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Old 09/21/08, 3:26 PM   #1
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Yata for Wotlk

Since Blizzard changed the secure buttons stuff, it's time to either dump Yata for good or rewrite it.
I opted for the second, even though I don't know if I play wotlk at all.

Anyway, I'd prefer if this thread could be used for bug reporting, feature suggestions etc.

As for now it is using:
Ace3
LibBars
ButtonFacade (not yet working at all)

currently implemented:

/yata lock -- to move the bars etc.

missing:
config options for everything else


The new secure headers allow for a few nifty features:

Real button movement after click (currently implemented as the currently clicked button will be moved to the "always visible" button)

It will be possible to specify the rowcount of "always visible" buttons.

It might be even possible to support the old "call of elements" mode: Buttons with cooldowns are shown above the bar and are visible as long the cooldown is running, not sure about this yet, it should be possible but dunno how complicated.

If you want to change the totem order you will need to edit the yata.lua in your wtf directory


Current Versions at: Yata - World of Warcraft - WowAce.com

Last edited by Tornhoof : 10/10/08 at 9:40 AM.


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Old 09/22/08, 8:42 AM   #2
Stopokingme
Don Flamenco
 
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Orc Shaman
 
Azjol-Nerub (EU)
Very nice, I'll give it a whirl when I have some more beta time. Been looking for a nice totem mod for some time now, since I can't seem to get Numen to work.

/edit

Looks nice, exactly what I was looking for.

Some features I'd love to see would be:
  • Hotkeys for the various totem groups
  • Uptime visible in the button, animated like say a cooldown would
  • The option to display a timer above the buttons instead of the separate bars.

One thing I noticed but didn't have time to check up on was that the displays seemed to have vanished after a relog when I locked the bar.

/further edit
Unlocking the bars returns the Cooldown and Uptime bars, but not the totems itself. Haven't found a way to get them back other then reinstalling.

Last edited by Stopokingme : 09/22/08 at 5:20 PM.

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Old 09/23/08, 2:53 AM   #3
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
The vanished bar should be fixed now hopefully, bug in the positioning code

I added Keybinding support via libkeybound-1.0.

Still fiddling with Buttonfacade support, for some reason it does not display the borders

Last edited by Tornhoof : 09/23/08 at 3:24 PM.


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Old 09/24/08, 11:59 AM   #4
Stopokingme
Don Flamenco
 
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Orc Shaman
 
Azjol-Nerub (EU)
The totem bar vanishing is now indeed fixed. Bindable hotkeys are great, the only minor thing is that the keybind is set to the totem, not the totem group. It's not a major issue though, which can easily be worked around.

Other then that, the mod seems perfect to me already, apart from a missing actual config, it seems to have the bare bones functions in now. Keep up the good work

/edit
Seems the new patch buggered the positioning code again, totem bar was missing again.

Last edited by Stopokingme : 09/25/08 at 2:25 PM.

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Old 09/25/08, 3:24 PM   #5
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Got ButtonFacade working, the new Zip now supplies buttonfacade and buttonfacade_onyx too.
You can set the skin with: /script Yata.db.profile.ButtonSkin = "Onyx"


Next step:
options
localizations


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Old 09/27/08, 2:40 PM   #6
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
I added the first round of options and a bit localization support (for totem tooltip parsing)

The old /yata command is now /yatacmd
The new /yata command opens a Dialog to configure Yata


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Old 09/28/08, 12:39 PM   #7
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
I added an attempt to create the old coe mode with cooldowns on the button:

If a totem is cast with cooldown,then astral recalled the button will be shown and the cooldown will be shown too.

It's still buggy in many part, main Problem are the cooldowns there, since i can't simply use omnicc or similar.


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Old 10/03/08, 3:02 PM   #8
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Quite a few updates now:

Layout editor to edit the totem positions, element order.

