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07/02/09, 3:36 AM
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#181
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Glass Joe
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hmmm, okay to be honest I have not tried to change the IS colour. I've always had it at default but when I upgraded to 1.3, the IS bar became transparant and there was nothing I could do to change it. The settings would aparantly save, by which I mean that no matter what I changed the colour too in the settings it would stick, but the actual bar would not update.
After the raid tonight i'll log on my druid and try to mess around with the IS bar colour and then let you know whats going on.
/edit
k, I've tested trying to change colours and transparancies which was all sucessfully saved. So whatever happened by deleting the old settings, managed to work.
Last edited by Trashbag : 07/02/09 at 3:01 PM.
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07/06/09, 9:18 AM
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#182
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Piston Honda
Night Elf Druid
Bloodhoof
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Adoriele, I doubt this is an issue often, but occasionally we end up having 2 moonkins in the raid, and I am finding that Squawk and Awe will show the other moonkins DoTs. Is there a way to have it check for just my DoTs on the mob?
Thanks in advance!
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07/08/09, 7:24 AM
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#183
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mumbo-jumbo-theorycrafter
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Are you considering moving FF to the Ability bar?
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07/08/09, 1:37 PM
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#184
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Glass Joe
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The one thing that bothers me about moonkins in general is the spell crit percentage in your charactor menu doesn't seem to reflect the actual numbers. Like all boomkins I'm sure we put talent points in specs that boost crit for specific spells which give one spell more crit over another. I also use a couple trinkets that proc from crits and stack more crit chance on my total. So my crit chances are always changing.
I'd like to see my crit % for each spell in real time or maybe the last 10 or 20 casts. Then I could visually see my crit go up for starfire after eclipse procs. or when my trickets starts stacking crit strike.
This was just an idea I had and I may not be thinking it through completely. It may be a nice addition to this addon. It may be a completely stupid idea. Maybe there is an addon that does this already. I have no idea.
Thoughts?
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07/08/09, 1:52 PM
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#185
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Binkenstein
Are you considering moving FF to the Ability bar?
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No, for the simple reason that each of the categories has certain functions it goes through. I.E. all debuffs, when acquiring timer info, search only for auras on the target, while abilities search for spells on cooldown in your spellbook. There would have to be a lot of special-case code to move FF into the abilities list (though this would then make it possible to share a bar with, say, Innervate). There are various ways around it, but it's a lot of work for something of somewhat minimal value.
Originally Posted by Archinaut
The one thing that bothers me about moonkins in general is the spell crit percentage in your charactor menu doesn't seem to reflect the actual numbers. Like all boomkins I'm sure we put talent points in specs that boost crit for specific spells which give one spell more crit over another. I also use a couple trinkets that proc from crits and stack more crit chance on my total. So my crit chances are always changing.
I'd like to see my crit % for each spell in real time or maybe the last 10 or 20 casts. Then I could visually see my crit go up for starfire after eclipse procs. or when my trickets starts stacking crit strike.
This was just an idea I had and I may not be thinking it through completely. It may be a nice addition to this addon. It may be a completely stupid idea. Maybe there is an addon that does this already. I have no idea.
Thoughts?
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Showing the numbers wouldn't be too difficult, but getting them might require some trickery, especially given that I really don't trust Blizzard's talent API right now. It's also quite different from the scope of the addon unless I decide to finally add in the uptime frame that I've been putting off (and which I'm seeing less and less value for as time goes on). You might be able to find a mod that will allow you to do this on your own, though, say a LuaText on a PB4 frame, or a StatBlocks module, something designed more for the purpose of displaying custom texts.
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07/08/09, 2:03 PM
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#186
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Glass Joe
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Originally Posted by Adoriele
No, for the simple reason that each of the categories has certain functions it goes through. I.E. all debuffs, when acquiring timer info, search only for auras on the target, while abilities search for spells on cooldown in your spellbook. There would have to be a lot of special-case code to move FF into the abilities list (though this would then make it possible to share a bar with, say, Innervate). There are various ways around it, but it's a lot of work for something of somewhat minimal value.
Showing the numbers wouldn't be too difficult, but getting them might require some trickery, especially given that I really don't trust Blizzard's talent API right now. It's also quite different from the scope of the addon unless I decide to finally add in the uptime frame that I've been putting off (and which I'm seeing less and less value for as time goes on). You might be able to find a mod that will allow you to do this on your own, though, say a LuaText on a PB4 frame, or a StatBlocks module, something designed more for the purpose of displaying custom texts.
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I don't consider this vital enough to try and dive in to a huge project.
But I bet a spell diagnotic addon could be used for many classes. In my case I'm interested in spell specific crit %. For others it may be haste or mana cost. I'm not really sure. But the dynamic aspects of abilities that change due to procs, buffs or debuffs can be pretty handy IMO.
