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Old 09/23/08, 8:53 PM   #16
Andrast
DFTBA
 
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Draenei Shaman
 
Frostmourne
I did a ZA run with both Recount and Recount2 running and reset Recount2 at the start of the instance. Raw damage appeared very similar however it was disconcerting to see that the percentages were wildly different. It wasn't until later that I realised it wasn't filtering out all the damage that the mobs did to us and this skewed the percentage values.

I haven't tried it on the beta yet so I'm not sure if it works. Do you want that sort of feedback yet? Or are you slowly working on 3.0 compatibility?

Last edited by Andrast : 09/23/08 at 8:53 PM. Reason: Removing quote..

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Old 09/23/08, 11:46 PM   #17
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
New Version up!

Editing Source/Target Filtering works now. Adds tracking of affiliation and reaction and can filter by them as well for the source/target.

Haven't gotten to 3.0 compatibility though will shortly but I know there is some issues.

I need to do something useless.

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Old 09/24/08, 1:55 PM   #18
Mordekhuul
Don Flamenco
 
Orc Warlock
 
Terenas
Cryect,

If you didn't already, would you consider adding a feature that allows Recount2 to tie in with BigWigs or some other source and automatically save off boss fight segments for later perusal?

This was my number one favorite feature in Assessment, and the only reason I resisted abandoning it for a good while, even after patch 2.4 broke most of its functionality.

I am now a Recount convert, but truly miss the ability to have boss fights saved for later perusal.

In an ideal world, configuration options would let you decide whether to save off every attempt, just the kills, the kills plus last few fights, etc. I'm sure you have a better idea how something like that could work than I do, with you the UI developer.

I can't wait to try out Recount2, regardless.

EDIT- To be clear, I am used to and do use Recount's current option to save only boss fights, but it is limited in that it both automatically saved every pull and only saves the last 4. One option to save every boss kill until manually deleted, and a second option on whether to save the failed pulls as well, would be amazing.

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Old 09/28/08, 8:58 PM   #19
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
I plan to have a feature like that at some point unknown when.

Just added prefiltering of events based on event type and affiliation.

I'm curious on CPU usage in a raid situation compared to Recount if anyone can get me some figures.

I need to do something useless.

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Old 09/29/08, 8:38 PM   #20
Andrast
DFTBA
 
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Draenei Shaman
 
Frostmourne
Originally Posted by Cryect View Post
I plan to have a feature like that at some point unknown when.

Just added prefiltering of events based on event type and affiliation.

I'm curious on CPU usage in a raid situation compared to Recount if anyone can get me some figures.
Did you want exact values (I shudder at running CPU profiling in raid) or more of a "It feels okay"

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Old 09/30/08, 11:16 AM   #21
Cuer
Piston Honda
 
Tauren Druid
 
Earthen Ring
To tie together requests listed above: is it eventually possible to store specific "boss fights" data, that can be shared around the raid after the fact? I really enjoyed using the original Recount, but had to eventually turn it off because I wasn't able to run it during laggy fights.

Basically, because I have a slower PC, I don't like running these sort of mods during fights. But I sometimes do like to look at the data after boss fight attempts. Ideally, it would be great if there was a way to run the addon in a "sleep mode", that pulled down data from other people in the raid only after combat is over, to allow perusal after a wipe and see just who did what.

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Old 09/30/08, 10:09 PM   #22
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Andrast View Post
Did you want exact values (I shudder at running CPU profiling in raid) or more of a "It feels okay"
Heh, hoping for someone who has a beefy computer who could get some numbers in like a 10 man raid. I don't have time to raid myself really so unable to check myself. I believe it should be in general at least half the CPU usage of Recount 2 but its hard to tell if this will be true in a raid situation (though you can have it actually be higher if you had a lot of windows open to really large). You will also notice it uses absolutely nothing when nothing is going on unlike Recount.

Potentially eventually it will be possible to share fight data, but for now I'm not considering how to sync the data but I would like it to be able to possible to share a fight.

I need to do something useless.

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Old 10/01/08, 1:18 AM   #23
Andrast
DFTBA
 
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Draenei Shaman
 
Frostmourne
Originally Posted by Cryect View Post
Heh, hoping for someone who has a beefy computer who could get some numbers in like a 10 man raid. I don't have time to raid myself really so unable to check myself. I believe it should be in general at least half the CPU usage of Recount 2 but its hard to tell if this will be true in a raid situation (though you can have it actually be higher if you had a lot of windows open to really large). You will also notice it uses absolutely nothing when nothing is going on unlike Recount.

