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Old 10/31/08, 12:26 PM   #16
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by erragal View Post
<snip>

After attempts on Mu'ru I definitely see a real benefit for an option to alert on OoC proc, being able to see that distinctively will be a real help when mana becomes the most valuable component again and OoC becomes our only way to improve aoe mana efficency.

<snip>

I really appreciate the Eclipse timers! Personally, I would get more of a benefit with just text saying "Eclipse (Wrath)" as opposed to the icon color being the only identifier. I'm more textual than visual, so maybe just having this option would be best for different types of players. Possibly this is simply something I could adjust myself, apologies if that's the case.

<snip>

Tick timers appeared very accurate; I wonder if it's feasible to put distinctive gradations on the dot timer bars to show when the next tick is expected, or just gradations at 1 second intervals on the tick timer bar. Options for a numerical text countdown for the tick timer (Similar to the dot timer) would serve the same purpose (But be more texty which may be a concern for some). Using the tick timers I was able to refresh moonfire with nearly zero lost tick time. I'm going to test this out again over duration and with a combatlog to see if the mod timers are updating accurately on mid-duration refreshes. Obviously not high priority stuff, but I do feel the tick timers' usefulness is directly related to how accurate the information one gets from it.
I'll probably end up making OoC a buff bar, it has decent enough use. Most people won't have the reaction time to take advantage of it, but it could be good for just having the info there.

There are a lot more text options coming, and the ability to toggle icons. I'll make sure to get the Eclipse type set up as part of that.

It's been mentioned on the WoWI site, and I quite like the idea, that I add an option for hashmarks for ticks rather than a tick bar, perhaps with a flash of the bar on each tick, similar to how Numen would flash totem pulses.

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Old 10/31/08, 3:33 PM   #17
erragal
Don Flamenco
 
Troll Priest
 
Wildhammer
Originally Posted by Adoriele View Post

It's been mentioned on the WoWI site, and I quite like the idea, that I add an option for hashmarks for ticks rather than a tick bar, perhaps with a flash of the bar on each tick, similar to how Numen would flash totem pulses.
That's exactly what I meant by distinctive gradations (I suppose hash marks just stay in the realm of football for me). Flashing would be very useful for sure, subtle but stands out from the actual indicator. An interesting feature could be a color hue/brightness progression of the border as it got closer to when the dot ticked? Technically you need to know about a half second before it ticks if you really want to snipe in a refresh on the go. Having an option for a text tick countdown would still be the most useful/accurate, but probably not necessary as part of a default loadout.

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Old 11/02/08, 5:26 AM   #18
Almaren
Glass Joe
 
Night Elf Druid
 
Kirin Tor (EU)
Hi,

I'm currently playing with a french client and when I use your addon the Eclipse proc is the only one I got.

You can find below the french translation for the spells :

Moonfire = Eclat lunaire
Starfire = Feu stellaire
Insect Swarm = Essaim d\226\128\153insecte
Eclipse = Eclipse
Faerie Fire = Lucioles
Omen of Clarity = Augure de clart\195\169
Teleport: Moonglade = T\195\169l\195\169portation : Reflet-de-Lune

If you want more translation, I can provide it.

Thanks for your addon, if I use the enUS version of the game it works great !

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Old 11/03/08, 8:16 AM   #19
Munorion
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
Munorion, are you popping up a test bar when the error occurs, or is it every time a bar is toggled and/or you en/disable moving the frame? Also, could you see what happens if you disable all addons except SAA to see if it's a library issue?
I was away the last few days, so I couldn't test further; will do this tonight and see what happens.
Regarding suggestions: I think another thing for which uptime tracking would be nice is [Ashtongue Talisman of Equilibrium] - with SquawkAndAwe, a single session with a training dummy should then be enough to see how it performs at your current gear level (and if it's worth swapping out something else).

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Old 11/03/08, 1:01 PM   #20
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Updated: v1.0.1

Added more text options: Can now choose whether or not to see spell names or durations individually, as well as which type of Eclipse proc occurred.
Added toggle for spell icons.
Omen of Clarity changed to buff bar. Need some testing on this as I don't have OoC specced on live, but it should work properly.

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Old 11/03/08, 5:23 PM   #21
Munorion
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
Ok, I just tested: The error pops up whenever I try to fire a testbar. I doesn't (anymore?) prevent SquawkAndAwe from working - the bars (IS/MF/FF...) show up correctly even when the error occured. There's a test bar stuck on the screen as well, however.

