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Old 07/08/08, 6:47 AM   #51 (permalink)
Glass Joe
 
Tauren Shaman
 
Frostwolf (EU)
Great Addon!

I have a little problem with this Addon. From time to time I'm loosing my user created rings. Does anybody else have this problem? Any idea whats going wrong?
 
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Old 07/08/08, 6:55 AM   #52 (permalink)
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Tauren Druid
 
Al'Akir (EU)
Do you loose any other addon settings? Or do you loose any other oPie settings if you've set them? If so there could be a problem with your saved variable files not getting saved correctly, was mentioned in another thread that this was a Vista problem. Haven't had a problem with oPie yet, good work with it.
 
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Old 07/08/08, 7:41 AM   #53 (permalink)
The Sly
 
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Draenei Shaman
 
The Venture Co (EU)
Sprocket, the old addon that OPie seems to be based upon, used to handle recursive rings very well - you held down a button to open a ring, then if you moved onto a recursive ring whilst still holding the button it would automatically open that ring, and you kept navigating through rings like that. For any button that wasn't a recursive ring, you had to release the button to activate, just like OPie.

It was brilliant, since it effectively turned it into gesture commands. ie.

First ring has second ring on the left side, second ring has third ring on the right side, third ring has macro on the left side.

Therefore, you hold down the button, move left-right-left and release the button, and the macro activates. Simple and elegant.

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Old 07/08/08, 9:13 AM   #54 (permalink)
Von Kaiser
 
Dwarf Priest
 
Earthen Ring (EU)
Originally Posted by Moogul View Post

It was brilliant, since it effectively turned it into gesture commands. ie.

Therefore, you hold down the button, move left-right-left and release the button, and the macro activates. Simple and elegant.
It was brilliant and I still miss it (neither Geist nor OPie really come near), but I'm not sure if the functionality of changing buttons dynamically (I assume it was done this way in Sprocket) is still available in 2.0 or if you can replace it with something. But a new Sprockets would be great. I had tons of Healing Assignment macros, all buffs and lesser used combat skills all in this ingenious add-on.
 
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Old 07/08/08, 10:58 AM   #55 (permalink)
Glass Joe
 
Tauren Shaman
 
Frostwolf (EU)
Originally Posted by nj00s View Post
Do you loose any other addon settings? Or do you loose any other oPie settings if you've set them? If so there could be a problem with your saved variable files not getting saved correctly, was mentioned in another thread that this was a Vista problem. Haven't had a problem with oPie yet, good work with it.
None of my other Addons is loosing settings. And yes, I'm loosing all my oPie settings at once. Atm I'm running WoW on a XP system. The strange thing is. Most of the time it stores the changes. But sometimes after reloging all the changes are gone.
 
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Old 07/09/08, 4:26 PM   #56 (permalink)
Glass Joe
 
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Human Mage
 
Kalecgos
Originally Posted by Moogul View Post
Sprocket, the old addon that OPie seems to be based upon, used to handle recursive rings very well - you held down a button to open a ring, then if you moved onto a recursive ring whilst still holding the button it would automatically open that ring, and you kept navigating through rings like that. For any button that wasn't a recursive ring, you had to release the button to activate, just like OPie.

It was brilliant, since it effectively turned it into gesture commands. ie.

First ring has second ring on the left side, second ring has third ring on the right side, third ring has macro on the left side.

Therefore, you hold down the button, move left-right-left and release the button, and the macro activates. Simple and elegant.
OPie is still in beta and feature incomplete. I recommend you go to WoWInterface and make your suggestion in the comments for the addon because it looks like the author pays attention to the comments posted there. Perhaps something like this is currently planned.
 
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Old 07/10/08, 2:19 PM   #57 (permalink)
Glass Joe
 
Troll Priest
 
Dalaran
I integrated this addon into my usual setup almost immediately after hearing about it. Just as the video shows, it's obviously an amazing tool for Druids, and I can say that it's almost equally awesome for Hunter Aspects, Traps and Tracking. It's a WONDERFUL space saver.

I also use OPie for three separate rings on my raiding priest: Buffs, Raid Consumables, and Pots (which also has my healthstone macro and PvP water). It's a very powerful mod and I can think of no limit on potential uses for it!

