamenco
 
supplicium's Avatar
 
Gnome Warlock
 
Alterac Mountains
(if HasAura("Fury of the Five Flights") then
NumAura("Fury of the Five Flights")
end)

add that to your dogtag.

The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » User Interface and AddOns

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[DogTags] - Share yours! Fulnir User Interface and AddOns 164 03/30/08 1:30 AM