But I'm a player, not a programmer. I'll wait until someone else makes. Otherwise I'll just live without it.
I'm going to download your SAA tonight and give it a go.
Thanks for the reply.
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08/03/09, 6:36 PM
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#187
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Glass Joe
Night Elf Druid
Turalyon (EU)
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Hi,
Ive just upgraded to the latest SAA and cant seem to find the option or alarm for the 4T8.5 Elunes wrath instant SF cast.
I get a floating scrolling text but thats all and I think thats the default blizz UI, other than that, thats all I get and have to watch closely for it.
Is there something else that happens or am i missing the options in the SAA setup somewhere?
Cheers
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08/03/09, 6:44 PM
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#188
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Mithrathiel
Hi,
Ive just upgraded to the latest SAA and cant seem to find the option or alarm for the 4T8.5 Elunes wrath instant SF cast.
I get a floating scrolling text but thats all and I think thats the default blizz UI, other than that, thats all I get and have to watch closely for it.
Is there something else that happens or am i missing the options in the SAA setup somewhere?
Cheers
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If it's the latest version (1.3.3?), it should be in the options menu, under Procs -> T8 4-piece Bonus -> Show. The console command is, I think,
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08/06/09, 2:31 PM
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#189
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Glass Joe
Night Elf Warrior
Gilneas
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3.2 update
Using the Load Out of Date addons this still does not seem to work. Anyone have a quick edit or fix? If not I will wait patiently for the update from the Adoriele. As others have said, thanks for the great mod.
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08/10/09, 10:21 AM
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#190
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Glass Joe
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I was wondering if in the next version we could get the cooldown bar for eclipse colored to match the eclipse bar. I know this sounds dumb, but a couple of times I've been distracted by movement, switching targets, brez, etc. and come back to see eclipse on cooldown, and not remembering which one i was just using. It's not a big deal, but it would be nice for those like me with horrible short term memories.
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08/10/09, 11:42 AM
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#191
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Dacuse
I was wondering if in the next version we could get the cooldown bar for eclipse colored to match the eclipse bar. I know this sounds dumb, but a couple of times I've been distracted by movement, switching targets, brez, etc. and come back to see eclipse on cooldown, and not remembering which one i was just using. It's not a big deal, but it would be nice for those like me with horrible short term memories.
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That's what I use the icon for, though it took me a bit to figure that out. I may add in the option to use, say, the Wrath Icon instead of the Wrath Eclipse Icon, though.
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08/12/09, 3:48 AM
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#192
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Don Flamenco
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Could the Idol of Lunar Fury buff be added to S&A? It would help me react more dynamically to keep it up if needed at times.
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08/12/09, 2:15 PM
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#193
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Glass Joe
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As of 3.2, my SAA occasionally causes my CPU to jam up and drag the game down to ~5 FPS. I'm not certain yet of the specific circumstances that cause it, but it seems to happen upon introducing a new timer - beginning starfall, eclipse procs, throwing a new FF, etc.
The only workaround we can find at the moment is to disable SAA, though restarting the game works temporarily. It doesn't happen all the time - the moonkins I know can go entire instances without the addon dropping into the processing loop, or it can happen on consecutive pulls.
I've never had this issue happen while healing (when FF/OoC are tracked), only while DPSing.
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08/12/09, 2:25 PM
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#194
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Thomphoolery
As of 3.2, my SAA occasionally causes my CPU to jam up and drag the game down to ~5 FPS. I'm not certain yet of the specific circumstances that cause it, but it seems to happen upon introducing a new timer - beginning starfall, eclipse procs, throwing a new FF, etc.
The only workaround we can find at the moment is to disable SAA, though restarting the game works temporarily. It doesn't happen all the time - the moonkins I know can go entire instances without the addon dropping into the processing loop, or it can happen on consecutive pulls.
I've never had this issue happen while healing (when FF/OoC are tracked), only while DPSing.
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Does this throw errors, or is it simply silently consuming large amounts of CPU?
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08/12/09, 2:35 PM
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#195
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Glass Joe
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Originally Posted by Adoriele
Does this throw errors, or is it simply silently consuming large amounts of CPU?
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No errors. Here's what happens:
1) Offending spell is thrown.
2) SAA loses all text over timers, and timers stop decaying.
3) Game continues to play as normal, meaning I can throw spells, walk around, use chat functions, etc - just at a largely reduced rate, due to the CPU being maxed out. During this stage, SAA timers are locked and do not spawn or generate new text.
The CPU could be looping in something unrelated to SAA, but simply enabled by SAA - I'm not sure. If you cannot get the addon to behave this way, I can try throwing some debug notices into the code to determine where things go wrong.
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