I understand the mod is in Beta, and so there are many things yet to be integrated, and I have a few suggestions that I feel would make the mod slightly more complete:

-An option to adjust the initial opacity of the ring. Perhaps I'm a little blind, but in some situations and on some backgrounds the ring is rather hard to see until I mouseover a direction.
-An option to have the rings appear on a designated "anchor" somehwhere on the screen -- not just in the middle or on your mouse.
-An option to edit the stock rings (like someone else mentioned, I had to create my own Druid Forms rings so that I could add Travel Form to it).
-An option to adjust the size of the icons, or the rings themselves. Personally, I like the size it is now, but I feel other people may want to make theirs bigger or smaller depending on their screen resolution.
-An option to show/hide the name of the spell you're mousing over. A small thing, but for some it may be significant.

I suppose I'll post this over on WoWInterface as well, but I mostly just wanted to share my approval of and adoration for this mod. Thank you bunches!
 
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Old 07/10/08, 11:40 PM   #58 (permalink)
Glass Joe
 
Undead Warrior
 
Ghostlands
I just found oPie last week, I'm in love. As a tank, I've got pots, healthstones, last stand and my disciplines macro all on one ring, trinkets on another, then transport stuff, then professions and my mote extractor. I really like the UI option to use other items of the same name, seems specifically designed for healthstones, but also I particularly like that icons do not disappear when that item is not present. On the 'oh crap' tanking cooldowns ring, everything is a cardinal direction, I don't want things moving and changing places based on my inventory, I want Last Stand to always be down rather than rotating.

The included intelligent mount macro was, for me, pretty unintelligent, but that's fine for a mod in beta form. In all, I'm impressed and can't wait to see more.
 
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Old 07/11/08, 2:52 AM   #59 (permalink)
Von Kaiser
 
Draenei Shaman
 
Perenolde
This addon is amazing. Raid markers + totems + mana pots, trinkets, and mana tide + all my weird crap all taken off my bars in about 20 minutes. I recommended this to a guildy, and he and I were both giggling like skoolbois after downloading this.

I walk through walls.
 
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Old 07/11/08, 4:36 AM   #60 (permalink)
Glass Joe
 
Undead Warlock
 
Kel'Thuzad (EU)
It appears that the author has also come up with a pretty smooth API so it is actually pretty easy to create plugins. Those can add rings and make them behave a little more intelligent. If you're into LUA you might give this a look. Some of the features and ring-behaviours asked for in this thread should be pretty easy to do as a plugin.

I'd love to do some, but I just don't have the time
 
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Old 07/11/08, 10:02 AM   #61 (permalink)
Mem
King Hippo
 
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Draenei Shaman
 
Frostwolf (EU)
I've downloaded the addon yesterday and while I like it quite a lot I have removed my ring for drums and potions after a short while because I quite often accidently triggered a drum or a potion. Probably I'm just too hamhanded for this kind of action.

But overall even if you only want to put professions, closet gnome and mounts on keys its neat. i was also thinking of putting a kind of pvp totem ring setup for my shaman.
 
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Old 07/13/08, 6:56 AM   #62 (permalink)
Glass Joe
 
Night Elf Druid
 
Das Syndikat (EU)
I've played with this for a couple of days now after seeing it here and all I can say is: wow.

While I don't get why people would use this for shapeshifts (but that may be me. I cannot relinquish control over my forms for the tiiest fraction of a second, so I have them rights where my fingers always are on Alt + AWDS), this is a huge space and most importantly: Keybind saver. I used to have 4 buttons for raid icons and do the rest via targeting menu when required. With this, I finally have all icons readily available. Same goes for pots, food and the like, which used to clutter up keybinds and macro slots just so I could make intelligent decisions what to take when.

All I could ask for now, is, as mentioned before, condesing so equal abilities (like mana bisquits and naruu rations) dont waste space and thus time and beeing able to pick icons for the internal macros and font adjustment. The rest is a perfectly fine addon that has a permanent spot on my list.
 
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Old 07/14/08, 2:28 AM   #63 (permalink)
Glass Joe
 
Undead Warlock
 
Kel'Thuzad (EU)
Originally Posted by Mem View Post
I've downloaded the addon yesterday and while I like it quite a lot I have removed my ring for drums and potions after a short while because I quite often accidently triggered a drum or a potion. Probably I'm just too hamhanded for this kind of action.

