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Old 03/31/08, 8:17 PM   #46
Cyn
Piston Honda
 
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Night Elf Rogue
 
Frostmourne
Originally Posted by Lakesh View Post
The idea was to replace Demon.

In regards to the code associated with this screenshot, last night on brutullus, it seemed to have issues detecting thunderclap, but i'm unsure why.

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Old 03/31/08, 8:28 PM   #47
Hamsda
Piston Honda
 
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Goblin Priest
 
Mannoroth (EU)
Originally Posted by Zomghuntar View Post
Is there a way to disable the Debuff count that shows up?
If i just remove NumDebuffs from the code it gives me a Syntax Error.
in order to remove the debuff count you have to remove

(IsEnemy ? ~IsPlayerOrPet ? NumDebuffs:Hide(0))
so the dogtag begins with

[(if (IsEnemy ? ~IsPlayerOrPet) then...

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Old 03/31/08, 10:08 PM   #48
Imbar
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Blood Elf Paladin
 
Sentinels
Originally Posted by Hamsda View Post
[if IsEnemy ? if not IsPlayerorPet ? then
(if NumTargeting(unit="mouseovertarget") >= 6 then
"targetted by [NumTargeting(unit="mouseovertarget)] people" else
TargetingList(unit="mouseovertarget")
end) end]
It doesn't like the mouseovertarget parts.

I read Banhammer posts when I'm having a bad day.

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Old 04/01/08, 12:14 AM   #49
Malan
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Cyn View Post
In regards to the code associated with this screenshot, last night on brutullus, it seemed to have issues detecting thunderclap, but i'm unsure why.
Yah same, its not just on Brut, Thunderclap isn't showing up at all in my raids and neither is Demo Shout/Roar with that tag set.

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Old 04/01/08, 12:52 AM   #50
 Pipo
Glass Joe
 
Gnome Warrior
 
Elune
Originally Posted by Malan View Post
Yah same, its not just on Brut, Thunderclap isn't showing up at all in my raids and neither is Demo Shout/Roar with that tag set.
"Thunder Clap" is two words. In his code, he has it as "Thunderclap". That should fix it.

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Old 04/01/08, 5:57 AM   #51
Hamsda
Piston Honda
 
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Mannoroth (EU)
Originally Posted by Imbar View Post
It doesn't like the mouseovertarget parts.
I think you will most likely use this tag in cowtip so just try it without the (unit="mouseovertarget")... perhaps this will fix the problem.

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Old 04/01/08, 6:15 AM   #52
Toonie
Glass Joe
 
Human Mage
 
Doomhammer (EU)
I've been replacing my Cowtip and Pitbull dogtags as much as I could but there's one issue I keep running into..
A simple Pitbull example should illustrate this, and if someone can help me out I think I can figure out my other errors as well as they're usually related to the same thing..

Current dogtag is the following:
(Status or HP)] | [PercentHP]%
Which is the value that should show my current and percentage hp.
Now I want it only to show if I've lost some health, and I know the tag for that should be
:hide(MaxHp)
Which works if I put it behind the Status/Hp part, or behind the Percentage part.. But I can't seem to figure out how to hide the whole line.. If I try to put it in brackets to put the Hide behind it, it starts giving Syntax errors. Which I assume, is because of the | and % in it.. Putting them between " " doesn't seem to work either.

It's probably something really stupid I'm overlooking, but if one of the more advanced users could put me on the right track I'd be very gratefull!

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Old 04/01/08, 7:53 AM   #53
Zedd
Piston Honda
 
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Draenei Shaman
 
Nordrassil (EU)
Originally Posted by Toonie View Post
I've been replacing my Cowtip and Pitbull dogtags as much as I could but there's one issue I keep running into..
A simple Pitbull example should illustrate this, and if someone can help me out I think I can figure out my other errors as well as they're usually related to the same thing..

Current dogtag is the following:
(Status or HP)] | [PercentHP]%
Which is the value that should show my current and percentage hp.
Now I want it only to show if I've lost some health, and I know the tag for that should be
:hide(MaxHp)
Which works if I put it behind the Status/Hp part, or behind the Percentage part.. But I can't seem to figure out how to hide the whole line.. If I try to put it in brackets to put the Hide behind it, it starts giving Syntax errors. Which I assume, is because of the | and % in it.. Putting them between " " doesn't seem to work either.

It's probably something really stupid I'm overlooking, but if one of the more advanced users could put me on the right track I'd be very gratefull!
Try this; It isnt optimal but It works.

[Status or [if IsMaxHP then
HP:Hide(MaxHP)
else
HP "|" PercentHP:Percent
end]]

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Old 04/01/08, 9:35 AM   #54
Toonie
Glass Joe
 
Human Mage
 
Doomhammer (EU)
Worked like a charm, Thanks a lot!