It happens with all addons except SquawkAndAwe disabled. This is the error I get in that case (ok, all addons except SaA and tekErr disabled):
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:737: GetSpellInfo(): Invalid spell slot
(tail call): ?
[C]: in function `GetSpellInfo'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:737: in function <Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:726>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:776: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:600>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...e\AddOns\SquawkAndAwe\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: in function `Fire'
...dAwe\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:20: in function <...dAwe\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19>

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Old 11/03/08, 5:40 PM   #22
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Munorion View Post
Ok, I just tested: The error pops up whenever I try to fire a testbar. I doesn't (anymore?) prevent SquawkAndAwe from working - the bars (IS/MF/FF...) show up correctly even when the error occured. There's a test bar stuck on the screen as well, however.

It happens with all addons except SquawkAndAwe disabled. This is the error I get in that case (ok, all addons except SaA and tekErr disabled):
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:737: GetSpellInfo(): Invalid spell slot
(tail call): ?
[C]: in function `GetSpellInfo'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:737: in function <Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:726>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:776: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:600>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...e\AddOns\SquawkAndAwe\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: in function `Fire'
...dAwe\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:20: in function <...dAwe\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19>
Is this with the updated 1.0.1 or the original 1.0?

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Old 11/03/08, 6:52 PM   #23
Munorion
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
This was with 1.0.1.

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Old 11/04/08, 4:50 PM   #24
Moschar
Glass Joe
 
Tauren Druid
 
Ursin
Is there a way to move the bars? They are right in front of my visual field. Either I'm stupid and couldn't find how to move them (in which case you have to make the mod stupid-proof) or there is no way curently, so I can suggest to add one =)

Either way, really appreciate the work you put in this addon and in the community in general.

EDIT: Yup, just as i thought, I found the comment about the /saa and there it was the option to move the frames... I guess make it more idiot-proof is my suggestion =)

Last edited by Moschar : 11/04/08 at 5:08 PM.

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Old 11/04/08, 4:59 PM   #25
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Moschar View Post
Is there a way to move the bars? They are right in front of my visual field. Either I'm stupid and couldn't find how to move them (in which case you have to make the mod stupid-proof) or there is no way curently, so I can suggest to add one =)

Either way, really appreciate the work you put in this addon and in the community in general.
Err, yeah. Open up the mod's options, there should be a checkbox labeled "Move Frames"...

Munorion, there's a single library included with tekErr, I hugely doubt that it's causing the issue, but it's possible. Could you try disabling that? If you've already tried that, another question is which localization you're running. Right now I'm only completely supporting enUS, though I've got things in the works for frFR and hopefully deDE as well. Is there a difference between the enUS localization and any English version for the UK?

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Old 11/04/08, 5:19 PM   #26
Munorion
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
Sorry, I wasn't clear on that - the error occurs when SquawkAndAwe is the only enabled addon. I just enabled tekErr (after checking that the error occured) to be able to copy/paste it.

I'm running enGB here. I frankly have no idea if there's any difference to enUS.

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Old 11/04/08, 5:34 PM   #27
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Munorion View Post
Sorry, I wasn't clear on that - the error occurs when SquawkAndAwe is the only enabled addon. I just enabled tekErr (after checking that the error occured) to be able to copy/paste it.

I'm running enGB here. I frankly have no idea if there's any difference to enUS.
Aha! I think I found it. I'll make an update as soon as I get a chance. It has nothing to do with the localizations, though.

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Old 11/06/08, 2:05 AM   #28
boomchicken
Glass Joe
 
Tauren Druid
 
Hyjal
I was wondering if you are able to add an option to be able to increase the spacing between the bars or decrease?

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Old 11/06/08, 9:45 AM   #29
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by boomchicken View Post
I was wondering if you are able to add an option to be able to increase the spacing between the bars or decrease?
I think I should be able to do that. It won't be in for the next release, but I'll add it to the list of things to work on. Speaking of, the next release is being tested for issues rlated to the new French Localization, I'll upload it once I get the results (not being french, I can't test it myself).

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Old 11/06/08, 1:08 PM   #30
Cadsuane
Glass Joe
 
Night Elf Druid
 
Aszune (EU)
Getting some spacing probs, they kinda overlaps, the pics for the diff bars, and some bars too. An option with spacing would prolly solve this.

edit: its the moonfire tick bar that half overlaps the moonfire cd bar

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