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Old 07/18/08, 11:28 AM   #76 (permalink)
Von Kaiser
 
Human Mage
 
Nordrassil (EU)
Originally Posted by nj00s View Post
I can see on one of the screenshots he got icons for his PvP closetgnome set, how do I add icons to ClosetGnome? I only get the ? icon.
When adding (or updating) a set try CRTL+LEFT-CLICKING an Item before accepting the changes (should turn the frame on the item blue)
 
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Old 07/29/08, 10:47 AM   #77 (permalink)
Glass Joe
 
Night Elf Druid
 
Das Syndikat (EU)
Basically with those keybindings it's like you are using the "1" keybinding: really fast and easy to reach. I use CTRL over SHIFT because in this particular position, for the lenght of my fingers, CTRL is easier to click with \ than SHIFT. For all the other cases it's the opposite.
You might like this:
#showtooltip
/cancelform
/cast [nomodifier,nostance,swimming]Aquatic Form;[nomodifier,nostance,nocombat,noswimming,flyable]Swift Flight Form;[nomodifier,noswimming,nostance]Travel Form;[modifier:shift,noswimming,nostance]Travel Form


Basically, it combines Aquatic, Travel and Flight form into one macro, depending on where you are and if you can use it. For situations where you can fly but don't want to, it casts travelform if you hold shift. (change at your convenience). Effectively saves you two buttons, reducing the amount of shift buttons for a feral druid to 3.
 
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Old 08/04/08, 11:51 AM   #78 (permalink)
Von Kaiser
 
Troll Mage
 
Kul Tiras
I'm suprised noone has pointed out this mod bares a striking similarity to the suit function menu of Crysis. To explain briefly for those who haven't played this game yet, your battlesuit has 4 different modes of operation you can change on the fly in combat: stealth, armor, strength, speed. It's very intuitive after only a couple minutes of use, and it works EXACTLY like this mod (without customization, of course).

Organizing your items in a ring is a bit confusing, and doesn't update immediately. You have to OK the options menu to see your changes on your ring. This is not a big deal, something I'm sure the author can fix at any time. One of the best features IMO is the ability to write macros within the mod. My paladin's personal macros were filled before this, now I have a click for 10 min buffs, a Ctrl-click for greater blessings, and a half-empty macro page

I recommend checking this mod out if you have 60 castbar buttons on your UI, like I did.
 
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Old 08/06/08, 7:42 AM   #79 (permalink)
Piston Honda
 
Undead Mage
 
Doomhammer (EU)
The addon is very helpfull for those oddball/once every now and then spells like buffs, conjuring etc. For reactive things I prefer hotkeys.
 
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Old 08/06/08, 7:48 AM   #80 (permalink)
Piston Honda
 
Undead Mage
 
Doomhammer (EU)
Originally Posted by Stolidus View Post
You'll have to use a macro to ensure you use max rank HS or whichever one is available, there's a few pretty common ones that will use the ranks in order, then one of those ogri'la stones, and possibly a health potion also.

Here's an example (using item IDs)

#showtooltip item:22103

/use item:22105

/use item:22104

/use item:22103
Are you sure about that? From experience I noticed that if I just macro up a /use Healthstone kind of macro it will always use max rank... Maybe I've just been incredible lucky :P
 
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Old 08/06/08, 9:36 AM   #81 (permalink)
Don Flamenco
 
tsigo's Avatar
 
Undead Priest
 
Mal'Ganis
/use Healthstone will use the first one it finds in your bags. If you order them from most healing to least, then...yeah.
 
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Old 08/06/08, 10:55 AM   #82 (permalink)
Von Kaiser
 
Troll Mage
 
Kul Tiras
Losing my custom rings just made me not so impressed with this mod. And I didn't see a post from Silvas at WoWInterface on the 1st 2 pages of comments for this mod. /sigh
 
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Old 08/06/08, 11:37 AM   #83 (permalink)
Glass Joe
 
Tauren Shaman
 
Frostwolf (EU)
Losing my custom rings just made me not so impressed with this mod.
I had the same problem. After recreating the rings a few times I've now stoped using it. I'd love to use it again, but recreating the rings every few days isn't realy fun.
 
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Old 08/07/08, 11:16 AM   #84 (permalink)
Glass Joe
 
Undead Priest
 
Shadowsong (EU)
Maybe it is an intended feature, if so I missed it, but it also disabled my Forms bar when playing my druid. That was particularly annoying.
 
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Old 08/07/08, 1:47 PM   #85 (permalink)
Von Kaiser
 
Undead Priest
 
Area 52
The author posted the following last night on WoWInterface. Looks promising.

Here's a short list of features that are implemented in the next release:

Click-activated actions on rings
There are now two ways to interact with a ring, controllable via a per-ring option:

1. Push binding to show a ring -> Position Mouse Pointer -> Release binding to activate action.
2. Press binding to show or hide a ring -> Move Mouse -> Left-click to activate action.

