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Old 07/25/08, 9:25 AM   #1
Sarkan-ZdC
Von Kaiser
 
Human Paladin
 
Zirkel des Cenarius (EU)
WotLK Beta -> Working Addons

Hey,

For Beta Testers, what mods did you find that worked (sort of)?

I just started:

working

One Bag (one Error, but working)
OmniCC (one Error, but working)

not working

Baggins (no Error), not working (nothing happends)
Pittbull (Error), was appearing, but I got an Error that appeared every 0,5 Sek, so not working for me

Last edited by Sarkan-ZdC : 07/25/08 at 9:38 AM.

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Old 07/25/08, 9:40 AM   #2
Myko
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Dwarf Warrior
 
Aszune (EU)
Pitbull works if you turn the aura module off in its settings.

Closetgnome works.

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Old 07/25/08, 9:47 AM   #3
Sarkan-ZdC
Von Kaiser
 
Human Paladin
 
Zirkel des Cenarius (EU)
Originally Posted by Myko View Post
Pitbull works if you turn the aura module off in its settings.

Closetgnome works.
Thanks for both of them!

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Old 07/25/08, 10:07 AM   #4
Console
Glass Joe
 
Draenei Warrior
 
Arathor (EU)
Quartz is currently working fine for me without having to turn off any features. The only problems I'm having are with configuration. I'm assuming this is because 3.0 changes the way AddOn settings are stored, apparently "some" settings are/can now reside server side.

For those that are interested, there's an informative post on the US WotLK Beta forum (UI + Macro section) that lists all working mods. Link: WoW Forums -> Functional Add-ons

Tip: If you find that an AddOn is working (as in it displays or functions) but you can't configure it to your needs try this:
  • Load the AddOn in the live release of WoW
  • Configure it to your needs
  • Close/logout of wow to commit the changes
  • Find the SavedVariable file associated with the addon and open in WordPad
  • Do a find and replace with "Your Realm Name" to change to "You Beta Realm Name"
  • Do a find and replace with "Your Live Character Name" to "Your Beta Character Name"
  • Copy the Lua file into the WotLK equivalent folder (replace if neccessary)

This is what I did with PitBull and Quartz as the Ace2 config window kept throwing errors.

Last edited by Console : 07/25/08 at 10:14 AM.

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Old 07/25/08, 10:38 AM   #5
windcape
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Nordrassil (EU)
Pitbull seems to work, except it appears to bug the chat so you can't write/read the chat.

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Old 07/25/08, 11:14 AM   #6
• Chicken
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
WoW Forums -> Functional Add-ons

That post over on the US beta forums seems to be off to a good start for listing these things.

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of

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Old 07/25/08, 11:46 AM   #7
Prague
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Maelstrom
If this is updated frequently, could be useful:
WoWInterface Downloads : WotLK Beta

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Old 07/28/08, 7:32 AM   #8
Caryna
I'm Awesome
 
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Draenei Death Knight
 
Turalyon (EU)
The list on the US forum seems to have a mistake or two. Last night I installed MobHealth and it worked fine with IceHUD. I used JWoWUpdater to install them and haven't noticed a problem yet. Also, you can config IceHUD in-game without problems (just type /icehud to bring up the config screen).

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Old 07/28/08, 1:24 PM   #9
Zerchi
Von Kaiser
 
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Human Death Knight
 
Cenarius
Power Auras Classic seems to work fine in the beta. Which is particularly nice for Blood DK's thanks to all the proc-based buffs, particularly if you want a more obvious visual cue for something like Death Trance or maybe even Scent of Blood.

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Old 07/28/08, 2:14 PM   #10
 Birdemani
Everybody knows that the bird is the word
 
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Birdemani
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I'm using the latest ItemRack and OmniCC on beta...both seem to be working but the "Options" folder for both are red on the list, no idea why. I guess I should check their TOC to see if its at 3xxx.

Chatter is working decent but there are issues with it: it doesn't allow you to access any options in the chat tabs once installed. The default UI has a variety of bugs right now as well (ie ESC key not closing most windows, significant FPS drop with dynamic shadows turned on and opening UI panels)

MobSpells is a very nice have against new creatures.

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Old 07/28/08, 5:52 PM   #11
Cairenn
Glass Joe
 
Night Elf Hunter
 
Zangarmarsh
Originally Posted by Prague View Post
If this is updated frequently, could be useful:
WoWInterface Downloads : WotLK Beta
The first batch of author names (from our author beta key give-away) is being sent in to Blizzard today, so *hopefully* they should start seeing their keys within the week (no promises from me though).

Once they are in and can start working on their mods, expect to see our WotLK Beta download category to start getting busy. So, what can you do to help? Check out mods in that category, see if they work properly or not. If they don't, give the authors as many details as you can as to what isn't working, what errors you get, etc, either as comments on the download page of that mod, or in the special forum we made for them.

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Old 07/29/08, 7:38 PM   #12
mek
Don Flamenco
 
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Draenei Shaman
 
Tichondrius
Today's build broke Quartz.

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Old 07/29/08, 11:04 PM   #13
bondy
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Draenei Shaman
 
Silvermoon (EU)
My grid broke with todays update, anyone know of a fix for it?

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Old 07/30/08, 5:40 AM   #14
Mokhtar
Piston Honda
 
Undead Priest
 
Dalaran (EU)
Ace2 got screwed over by the patch, it's supposedly fixed now, you should use a SVN client to pull the branch WotLK version and replace it wherever you need it...

