Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » User Interface and AddOns

Reply
 
LinkBack Thread Tools
Old 04/05/08, 3:15 AM   #91
vaff
Von Kaiser
 
Murloc Mage
 
Boulderfist (EU)
Originally Posted by roslin View Post
Could somthing like this be used to track the curse off of Kaelcgos?
Why don't you read up before you post, it was made right over the post you commented on
And finally if you want to .. you can always replace "Hamstring" with "Curse of Boundless Agony" and it should work.

Offline
Reply With Quote
Old 04/05/08, 4:26 AM   #92
Trouble
Bald Bull
 
Trouble's Avatar
 
Trouble
Blood Elf Druid
 
No WoW Account
You can't see the duration of buffs/debuffs on other people/mobs unless you "own" the buff (without some sort of behind the scenes synching). I'm not sure why Blizzard doesn't just provide this information, but they don't.

United States Offline
Reply With Quote
Old 04/05/08, 10:09 AM   #93
roslin
Glass Joe
 
Murloc Mage
 
<QBG>
Aggramar
Exactly what I thought but then I saw people posting dog tags for tracking the Kalecgos curse. I'm sure its only a matter of time before a altered decursive or grid plugin is released im sure they already exist internally already.

While its manageable to be honest i'm finding it outright annoying to have to check curse duration, portal side and then find the person on my UF.

Sorry i'm not trying to derail this thread into somthing else its not but for a second there it looked like the flexability of Dogtags 3 was going make 1 night of the week a little less annoying.

Offline
Reply With Quote
Old 04/05/08, 8:15 PM   #94
Zerchi
Von Kaiser
 
Zerchi's Avatar
 
Fray
Orc Death Knight
 
No WoW Account
Originally Posted by Sethik View Post

Something I whipped up last night:



And if the CC is your own:



Yes, it is as good as it looks. Works with focus, target, whatever you like. Position is Frame - Edge, Top Middle.

[if HasAura("Freezing Trap Effect") or HasAura("Polymorph") or HasAura("Sap") or HasAura("Gouge") or HasAura("Seduce") or HasAura("Banish") or HasAura("Fear") or HasAura("Howl of Terror") or HasAura("Intimidating Shout") or HasAura("Entangling Roots") or HasAura("Cyclone") or HasAura("Hibernate") or HasAura("Psychic Scream") or HasAura("Blind") or HasAura("Repentance") then
    (Outline "*Crowd Control* " Gray AuraDuration("Freezing Trap Effect"):FormatDuration("s"):Paren AuraDuration("Polymorph"):FormatDuration("s"):Paren AuraDuration("Sap"):FormatDuration("s"):Paren AuraDuration("Gouge"):FormatDuration("s"):Paren AuraDuration("Seduce"):FormatDuration("s"):Paren AuraDuration("Banish"):FormatDuration("s"):Paren AuraDuration("Fear"):FormatDuration("s"):Paren AuraDuration("Howl of Terror"):FormatDuration("s"):Paren AuraDuration("Intimidating Shout"):FormatDuration("s"):Paren AuraDuration("Entangling Roots"):FormatDuration("s"):Paren AuraDuration("Cyclone"):FormatDuration("s"):Paren AuraDuration("Hibernate"):FormatDuration("s"):Paren AuraDuration("Psychic Scream"):FormatDuration("s"):Paren AuraDuration("Blind"):FormatDuration("s"):Paren AuraDuration("Repentance"))
end]
Pseudo code for the above is:

[if HasAura("CC") then (Outline "*Crowd Control* " Gray AuraDuration("CC"):FormatDuration("s"):Paren) end]

Enjoy!
This was neat so I did a little modification of this using the spell icons for each spell instead of text (although I didn't keep the duration stuff but that would be easy enough for someone to add back in).