But overall even if you only want to put professions, closet gnome and mounts on keys its neat. i was also thinking of putting a kind of pvp totem ring setup for my shaman.
I didn't even bother to set up any type of in-combat rings. If you use keybinds, oPie will actually slow you down quite a lot. Selecting any type of action vie oPie takes minimum two clicks (hold key, move mouse, release), which is obviously more and takes longer than a simple button press. You also can't adjust your view while using the rings so you're better off using old fashioned direct actionbars/keybinds for anything in-combat.

That said, oPie is a boon for everything you use infrequently. It handles stuff like food, selfbuffs, flasks, mounts, tradeskills just perfect. This is great if you're a minimalist like me who likes to have his UI as clean as possible. I installed oPie and instantly got rid of 5 actionbars that I used for the mentioned stuff.
 
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Old 07/14/08, 4:53 AM   #64 (permalink)
Von Kaiser
 
Human Priest
 
Ravencrest (EU)
Originally Posted by TangoDigital View Post
I didn't even bother to set up any type of in-combat rings. If you use keybinds, oPie will actually slow you down quite a lot. Selecting any type of action vie oPie takes minimum two clicks (hold key, move mouse, release), which is obviously more and takes longer than a simple button press. You also can't adjust your view while using the rings so you're better off using old fashioned direct actionbars/keybinds for anything in-combat.

That said, oPie is a boon for everything you use infrequently. It handles stuff like food, selfbuffs, flasks, mounts, tradeskills just perfect. This is great if you're a minimalist like me who likes to have his UI as clean as possible. I installed oPie and instantly got rid of 5 actionbars that I used for the mentioned stuff.
That's quite wrong.
First of all if the ring is shown in the middle of the screen (you didn't check the "show on mouse" option), you can simply click and release and, if your mouse is in a good position, it will cast immediatly.

Second, I use the "show on mouse" feature and still I'm as fast as with any keybinding.
Of course you can't have too many things (I'd say 4) in a single ring if you want to be fast at switching (unless you really train yourself).

I.e. I've put my 2 trinkets in a ring binded to SHIFT+1, I click the keybinding and scroll my mouse upward releasing SHIFT+1 immediatly (and I mean immediatly after I press the keybinding, not after I scroll the mouse).
The trick is medium-high sensitivity for my mouse and good timing, and since with the "show on mouse" feature you really need a minimal movement of you mouse position to select something in you ring, in the fraction of second you need to press+release the keybinding your mouse is going to move enough for it to actually select something.
 
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Old 07/14/08, 6:13 AM   #65 (permalink)
Piston Honda
 
Led ++'s Avatar
 
Tauren Druid
 
Vek'nilash (EU)
I to think that direct keybindings (if you set them up for optimal use ofcourse) will ALWAYS be faster then pressing an oPie keybinding (mostly done with a modifier like ctrl).

It's a very good mod, but in PvP where you constantly have to be mobile, being able to use your mouse for running (rightclick anyone?) already disables to biggest use from oPie.

For things like summoning, buffs, food and stuff like that it's good.

http://thepiratebootybay.com/ THE best Addon site out there!
 
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Old 07/14/08, 8:13 AM   #66 (permalink)
Piston Honda
 
Night Elf Rogue
 
Whisperwind
I noticed something the other day while setting up my UI on one of my alts. When I went to setup OPie for that specific alt, I had all the layouts from other characters. I went to profile and sure enough, the profile was set to that alt. Since it was a druid as well, it defaulted to my other druid layout. If I changed it, it changed for the other as well.

Is this a glitch, or is it really limiting to how many layouts you can have for the same class?
 
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Old 07/14/08, 11:29 AM   #67 (permalink)
Glass Joe
 
Troll Rogue
 
Sargeras
Originally Posted by Sichosis View Post
I noticed something the other day while setting up my UI on one of my alts. When I went to setup OPie for that specific alt, I had all the layouts from other characters. I went to profile and sure enough, the profile was set to that alt. Since it was a druid as well, it defaulted to my other druid layout. If I changed it, it changed for the other as well.

Is this a glitch, or is it really limiting to how many layouts you can have for the same class?
Rings are universal by default. There are options when you create a ring that it be strictly for that character or for the class of that character.
 
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Old 07/14/08, 11:33 AM   #68 (permalink)
Glass Joe
 
Undead Warlock
 
Kel'Thuzad (EU)
Originally Posted by Dirich View Post
That's quite wrong.
First of all if the ring is shown in the middle of the screen (you didn't check the "show on mouse" option), you can simply click and release and, if your mouse is in a good position, it will cast immediatly.