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Old 07/30/08, 7:42 PM   #15
bondy
Glass Joe
 
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Draenei Shaman
 
Silvermoon (EU)
Originally Posted by Mokhtar View Post
Ace2 got screwed over by the patch, it's supposedly fixed now, you should use a SVN client to pull the branch WotLK version and replace it wherever you need it...
Thanks for the info, basically this fixed my baggins/quartz/grid

Make sure you all replace the libs in within your actual addon folder ie. /addons/grid/libs (Not sure if this is the correct way to do this, howver it worked for me)

Looking foward to some of the new ace3 stuff to test out on the beta, so any news on them would be nice.

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Old 07/30/08, 7:58 PM   #16
♦ Praetorian
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Mal'Ganis
Is there any place to get pre-packaged functional versions of things like Quartz and Grid with the appropriate libs already updated? I can use an SVN client if I must, but it certainly would be easier to just download a wotlk-compatible .zip of the mod and throw it in my Addons dir.

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Old 07/30/08, 9:05 PM   #17
Mikari
Banned
 
Moo
Dwarf Priest
 
Bloodhoof
Originally Posted by Praetorian View Post
Is there any place to get pre-packaged functional versions of things like Quartz and Grid with the appropriate libs already updated? I can use an SVN client if I must, but it certainly would be easier to just download a wotlk-compatible .zip of the mod and throw it in my Addons dir.
The fix got pushed to trunk so just run WAU and you'll get the fix.

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Old 07/31/08, 6:03 AM   #18
Jheherrin
Von Kaiser
 
Draenei Shaman
 
Shadowsong (EU)
Originally Posted by Caryna View Post
The list on the US forum seems to have a mistake or two. Last night I installed MobHealth and it worked fine with IceHUD. I used JWoWUpdater to install them and haven't noticed a problem yet. Also, you can config IceHUD in-game without problems (just type /icehud to bring up the config screen).
Isn't Mobhealth a bit redundant now with the addition of the mobs health to the targetunitframe in the base UI ?

Was it "working " because of this change or was it really working ?

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Old 07/31/08, 7:49 AM   #19
Caryna
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Draenei Death Knight
 
Turalyon (EU)
Originally Posted by Jheherrin View Post
Was it "working " because of this change or was it really working ?
I had IceHUD running without MobHealth installed and it just showed me the percentage. That annoyed me and so I tried MobHealth and IceHUD showed the mob health as expected. So yes, it was/is really working.

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Old 07/31/08, 8:38 AM   #20
Mokhtar
Piston Honda
 
Undead Priest
 
Dalaran (EU)
Originally Posted by Praetorian View Post
Is there any place to get pre-packaged functional versions of things like Quartz and Grid with the appropriate libs already updated? I can use an SVN client if I must, but it certainly would be easier to just download a wotlk-compatible .zip of the mod and throw it in my Addons dir.
Some mods (but relatively few) are in the WotLK category on WoWI

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Old 07/31/08, 10:02 AM   #21
Malan
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Caryna View Post
I had IceHUD running without MobHealth installed and it just showed me the percentage. That annoyed me and so I tried MobHealth and IceHUD showed the mob health as expected. So yes, it was/is really working.
His point was that the default UI now exposes the health of mobs, so MobHealth isn't required.

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Old 07/31/08, 1:19 PM   #22
Caryna
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Draenei Death Knight
 
Turalyon (EU)
Originally Posted by Malan View Post
His point was that the default UI now exposes the health of mobs, so MobHealth isn't required.
So? My point still stands: IceHUD only shows the mob health if the addon is installed. If the default UI shows the health of the mob is irrelevant in this matter until IceHUD is updated to make use of the new API (if there is one, didn't check that yet).

[10:05:49] <Nat> how do u know if a unicorn is a virgin?

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Old 07/31/08, 6:38 PM   #23
 pewsey
hey there good lookin'
 
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Dwarf Shaman
 
Dragonblight
Couple of quick questions. I've read the thread on WoWForums and here.

Is there a working Bar mod that people have tried? (Bartender3?)
Is there a working mod like MoveAnything? (Does Skinner serve that purpose?)

Finally, is there a way using the SVN repository to do the equivalent of

cvs co -r WOTLK /wowace

I can check out each of the modules individually, but my svn-fu is rather weak.

Pewsey has heard about tact and discretion, but tends to regard them much as children view vegetables.
There are only two kinds of MMOs: the ones people complain about and the ones nobody plays. (inspired by Bjarne Stroustrup)

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Old 08/01/08, 12:56 PM   #24
Shroomism
Von Kaiser
 
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Human Rogue
 
Ner'zhul
I can confirm the following works (minus a few bugs) in their current state:

- Pitbull
- Recount
- CooldownTimers2
- Chinchilla
- Omen
- Fubar
- Chatter (Fixed for beta - http://wow.tachyonsix.com/beta/Chatter-r79024-wotlk.zip)


Originally Posted by pewsey View Post
Is there a working Bar mod that people have tried? (Bartender3?)
Is there a working mod like MoveAnything? (Does Skinner serve that purpose?)
Haven't found a working bar mod yet. Although it appears bartender4 works somewhat.. if you copy the WTF settings from live, your bars (at least mine) work as normal.. but you cannot edit any options and the bars are invisible.

There are a couple working mods similar to move anything. Both FluidFrames and nDragIt appear to be functioning correctly.

Last edited by Shroomism : 08/01/08 at 7:40 PM.

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Old 08/01/08, 9:02 PM   #25
manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
My chatter broke with todays patch.

edit - in fact, all my mods broke.

Last edited by manly : 08/01/08 at 9:07 PM.

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