[if HasAura("Freezing Trap Effect") then
     "Interface/Icons/Spell_Frost_ChainsOfIce":Icon
     else
     if HasAura("Polymorph") then
     "Interface/Icons/Spell_Nature_Polymorph":Icon
     else
     if HasAura("Sap") then
     "Interface/Icons/Ability_Sap":Icon
     else
     if HasAura("Gouge") then
     "Interface/Icons/Ability_Gouge":Icon
     else
     if HasAura("Seduce") then
     "Interface/Icons/Spell_Shadow_MindSteal":Icon
     else
     if HasAura("Banish") then
     "Interface/Icons/Spell_Shadow_Cripple":Icon
     else
     if HasAura("Fear") then
     "Interface/Icons/Spell_Shadow_PsychicScream":Icon
     else
     if HasAura("Howl of Terror") then
     "Interface/Icons/Spell_Shadow_DeathScream":Icon
     else
     if HasAura("Intimidating Shout") then
     "Interface/Icons/Ability_GolemThunderClap":Icon
     else
     if HasAura("Entangling Roots") then
     "Interface/Icons/Spell_Nature_StrangleVines":Icon
     else
     if HasAura("Cyclone") then
     "Interface/Icons/Spell_Nature_Cyclone":Icon
     else
     if HasAura("Hibernate") then
     "Interface/Icons/Spell_Nature_Sleep":Icon
     else
     if HasAura("Psychic Scream") then
     "Interface/Icons/Spell_Shadow_PsychicScream":Icon
     else
     if HasAura("Blind") then
     "Interface/Icons/Spell_Shadow_MindSteal":Icon
     else
     if HasAura("Repentance") then
     "Interface/Icons/Spell_Holy_PrayerOfHealing":Icon
     else
     if HasAura("Shackle Undead") then
    "Interface/Icons/Spell_Nature_Slow":Icon
end]

Last edited by Zerchi : 04/05/08 at 10:04 PM.

Offline
Reply With Quote
Old 04/05/08, 8:55 PM   #95
Lihaug
Glass Joe
 
Night Elf Priest
 
Zenedar (EU)
Originally Posted by Trouble View Post


I'm writing something simulair to this for my raid frames, except for blessings I want a number shown for the amount of blessings on that player. Could somebody guide me on how to do this?

Last edited by Lihaug : 04/05/08 at 9:25 PM.

Offline
Reply With Quote
Old 04/06/08, 1:21 AM   #96
cs-cam
Von Kaiser
 
cs-cam's Avatar
 
Undead Priest
 
Nagrand
Originally Posted by Lihaug View Post
I'm writing something simulair to this for my raid frames, except for blessings I want a number shown for the amount of blessings on that player. Could somebody guide me on how to do this?
A total number or perhaps a small dot for each? A dot for each would be a simple chain of if..then..end statements, ie:
(if (HasAura("Blessing of Kings") or HasAura("Greater Blessing of Kings")) then
    ".":Yellow
end) (if ....
etc
end)
Now I have another question, should be my last. Is there a way to tell the difference between the ISB and Shadow Weaving debuffs? They both have the same name, they both "stack" so NumAura() isn't useful and I'm not 100% sure of any other info I can pull about the debuff to maybe discern the difference between them. I'm also assuming I won't be the only shadowpriest so I can't check AuraDuration() and assume a debuff without a duration is ISB as the Shadow Weaving stack may not be started by me.

Any suggestions for this one? Even just somewhere to start looking would be a plus. I've been driving myself crazy working on this all day yesterday

Offline
Reply With Quote
Old 04/06/08, 3:14 AM   #97
IFed
Glass Joe
 
IFed's Avatar
 
Draenei Shaman
 
Lightning's Blade
Well I decided to go ahead and make a version 2.0 of my Hamstring dogtag

Added:
- It verifies if the target is an enemy before pasting "Hamstring"
- 1 more color, it goes from Green->Yellow->Orange->Red.
- Icons and sized them according to the time left on Hamstring (Thanks to Zerchi for pointing out the icon feature of Dogtag)

[[if IsEnemy then
    (if AuraDuration("Hamstring", unit="target") >= 11 then
        Icon("Interface/Icons/Ability_Shockwave", size=20) AuraDuration("Hamstring"):Round:Green:Paren
    elseif (AuraDuration("Hamstring", unit="target") < 11) and (AuraDuration("Hamstring", unit="target") >= 6) then
        Icon("Interface/Icons/Ability_Shockwave", size=20) AuraDuration("Hamstring"):Round:Color("ffff00"):Paren
    elseif (AuraDuration("Hamstring", unit="target") < 6) and (AuraDuration("Hamstring", unit="target") >= 3) then
        Icon("Interface/Icons/Ability_Shockwave", size=20) AuraDuration("Hamstring"):Round:Color("ff8800"):Paren
    elseif (AuraDuration("Hamstring", unit="target") < 3) and (AuraDuration("Hamstring", unit="target") > 0) then
        Icon("Interface/Icons/Ability_Shockwave", size=30) AuraDuration("Hamstring"):Round:Red:Paren
    else
        "Hamstring":Red
    end)
end]]






To get the list of the icon to modify this code you'll have to go on this site: WoWWiki:Icons

Offline
Reply With Quote
Old 04/06/08, 4:42 AM   #98
HarryPortal
Glass Joe
 
Undead Mage
 
Bloodhoof (EU)
Changing Name Color when in Combat

With the previous version of Pitbull which uses DogTags 2, I had my character's name set to change colors whenever I entered combat (like X-perl does) using the CombatColor tag (which took the color from the "In Combat" color).