Second, I use the "show on mouse" feature and still I'm as fast as with any keybinding.
Of course you can't have too many things (I'd say 4) in a single ring if you want to be fast at switching (unless you really train yourself).

I.e. I've put my 2 trinkets in a ring binded to SHIFT+1, I click the keybinding and scroll my mouse upward releasing SHIFT+1 immediatly (and I mean immediatly after I press the keybinding, not after I scroll the mouse).
The trick is medium-high sensitivity for my mouse and good timing, and since with the "show on mouse" feature you really need a minimal movement of you mouse position to select something in you ring, in the fraction of second you need to press+release the keybinding your mouse is going to move enough for it to actually select something.
Yeah I know all that Still... direct keybinds are faster. There's no thinking, no mouse movement, no timing involved. You press the bind and that's it. Activating stuff via oPie takes just what you described. And no matter how precise you are, there is a margin of error. You have to position the mouse and press a keybind on order to activate an ability or whatever. This is certainly more involved than the simple press of a button. And like I said while you do that you cannot move the mouse around to do other stuff. It's impossible even if you're really fast. It's in the nature of the way radial menus work. It's not a bad thing at all either.

Personally I'd recommend good old fashioned keybinds for the really important (in-combat) stuff and oPie for what it really excels at: stuff you use infrequently but still want keybinded while not cluttering up the screen. This is the real kicker of oPie.

Seeing that you mentioned trinkets: This is just what I mean. Stuff you don't use so often that you'd really need a direct keybind for it. A trinket is activated once every 2 minutes or so. Perfect candidate for oPie.
 
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Old 07/14/08, 12:49 PM   #69 (permalink)
Glass Joe
 
Gnome Mage
 
Lightbringer
Originally Posted by TangoDigital View Post
Yeah I know all that Still... direct keybinds are faster. There's no thinking, no mouse movement, no timing involved. You press the bind and that's it. Activating stuff via oPie takes just what you described. And no matter how precise you are, there is a margin of error. You have to position the mouse and press a keybind on order to activate an ability or whatever. This is certainly more involved than the simple press of a button. And like I said while you do that you cannot move the mouse around to do other stuff. It's impossible even if you're really fast. It's in the nature of the way radial menus work. It's not a bad thing at all either.

Personally I'd recommend good old fashioned keybinds for the really important (in-combat) stuff and oPie for what it really excels at: stuff you use infrequently but still want keybinded while not cluttering up the screen. This is the real kicker of oPie.

Seeing that you mentioned trinkets: This is just what I mean. Stuff you don't use so often that you'd really need a direct keybind for it. A trinket is activated once every 2 minutes or so. Perfect candidate for oPie.
I use opie mainly for changing stances / shouts on my warrior and different mage armors for my mage. The way I set it up is binding the ring(s) to my middle mouse button (and add a modifier for the lesser used rings). While I would generally agree that traditional keybindings are faster, I find that using opie with the middle mouse button is absolutely huge. Sure, you can't rotate your camera at that instant, but you can click down the button, move the mouse, and release so fast it's a non-issue, (it also opens up one button to substitute for many other keybinds that would otherwise be necessary). Being able to change stances without having to bind them to different keys, and to do it that quickly is simply awesome.
 
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Old 07/14/08, 2:19 PM   #70 (permalink)
Von Kaiser
 
Undead Rogue
 
Bleeding Hollow
I've been having problems with multiple characters with similar rings and bindings. I posted about a similar problem above but still can't find a solution.

I want F1 to be my consumable ring, and F4 to be my trade skill ring (F3 is poisons).

So on my Rogue, F1 has bandages, health/rejuvenation pots, healthstones, and haste pots. On my Shaman, I want F1 to have bandages, health/rejuvenation pots, mana/dreamless sleep pots, and healthstones. On my Rogue, I want F4 to have jewelcrafting, smelting, cooking and first aid, while on my Shaman I want it to have only alchemy and first aid. I'm doing this by having different rings (Shaman Pots, Rogue Pots, Shaman Trades, Rogue Trades), but I want them on the same key binding.

Does OPie have a way to do character specific key bindings?

EDIT: By the way, I see the above post about having character specific rings. That's not what I'm asking. Even if I enable my Rogue rings for only my Rogue, and likewise for my Shaman, it continues to think that F1/F4 are bound to those rings that aren't appearing on the other character.
 
