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Old 03/24/10, 9:51 PM   #361
gannonjf
Piston Honda
 
Worgen Druid
 
Korgath
Message: ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: bad argument #6 to 'format' (string expected, got nil)
Time: 03/24/10 18:46:48
Count: 1
Stack: [C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: ?
[C]: in function `format'
...
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1079: in function `ProcBars'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:404: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[13]"]:4: in function <[string "safecall Dispatcher[13]"]:4>
[C]: ?
[string "safecall Dispatcher[13]"]:13: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>

Locals: (*temporary) = "Message: %s
Time: %s
Count: %s
Stack: %s
Locals: %s"
(*temporary) = "Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1079: attempt to index field '?' (a nil value)"
(*temporary) = "03/24/10 18:46:48"
(*temporary) = "1"
(*temporary) = "Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1079: in function `ProcBars'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:404: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[13]"]:4: in function <[string "safecall Dispatcher[13]"]:4>
[C]: ?
[string "safecall Dispatcher[13]"]:13: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>
"
(*temporary) = nil
(*temporary) = "Message: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1079: attempt to index field '?' (a nil value)
Time: 03/24/10 18:46:48
Count: 1
Stack: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1079: in function `ProcBars'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:404: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[13]"]:4: in function <[string "safecall Dispatcher[13]"]:4>
[C]: ?
[string "safecall Dispatcher[13]"]:13: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>
"
(*temporary) = "string expected, got nil"

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Old 03/24/10, 10:29 PM   #362
aldones
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Troll Druid
 
Skullcrusher
Originally Posted by btn View Post
I will work on resolving these issues tonight (i.e., after I finish raiding on my main). In the mean time, if you need SAA for raiding tonight, I would advise using the version with the fix I posted in post #321, or aldones' with 2x T10 proc and my fix located in post #322.
I just finished raiding tonight using my version. If anyone needs to raid, use one of the 2 mentioned above. Don't test the new version in raid, please Heroics, training dummy and stuff like that is a better choice.

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Old 03/24/10, 10:55 PM   #363
gannonjf
Piston Honda
 
Worgen Druid
 
Korgath
Can you post just the main LUA file so I can have a working version without over-riding all my settings? Im scared of editing it myself. Thx!

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Old 03/25/10, 12:41 AM   #364
aldones
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Troll Druid
 
Skullcrusher
Originally Posted by gannonjf View Post
Can you post just the main LUA file so I can have a working version without over-riding all my settings? Im scared of editing it myself. Thx!
I kinda ... errrrrr ... did ....

Check post #322

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Old 03/25/10, 12:57 AM   #365
gannonjf
Piston Honda
 
Worgen Druid
 
Korgath
Ah ha! Didn't realize I could download it from there! Thanks!

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Old 03/25/10, 1:04 PM   #366
 Adoriele
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Night Elf Druid
 
Dragonblight
Originally Posted by gannonjf View Post
Yes, the latest version .06 is not detecting solar procs, solar CD, lunar procs and lunar CD. .05 was working fine though so..
Okay, gonna pick back up on this from here. Assuming 306 is bad (which is really weird, there's only a couple lines of code changed between 305 and 306), is there anything wonky going on in 305? or is it mostly functioning properly? Are there any errors being thrown?

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Old 03/25/10, 2:36 PM   #367
gannonjf
Piston Honda
 
Worgen Druid
 
Korgath
Give me a minute to reinstall 305 and see what happens.

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Old 03/25/10, 2:47 PM   #368
gannonjf
Piston Honda
 
Worgen Druid
 
Korgath
Alright 305 produces 2 errors that I can see. Currently it's not tracking anything. The 1st error is immediately upon loading and the second error is when I click on the target dummy.


Message: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:559: attempt to index field '?' (a boolean value)
Time: 03/25/10 11:43:46
Count: 1
Stack: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:559: in function `FindNumBars'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:638: in function `SetBaseFrame'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:540: in function `RedrawFrames'
Interface\AddOns\SquawkAndAwe\Options.lua:1180: in function `SetBorderTexture'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:367: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>

Locals: self = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:258
BaseFrame = SquawkAndAweBase {
}
sounds = <table> {
}
CancelTimer = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceTimer-3.0\AceTimer-3.0.lua:266
IterateEmbeds = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:296
textures = <table> {
}
statusBars = <table> {
}
SetDefaultModulePrototype = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:276
DurationString = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1165
defaultModuleState = true
IsEnabled = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:297
ScheduleTimer = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceTimer-3.0\AceTimer-3.0.lua:247
DisableModule = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:251
SetBorderTexture = <function> defined @Interface\AddOns\SquawkAndAwe\Options.lua:1176
DebuffBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1096
CreateBarFrames = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:669
CCBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1120
RegisterMessage = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
GetArgs = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceConsole-3.0\AceConsole-3.0.lua:114
frames = <table> {
}
GCDBar = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1157
db = <table> {
}
SetEnabledState = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:290
FindNumBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:545
enabledState = true
actives = <table> {
}
RegisterEvent = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
GetSpellInfo = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:494
barBackdrop = <table> {
}
fonts = <table> {
}
IterateModules = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:295
ProcBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1045
ShowHideBars = <function> defined @Interface\AddOns\SquawkAndAwe\Options.lua:1198
SetBaseFrame = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:632
TriggerDebuffs = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1111
AddStatusBar = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:934
SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:477
OnInitialize = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:316
UnregisterAllEvents = <function> defined @Interfac