Now with the new version of Pitbull and the new dogtags, the CombatColor tag has become invalid.
Can anyone advise me on a new tag for DogTags 3 that does the same?

Offline
Reply With Quote
Old 04/06/08, 9:27 AM   #99
Lorienne
...
 
Lorienne's Avatar
 
Vaikhan
Blood Elf Paladin
 
No WoW Account
Originally Posted by HarryPortal View Post
With the previous version of Pitbull which uses DogTags 2, I had my character's name set to change colors whenever I entered combat (like X-perl does) using the CombatColor tag (which took the color from the "In Combat" color).

Now with the new version of Pitbull and the new dogtags, the CombatColor tag has become invalid.
Can anyone advise me on a new tag for DogTags 3 that does the same?
The only documentation I've been able to find is this list of tags. Looking there, I find no CombatColor, but you can probably do something with the InCombat one instead.

Example:
[if InCombat then
    Name:Red
else
    Name:ClassColor
end]

United States Offline
Reply With Quote
Old 04/06/08, 9:56 AM   #100
HarryPortal
Glass Joe
 
Undead Mage
 
Bloodhoof (EU)
Originally Posted by Lorienne View Post
The only documentation I've been able to find is this list of tags. Looking there, I find no CombatColor, but you can probably do something with the InCombat one instead.

Example:
[if InCombat then
    Name:Red
else
    Name:ClassColor
end]

Thanks, that did the trick

Offline
Reply With Quote
Old 04/06/08, 11:40 AM   #101
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
I apologize for what is probably a repetition but know that *somewhere* in the UI forum someone posted the dogtag method for shortening [Name] so that long target names would only appear to be X characters wide. I can't find it here and I can't locate it in the dogtag help file either. Anyone able to help me out?

United States Offline
Reply With Quote
Old 04/06/08, 11:57 AM   #102
Eucharion
Von Kaiser
 
Human Death Knight
 
Moonglade (EU)
Malan, it's :Truncate(x) where x is the number of characters.

Offline
Reply With Quote
Old 04/06/08, 12:02 PM   #103
Malag
Von Kaiser
 
Orc Shaman
 
Grim Batol (EU)
Malan: [Name:Truncate(15, nil)] (DogTag 3.0)

nil is for removing the "..." which normally gets appended.


Could I ask people who post more advanced dogtags to actually check them for errors, and when/if errors get pointed out at a later time, please go back and fix them? It's not that I'm not capable of finding them myself, but often they've been corrected in later posts already.


And a question of my own: I'd like to shorten my hp deficit values to the format "-6.8k" rather than having it read "-6843", but :Short doesn't seem to do it on values below 10,000 and :VeryShort doesn't put decimals in at all. Which silly little thing am I missing here?


Btw Zerchi - Love the icons, definitly going to be using those.

Offline
Reply With Quote
Old 04/06/08, 2:07 PM   #104
Gearknight
Piston Honda
 
Dwarf Hunter
 
Kul Tiras
Originally Posted by Malag View Post
And a question of my own: I'd like to shorten my hp deficit values to the format "-6.8k" rather than having it read "-6843", but :Short doesn't seem to do it on values below 10,000 and :VeryShort doesn't put decimals in at all. Which silly little thing am I missing here?
Not really a solution, but here's a workaround for you:

-[(MissingHP > 999) ? "%.1f%s":Format(MissingHP / 1000, 'k') ! MissingHP]

Offline
Reply With Quote
Old 04/06/08, 2:26 PM   #105
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Eucharion View Post
Malan, it's :Truncate(x) where x is the number of characters.
Ah! Truncate! No wonder, I kept searching for Concatenate for some reason.

United States Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » User Interface and AddOns

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[DogTags] - Share yours! Fulnir User Interface and AddOns 164 03/30/08 1:30 AM