OmniCC support

etc.

take a look at /yata


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Old 10/10/08, 9:35 AM   #9
sanna
Glass Joe
 
Draenei Shaman
 
Wrathbringer (EU)
Could you please add a screenshot of the current version of Yata?

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Old 10/10/08, 9:42 AM   #10
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
It looks like the tbc version, the only difference is that the child/popup buttons are now the same size as the main buttons (a limitation of the popup method used)
So it's still pretty much like: http://static.wowace.com/uploads/19/5/185/yata.jpg


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Old 10/10/08, 9:53 AM   #11
Kaytikat
Von Kaiser
 
Troll Shaman
 
Draenor (EU)
I've switched to YATA on the PTR as Numen doesn't seem to work anymore.

Two bugs so far: the totem frame seems to like to jump 100 pixels to the left when I log in for the first time for some reason, and YATA doesn't seem to detect spec changes which change the available totems (ToW for elemental).

I would really like to see a couple of Numen's features finding their way into YATA, though.

First, I don't like having to waste action bar space for weapon imbues - can you add a "totem" bar that contains these?

Second, I'm really missing the control of being able to right click to select a totem (move it to the bottom of the list) without dropping it and shift click to drop a totem without selecting it. Compared to this, the template editor and auto arrange are unwieldy and painful to use.

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Old 10/10/08, 10:45 AM   #12
Stopokingme
Don Flamenco
 
Stopokingme's Avatar
 
Orc Shaman
 
Azjol-Nerub (EU)
Originally Posted by Kaytikat View Post
Second, I'm really missing the control of being able to right click to select a totem (move it to the bottom of the list) without dropping it and shift click to drop a totem without selecting it. Compared to this, the template editor and auto arrange are unwieldy and painful to use.
This along with the ability to set your keybinds to an elemental group instead of a totem would make the mod perfect in my eyes. Not sure how easy the code is to 'rip' from Numen, or if it even works in 3.0 lua though.

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Old 10/10/08, 11:39 AM   #13
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Originally Posted by Kaytikat View Post
I've switched to YATA on the PTR as Numen doesn't seem to work anymore.

Two bugs so far: the totem frame seems to like to jump 100 pixels to the left when I log in for the first time for some reason, and YATA doesn't seem to detect spec changes which change the available totems (ToW for elemental).

I would really like to see a couple of Numen's features finding their way into YATA, though.

First, I don't like having to waste action bar space for weapon imbues - can you add a "totem" bar that contains these?

Second, I'm really missing the control of being able to right click to select a totem (move it to the bottom of the list) without dropping it and shift click to drop a totem without selecting it. Compared to this, the template editor and auto arrange are unwieldy and painful to use.
Probably you didn't use the last version then (0.3) the frame jump bug should be fixed.

No weapon imbues, never, no shield timers, no such things. Too many other addons will do that for you.

Right click is hardcoded to totemic recall, that won't change
In the most recent version on svn you can move buttons to main by using shift/ctrl/alt click on it
I can add the no swap button too

You can't make it right for everyone, I always considered the swapping of buttons during combat to be very error prone

Last edited by Tornhoof : 10/10/08 at 1:28 PM.


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Old 10/10/08, 3:46 PM   #14
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
On the svn (mostly drycoded) there is now:

modifier to swap a button on click, modifier to not swap a button on click
4 elemental buttons only visible in keybinding mode to set the elemental binding which is updated for every swap
bugfixes.

Need to check if it works first, the ptr is not useable atm.


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Old 10/15/08, 1:03 PM   #15
Quaunaut
Von Kaiser
 
Draenei Shaman
 
Feathermoon
On 3.0.2 live, I'm noticing that it does not notice Totemic Recall, or any cancelling of totems in general.

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Old 10/15/08, 7:34 PM   #16
Oddible
Glass Joe
 
Tauren Druid
 
<SoL>
Eitrigg
Really glad to see Yata moving forward. I have a couple questions however, mostly instructional.

1) How do I get to the Keybindings mode in the new Yata?