Because it's a per-ring option, you may choose which rings you want to use which behavior; this enables you to save yourself from wasting consumables and still use the simpler option for rings that aren't critical.

"Only while I have this item" slices
Added a per-slice option to custom rings to hide the slice if you don't have the item it wants in your inventory.

There's a fix in for the bug that's preventing any ring from being deleted in 0.9, as well as an additional feature that keeps bundled rings from re-appearing after they have been deleted. Additionally, a copy of the saved variable table is now kept in the global namespace, so if WoW panics and decides to dump the saved variables to disk without firing the relevant events, you shouldn't be liable to lose rings previously saved to disk.
The current plan is to make hiding of the shapeshift/aura bar a configurable option before the next release, but that hasn't been done yet.



Comments on some of the suggestions raised in comments:

Binding to mouse buttons
OPie blocks left/right mouse button bindings (in its bindings UI) by design; this is intended and unlikely to change.
Modifiers should work in combination with any mouse button but the left and right: you may freely bind rings to, say, alt+Middle Button or ctrl+shift+alt+Mouse Button 5.

Activating rings using action bars
You could, but it's non-trivial (and wouldn't make sense in 0.9, as you can't "release" the action bar macro conditionally). It makes a bit more sense with the click-to-activate behavior in 0.10, but it'll still remain a bit of a hack: you need to find the internal ring name used by OPie, then construct a macro that looks like: /click ORTB__(Internal Ring Name) use 1 -- for example /click ORTB__OPieDruidShift use 1 or /click ORTB__CommonTrades use 1 or /click ORTB__OPieTrinkets use 1.

Default actions
are an interesting idea, but would probably rob you of the "safe" region to cancel the ring use in, and would require you to spawn rings at mouse. Seems too limiting
 
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Old 08/11/08, 8:21 AM   #86 (permalink)
Glass Joe
 
Tauren Shaman
 
Frostwolf (EU)
Sounds great. Hopefully it fixes my problem with saved custome rings. I'll give it a try.
 
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Old 08/11/08, 8:47 AM   #87 (permalink)
Glass Joe
 
Night Elf Druid
 
Kul Tiras (EU)
WoW-Europe.com Forums -> Crysis-like mod

hehe, I've been waiting for this one, it looks awesome, and is exactly what I was looking for
It will give me a lot of space and speed up some gameplay as well. And the cpu/mem usage can't be that bad since probably it will replace some old addons I've been using.
 
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Old 08/17/08, 1:30 AM   #88 (permalink)
Glass Joe
 
Dwarf Paladin
 
Azgalor
It would be great if someone could get this addon to work with ItemRack.
 
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Old 08/17/08, 10:07 AM   #89 (permalink)
Glass Joe
 
Kimmii's Avatar
 
Night Elf Druid
 
Daggerspine (EU)
This addon is extremely usefull for Potions and food, specially if you are a Mage. Saves alot of actionbar space.
 
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Old 08/17/08, 11:43 AM   #90 (permalink)
Glass Joe
 
Dwarf Priest
 
Azjol-Nerub (EU)
I've been using it for a short period now but find it very handy.
As i priest i need to keep about 6 buffs at ready (Single target and group buff). And "storing" it in Opie has made my UI alot less messy!
Excellent mod and i hope the future ui changes will not effect it.(If UI changes are being made in Wotlk that is)
 
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Old 08/17/08, 12:59 PM   #91 (permalink)
Glass Joe
 
Dwarf Priest
 
Vek'nilash
There seems to be a bug where your mouse pointer disappears. I can't quite figure out how to reliably duplicate it, but it's happened twice already, and I've only had the mod for 10 minutes.
 
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Old 08/17/08, 2:26 PM   #92 (permalink)
Von Kaiser
 
Felixalias's Avatar
 
Draenei Shaman
 
Sen'jin
Originally Posted by Donald View Post
There seems to be a bug where your mouse pointer disappears. I can't quite figure out how to reliably duplicate it, but it's happened twice already, and I've only had the mod for 10 minutes.
May trigger if you hold a Ring's hotkey, then, while still holding the hotkey, clicking and letting go of the hotkey. Might be the intentional behavior, though.
 
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Old 08/17/08, 9:43 PM   #93 (permalink)
Don Flamenco
 
tsigo's Avatar
 
Undead Priest
 
Mal'Ganis
In the 0.10 version, with the rings appearing at the mouse (0,0 offset), after selecting an icon, the ring moves itself to the location of the selected icon before fading out. It's a bit disorienting.
 
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Old 08/18/08, 12:26 PM   #94 (permalink)
says things
 
Undead Mage
 
Mug'thol
One thing I've noticed about this mod that I hope someone can help me out with.

Keybindings for the rings appear to be account-wide, not character specfic. I bind a ring to a certain key on my priest, and that bind will that precidence over an action bar keybind on my mage. Anyone else experience this?
 