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Old 04/01/08, 6:45 PM   #55
Tastie
Glass Joe
 
Gnome Warlock
 
Malfurion
Originally Posted by Sethik View Post
Had a few requests for updated tags for my CowTip styles:

[if HasAura("Freezing Trap Effect") or HasAura("Polymorph") or HasAura("Sap") or HasAura("Gouge") or HasAura("Seduce") or HasAura("Banish") or HasAura("Fear") or HasAura("Howl of Terror") or HasAura("Intimidating Shout") or HasAura("Entangling Roots") or HasAura("Cyclone") or HasAura("Hibernate") or HasAura("Psychic Scream") or HasAura("Blind") or HasAura("Repentance") then
    (Outline "*Crowd Control* " Gray AuraDuration("Freezing Trap Effect"):FormatDuration("s"):Paren AuraDuration("Polymorph"):FormatDuration("s"):Paren AuraDuration("Sap"):FormatDuration("s"):Paren AuraDuration("Gouge"):FormatDuration("s"):Paren AuraDuration("Seduce"):FormatDuration("s"):Paren AuraDuration("Banish"):FormatDuration("s"):Paren AuraDuration("Fear"):FormatDuration("s"):Paren AuraDuration("Howl of Terror"):FormatDuration("s"):Paren AuraDuration("Intimidating Shout"):FormatDuration("s"):Paren AuraDuration("Entangling Roots"):FormatDuration("s"):Paren AuraDuration("Cyclone"):FormatDuration("s"):Paren AuraDuration("Hibernate"):FormatDuration("s"):Paren AuraDuration("Psychic Scream"):FormatDuration("s"):Paren AuraDuration("Blind"):FormatDuration("s"):Paren AuraDuration("Repentance"))
end]
Enjoy!
How and where would I go about putting this line of code? I'd really like to use it on my UF's. Thanks in advance.

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Old 04/01/08, 9:04 PM   #56
Imbar
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Sentinels
Originally Posted by Tastie View Post
How and where would I go about putting this line of code? I'd really like to use it on my UF's. Thanks in advance.
In Pitbull, pick a frame, find a text that isn't being used (Reputation, for instance), activate it, set it to "Custom", throw the text in the box and click save. Voila! Fancy CC DogTag text.

I read Banhammer posts when I'm having a bad day.

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Old 04/01/08, 10:57 PM   #57
Tastie
Glass Joe
 
Gnome Warlock
 
Malfurion
Originally Posted by Imbar View Post
In Pitbull, pick a frame, find a text that isn't being used (Reputation, for instance), activate it, set it to "Custom", throw the text in the box and click save. Voila! Fancy CC DogTag text.
Thank you =)

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Old 04/02/08, 12:38 PM   #58
Moong
Glass Joe
 
Human Paladin
 
Drenden
I'm getting a syntax error with this tag:

[if not PVP(unit="player") then
    if((HasAura("Alchemist's Stone",unit="player") & MissingMP >= 3080) then "Mana Pot!" end)
    if((not(HasAura("Alchemist's Stone",unit="player")) & MissingMP >= 2200) then "Mana Pot!" end)
end]
And I can't quite figure out why. It's based on one linked earlier in this thread, but I wanted to take Alch Stones into consideration in case I'm wearing one, and I don't want it to show up when I'm PVPing.

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Old 04/02/08, 12:48 PM   #59
Nadiar
Von Kaiser
 
Tauren Druid
 
Blackrock
Originally Posted by Imbar View Post
In Pitbull, pick a frame, find a text that isn't being used (Reputation, for instance), activate it, set it to "Custom", throw the text in the box and click save. Voila! Fancy CC DogTag text.
Uh, actually in Putbull, go to the unit you want to change (or all texts), select Text, choose "Other."

Type the name of whatever you want to call your new text, such as "CC" into the new field, and press Enter on your keyboard.

Now select your custom text and paste the content into the Custom Style field.

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Old 04/02/08, 12:50 PM   #60
badMonkey
Von Kaiser
 
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Night Elf Rogue
 
Tirion (EU)
Originally Posted by Moong View Post
I'm getting a syntax error with this tag:

[if not PVP(unit="player") then
    if((HasAura("Alchemist's Stone",unit="player") & MissingMP >= 3080) then "Mana Pot!" end)
    if((not(HasAura("Alchemist's Stone",unit="player")) & MissingMP >= 2200) then "Mana Pot!" end)
end]
And I can't quite figure out why. It's based on one linked earlier in this thread, but I wanted to take Alch Stones into consideration in case I'm wearing one, and I don't want it to show up when I'm PVPing.
I'm not quite sure, but it may be "PvP" instead of "PVP".

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