2) What does Totem Macro do?

3) What does Auto Button-swap do? Likewise what do the Button no-swap and swap keys do?

If this is all listed somewhere, my apologies, can you please direct me to any instructional material there may be.

Thanks.

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Old 10/16/08, 6:09 AM   #17
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
1.) Keybindings /kb
2.) Totemmacro, it updates a totemstomper-like macro according to your bars
3.) Auto-Button swap, automatically moves the last clicked totem to the main(first) button. - Swap modifier moves the last clicked totem to main without casting it and no-swap casts a totem without moving it


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Old 10/16/08, 7:16 AM   #18
Infineon
Glass Joe
 
Orc Shaman
 
Frostwolf (EU)
Hi there,

i havent used Yata a while cause always Numen was the thing i liked most.

A few things i would really love to have in Yata so i would use it again.
  1. No (or optional) seperate timer bars
  2. Timers inside the current active totem (like numen)
  3. ButtonFacade Support

Greetings and keep up the good work

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Old 10/16/08, 2:34 PM   #19
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Originally Posted by Infineon View Post
Hi there,

i havent used Yata a while cause always Numen was the thing i liked most.

A few things i would really love to have in Yata so i would use it again.
  1. No (or optional) seperate timer bars
  2. Timers inside the current active totem (like numen)
  3. ButtonFacade Support

Greetings and keep up the good work
Ehm, you might want to read up a bit or even try the wotlk version of yata instead of asking for things which are already there.


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Old 10/16/08, 3:12 PM   #20
Infineon
Glass Joe
 
Orc Shaman
 
Frostwolf (EU)
Yeah sorry Torn...

I realized this on wow login and was impressed.
When i wrote my post i was at work and a bit in a hurry... Sorry

Nice work!

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Old 10/16/08, 9:43 PM   #21
Scaredofbees
Glass Joe
 
Night Elf Warrior
 
Alexstrasza
Here's an idea. If you're familiar with pally power, Shamans are kind of in the same boat now with totems stacking on each other and making the best use of them.

Have you thought about incorporating a feature like Pally Power for totems in YATA?

Last edited by Scaredofbees : 10/16/08 at 10:00 PM.

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Old 10/17/08, 4:58 AM   #22
sanna
Glass Joe
 
Draenei Shaman
 
Wrathbringer (EU)
Did anyone manage to get omnicc (or a similar tool) display the cooldowns on yata, when the build in cooldown numbers (bewlow the totem icon) were disabled?

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Old 10/17/08, 5:54 PM   #23
Quaunaut
Von Kaiser
 
Draenei Shaman
 
Feathermoon
ButtonSwap doesn't work properly(or at least, I think it doesn't, as in its current state its pretty useless):

If I go and mouseover and select earthbind, drop that, then later hit my keybind for that key again, it won't drop Earthbind, but my 'default' 1st totem button there.

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Old 10/22/08, 5:46 PM   #24
Cyathus
Glass Joe
 
Draenei Shaman
 
Whisperwind
One quick question/feature request. Is there a way to get your global cooldown displayed on the yata bar? I find it distracting trying to look to other buttons to see if the cooldown is up before dropping my next totem. I've looked through this thread and the config screens of the addon, but haven't seen anything to help. I was wondering if this is something that OmniCC does, although I'd hate to have to install another addon just to get this feature. Anywho, any info would be great...thanks! (Great mod otherwise!)

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Old 10/28/08, 12:09 PM   #25
Cyathus
Glass Joe
 
Draenei Shaman
 
Whisperwind
One other little bug I noticed...I respecced from Elemental to Resto for a raid last night, and Yata got very confused over what fire icons to display. The problem was pretty much confined to Totem of Wrath and Flametongue totem. I assume the problem arose because I no longer had totem of wrath. Why it was messing with the Flametongue totem though I don't know.

Great addon otherwise though (well, I'd love to get the global cooldown on the buttons still!)!

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