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Old 08/20/08, 2:39 AM   #95 (permalink)
Glass Joe
 
Kimmii's Avatar
 
Night Elf Druid
 
Daggerspine (EU)
Originally Posted by kycan View Post
One thing I've noticed about this mod that I hope someone can help me out with.

Keybindings for the rings appear to be account-wide, not character specfic. I bind a ring to a certain key on my priest, and that bind will that precidence over an action bar keybind on my mage. Anyone else experience this?
Yeah I do, and I find it quite problematic seeing that I have a mage with several rings and a druid with just a few, but I think there is a solution to the problem. You can check an option where the selected ring is just availible for the class or character you are on and you can bind several rings to the same keys.
So all you have to do then is have two rings with the same keybinding and both of them selected specific for the classes you are using them on, much like this:
Druid Forms: KB ALT+T (Only Druid Enabled)
Mage Portals: KB ALT+T (Only Mage Enabled)

And that should do the trick I think.
 
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Old 08/20/08, 9:36 PM   #96 (permalink)
Glass Joe
 
Dwarf Priest
 
Vek'nilash
Originally Posted by Felixalias View Post
May trigger if you hold a Ring's hotkey, then, while still holding the hotkey, clicking and letting go of the hotkey. Might be the intentional behavior, though.
Looks like it's caused by holding down the right mouse button, opening a ring, and then releasing the right mouse button. Then you're in mouse look mode until you click the right mouse button again.
 
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Old 08/22/08, 10:58 AM   #97 (permalink)
Glass Joe
 
Blood Elf Hunter
 
The Underbog
I just installed oPie two days ago. So far I am finding it very useful for non combat abilities. Hunter Aspects, professions.

I don't know if i missed it, but is there a way to edit the pre-built rings? Like for professions, it doesn't include disenchant, which I would like to add so i can get it off my action bars.
 
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Old 09/07/08, 3:27 PM   #98 (permalink)
Von Kaiser
 
Gnome Warlock
 
Dark Iron
Originally Posted by pasaitoh View Post
I just installed oPie two days ago. So far I am finding it very useful for non combat abilities. Hunter Aspects, professions.

I don't know if i missed it, but is there a way to edit the pre-built rings? Like for professions, it doesn't include disenchant, which I would like to add so i can get it off my action bars.
As far as I can tell, and I just installed this my self, there is not. i just remade the the pre built rings to my liking as custom ones.


The one thing I would love is to be able to edit the position in the ring of my slices once they are there.
 
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Old 09/07/08, 8:28 PM   #99 (permalink)
Von Kaiser
 
windcape's Avatar
 
Undead Priest
 
Ravencrest (EU)
The one thing I would love is to be able to edit the position in the ring of my slices once they are there.
Which is available, just use the [<] and [>] arrows, to position things.

I don't know if i missed it, but is there a way to edit the pre-built rings?
Open OPie\Rings\RKRings.lua , and scroll down to the bottom.

Edit this source:
RingKeeper:AddRing("CommonTrades", {
	{r=0.85, g=0.82, b=0.68, id=3908}, -- tailoring
	{r=0.71, g=0.50, b=0.29, id=2108}, -- leatherworking
	{r=0.96, g=0.67, b=0.06, id=2018}, -- blacksmithing
	{r=0.20, g=0.10, b=0.90, id=25229}, -- jewelcrafting
	{r=0.96, g=0.94, b=0.16, id=7411}, -- enchanting
	{r=0.07, g=0.73, b=0.61, id=2259}, -- alchemy
	{r=0.76, g=0.25, b=0.06, id=2550}, -- cooking
	{r=0.75, g=0.15, b=0.15, id=3273}, -- first aid
	name="Trade Skills", hotkey="ALT-T"
});
into thos

RingKeeper:AddRing("CommonTrades", {
	{r=0.85, g=0.82, b=0.68, id=3908}, -- tailoring
	{r=0.71, g=0.50, b=0.29, id=2108}, -- leatherworking
	{r=0.96, g=0.67, b=0.06, id=2018}, -- blacksmithing
	{r=0.20, g=0.10, b=0.90, id=25229}, -- jewelcrafting
	{r=0.96, g=0.94, b=0.16, id=7411}, -- enchanting
	{r=0.96, g=0.94, b=0.16, id=13262}, -- disenchanting
	{r=0.07, g=0.73, b=0.61, id=2259}, -- alchemy
	{r=0.76, g=0.25, b=0.06, id=2550}, -- cooking
	{r=0.75, g=0.15, b=0.15, id=3273}, -- first aid
	name="Trade Skills", hotkey="ALT-T"
});
ie. adding the spellid for disenchanting, 13262 , to the list.
 
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Old 09/08/08, 12:04 AM   #100 (permalink)
Piston Honda
 
Gnome Rogue
 
Blackrock
Been using this mod for a few weeks now, it's an absolute dream. I've cleared 2 bars worth of space thanks to it.
Really hoping development continues deep into WotLK.
 
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