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Old 07/16/08, 2:11 PM   #71 (permalink)
Von Kaiser
 
Blood Elf Warlock
 
Garona
Originally Posted by djhbrd View Post
I've been having problems with multiple characters with similar rings and bindings. I posted about a similar problem above but still can't find a solution.

I want F1 to be my consumable ring, and F4 to be my trade skill ring (F3 is poisons).

So on my Rogue, F1 has bandages, health/rejuvenation pots, healthstones, and haste pots. On my Shaman, I want F1 to have bandages, health/rejuvenation pots, mana/dreamless sleep pots, and healthstones. On my Rogue, I want F4 to have jewelcrafting, smelting, cooking and first aid, while on my Shaman I want it to have only alchemy and first aid. I'm doing this by having different rings (Shaman Pots, Rogue Pots, Shaman Trades, Rogue Trades), but I want them on the same key binding.

Does OPie have a way to do character specific key bindings?

EDIT: By the way, I see the above post about having character specific rings. That's not what I'm asking. Even if I enable my Rogue rings for only my Rogue, and likewise for my Shaman, it continues to think that F1/F4 are bound to those rings that aren't appearing on the other character.
I haven't had a problem assigning different rings to the same keys; I've been waiting to set the keybindings until after I've set the ring to character-specific. Perhaps that's what's making it work?
 
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Old 07/17/08, 3:39 AM   #72 (permalink)
Von Kaiser
 
Human Priest
 
Ravencrest (EU)
Originally Posted by colddweller View Post
I use opie mainly for changing stances / shouts on my warrior and different mage armors for my mage. The way I set it up is binding the ring(s) to my middle mouse button (and add a modifier for the lesser used rings). While I would generally agree that traditional keybindings are faster, I find that using opie with the middle mouse button is absolutely huge. Sure, you can't rotate your camera at that instant, but you can click down the button, move the mouse, and release so fast it's a non-issue, (it also opens up one button to substitute for many other keybinds that would otherwise be necessary). Being able to change stances without having to bind them to different keys, and to do it that quickly is simply awesome.
I run both a druid and a warrior, and I'm heavyly into stance dancing. Also I'm really into oPie too. That said, I'd never use oPie for stances (or any other really used & abused skill).
Basically me and Tango agree that oPie gives its best on the low used and long cooldowns. I'd like to add that the long cooldowns needs not to be vital cooldowns (i.e. Vanish).
The bad part of oPie shows up when you are affected by GCD, since you can not spam your keybinding, which means you are going to lose a lot more time between the end of the GCD and the activation of the skill (you can be a mage at timing, but you can't check you skill bars all the time to see when the GCD is going to expire. Even more if you are in a pvp enviroment like a bg or arena.

For the keybinding of stances. The key on the left of the "1" key (let's call it "\", since it is "\" on my keyboard), that's the trick I use for my stances:

\ --> Bear Form, Battle Stance
ALT + \ --> Cat Form, Berserk Stance
CTRL + \ --> Travel Form, Defense Stance
SHIFT + \ --> Aquatic Form (or moonkin or tree of life)

Basically with those keybindings it's like you are using the "1" keybinding: really fast and easy to reach. I use CTRL over SHIFT because in this particular position, for the lenght of my fingers, CTRL is easier to click with \ than SHIFT. For all the other cases it's the opposite.

Going from Battle or Defense Stance to Berserk, activating Berserk Rage and going back to the original stance: this is an example of something you can't do really well in an easy way using oPie.
 
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Old 07/18/08, 4:47 AM   #73 (permalink)
Von Kaiser
 
Human Priest
 
Ravencrest (EU)
Since I was experiencing weird lag problems (300ms latency according to fu_bar lagmeter, but more than 1 second real lag.. totally impossible to garrote most of the time), I cut off a lot of mods. Without a bar mod I found out that with oPie enabled my stance bar (standard blizzard stance bar) vanishes!
I've not found any way to get it back. I know I can configure my keybindings disabling oPie and after that I don't really need that bar anymore, but still... Did no one experience and solve this?

Also, I tried to report this fact to the oPie devs, but I found no way to give feedback on their site. Any idea of where they hang out?


EDIT: Sorry for double posting, I totally didn't notice the last post was mine.
 
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Old 07/18/08, 5:27 AM   #74 (permalink)
In the middle of my backswing?!
 
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