Potentially eventually it will be possible to share fight data, but for now I'm not considering how to sync the data but I would like it to be able to possible to share a fight.
If I were to run karazhan/za would you want me to test with both Recount and Recount2 running and CPU profiling enabled and then give you the results? Or would you prefer a consecutive test?

Any tips on the methodology apart from enabling CPU Profiling and noting down values every so often?

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Old 10/02/08, 1:55 AM   #24
Quaunaut
Von Kaiser
 
Draenei Shaman
 
Feathermoon
Originally Posted by Cryect View Post
Heh, hoping for someone who has a beefy computer who could get some numbers in like a 10 man raid. I don't have time to raid myself really so unable to check myself. I believe it should be in general at least half the CPU usage of Recount 2 but its hard to tell if this will be true in a raid situation (though you can have it actually be higher if you had a lot of windows open to really large). You will also notice it uses absolutely nothing when nothing is going on unlike Recount.

Potentially eventually it will be possible to share fight data, but for now I'm not considering how to sync the data but I would like it to be able to possible to share a fight.
I should be able to get some data tomorrow night, if the raid doesn't cancel. It'll be from a 25 man though.

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Old 10/02/08, 5:20 AM   #25
Kogayon
Glass Joe
 
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Gnome Warlock
 
Sylvanas (EU)
I have used Recount from the day it was launched.
I'm definitely gonna try this one. I'll report any "bug" i might encounter.

EDIT:
As I said I tested it and I'm still amazed (even if is not complete yet). The test was made on Brutallus.
First of all it uses about 25% of the memory Recount 1 use at the moment and this is a big step in my opinion. Apart from the way the data are collected and how you can customize it to do whatever you want to do, the memory usage is a strong point of this new recount version.
The way the whole addon behave is innovative. I guess it might need some small help section included (in the future). There might be confusions regarding the new Expressions for Texts and the GUID (something similar to CowTip help maybe).
One more new thing are the details structure and navigation and I love it, but are we going to be able to report those?

Overall this new version is great and i guess when the Lich King will be out we can fully use this new version.
Good luck and thank you.

Last edited by Kogayon : 10/02/08 at 5:19 PM.

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Old 10/02/08, 4:38 PM   #26
Silly_Syra
Von Kaiser
 
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Human Paladin
 
Kil'Jaeden
After the wowace site change this past week are you still going to use wow ace files for your most up to date output?

Last edited by Silly_Syra : 10/02/08 at 4:46 PM. Reason: oops

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Old 10/02/08, 11:04 PM   #27
Quaunaut
Von Kaiser
 
Draenei Shaman
 
Feathermoon
Originally Posted by Cryect View Post
Heh, hoping for someone who has a beefy computer who could get some numbers in like a 10 man raid. I don't have time to raid myself really so unable to check myself. I believe it should be in general at least half the CPU usage of Recount 2 but its hard to tell if this will be true in a raid situation (though you can have it actually be higher if you had a lot of windows open to really large). You will also notice it uses absolutely nothing when nothing is going on unlike Recount.

Potentially eventually it will be possible to share fight data, but for now I'm not considering how to sync the data but I would like it to be able to possible to share a fight.
25 Man Raid #s, Tempest Keep:

I'm finding its using between 1/10th and 1/6th the CPU of Recount. In idle moments, its using between .03 and .07 CPU/sec, while in combat I'm seeing around 2 and 4.

Note, one bug: Resetting Recount2 during combat will cause it to not accumulate data at all.

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Old 10/03/08, 10:52 PM   #28
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Thanks for the CPU numbers which sound good.

Will check in for that reset bug.

Yes, I'm sticking with WowAce for updating.

For the expressions/tags yes I need some explanations on all that as well as adding tooltips but time is limited so I try to concentrate at the moment on the more fun stuff versus the tedious polish (which I'm still trying to do though just it normally comes when I'm in certain moods).

Edit: Most recent versions can now be found at Recount2 - World of Warcraft - WowAce.com

I need to do something useless.

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Old 10/07/08, 6:09 AM   #29
Gyozo
Glass Joe
 
Orc Hunter
 
Zul'Jin
pets and hunters aren't being counted as the same

also, recount2 isnt as accurate as recount1 imo... it said my pet was doing 2k dps and i was doing 4k dps

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Old 10/07/08, 9:01 AM   #30
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
Your latest version seems to have some glitch in it where 2 of the config screens are showing the same list of options (showing 2 config screens with the lists of races, classes, etc). The option list that used to have Party/Raid/Self/Others etc etc isn't visible anymore.

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