Second Error

Message: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1106: attempt to index field '?' (a nil value)
Time: 03/25/10 11:46:34
Count: 1
Stack: Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1106: in function `DebuffBars'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1114: in function `TriggerDebuffs'
Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:485: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...Awe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\SquawkAndAwe\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals: self = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:258
BaseFrame = SquawkAndAweBase {
}
sounds = <table> {
}
CancelTimer = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceTimer-3.0\AceTimer-3.0.lua:266
IterateEmbeds = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:296
textures = <table> {
}
statusBars = <table> {
}
SetDefaultModulePrototype = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:276
DurationString = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1165
defaultModuleState = true
IsEnabled = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:297
ScheduleTimer = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceTimer-3.0\AceTimer-3.0.lua:247
DisableModule = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:251
SetBorderTexture = <function> defined @Interface\AddOns\SquawkAndAwe\Options.lua:1176
DebuffBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1096
CreateBarFrames = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:669
CCBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1120
RegisterMessage = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
GetArgs = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceConsole-3.0\AceConsole-3.0.lua:114
frames = <table> {
}
GCDBar = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1157
db = <table> {
}
SetEnabledState = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:290
FindNumBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:545
enabledState = true
actives = <table> {
}
RegisterEvent = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
GetSpellInfo = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:494
barBackdrop = <table> {
}
fonts = <table> {
}
IterateModules = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\AceAddon-3.0\AceAddon-3.0.lua:295
ProcBars = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1045
ShowHideBars = <function> defined @Interface\AddOns\SquawkAndAwe\Options.lua:1198
SetBaseFrame = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:632
TriggerDebuffs = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:1111
AddStatusBar = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:934
SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:477
OnInitialize = <function> defined @Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:316
UnregisterAllEvents = <function> defined @Interface\AddOns\SquawkAndAwe\Libs\Call

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Old 03/25/10, 3:23 PM   #369
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by gannonjf View Post
Alright 305 produces 2 errors that I can see. Currently it's not tracking anything. The 1st error is immediately upon loading and the second error is when I click on the target dummy.
Okay, those are pretty much exactly what I expected. The first error stops SAA from creating bars, the second is triggered when you switch targets (to update debuffs) and there aren't any bars to play with. Try this, it's 306 with an extra check on it.

Last edited by Adoriele : 04/02/10 at 4:41 PM.

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Old 03/25/10, 3:26 PM   #370
xaktsaroth
Von Kaiser
 
Night Elf Druid
 
Eonar (EU)
Date: 2010-03-25 20:25:37
ID: 1
Error occured in: Global
Count: 2
Message: ..\AddOns\SquawkAndAwe\SquawkAndAwe.lua line 1079:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SquawkAndAwe\SquawkAndAwe.lua:1079: ProcBars()
SquawkAndAwe\SquawkAndAwe.lua:404: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[13]"]:4:
[string "safecall Dispatcher[13]"]:4
[C]: ?
[string "safecall Dispatcher[13]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119

No eclipse tracking bars showing.

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Old 03/25/10, 3:30 PM   #371
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by xaktsaroth View Post
Date: 2010-03-25 20:25:37
ID: 1
Error occured in: Global
Count: 2
Message: ..\AddOns\SquawkAndAwe\SquawkAndAwe.lua line 1079:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SquawkAndAwe\SquawkAndAwe.lua:1079: ProcBars()
SquawkAndAwe\SquawkAndAwe.lua:404: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[13]"]:4:
[string "safecall Dispatcher[13]"]:4
[C]: ?
[string "safecall Dispatcher[13]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119

No eclipse tracking bars showing.
With 307? Damn, that's the same bug as 306. What's proccing when the bug fires?

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Old 03/25/10, 3:35 PM   #372
xaktsaroth
Von Kaiser
 
Night Elf Druid
 
Eonar (EU)
As soon any of the lunar proccs and it pops up I found an error ,I think, in the lua.

if barname == "Eclipse" then SquawkAndAwe.ActiveEclipseBuff = true end

Before it looked like ActiveEclipsebuff = true end

Was a tab in the line but that did not seem to make any difference.

*edit* I see its a doubble == as well now
*edit 2* Does not seem I can make a tab on this quick reply post I made.

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Old 03/25/10, 4:10 PM   #373
 Adoriele
Happy October 19th!
 
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Originally Posted by xaktsaroth View Post
As soon any of the lunar proccs and it pops up I found an error ,I think, in the lua.

if barname == "Eclipse" then SquawkAndAwe.ActiveEclipseBuff = true end

Before it looked like ActiveEclipsebuff = true end

Was a tab in the line but that did not seem to make any difference.

*edit* I see its a doubble == as well now
*edit 2* Does not seem I can make a tab on this quick reply post I made.
The erroring line is:

self.frames[barname][barname]:SetStatusBarColor(color.r, color.g, color.b, color.a)

as long as our line numbers match, which they should. There's a few options here;

barname is nil - unlikely, since there are tests on it prior to the error, and it would require k to be nil as well.
barname is an invalid value ("Eclipsew" would be invalid) - also unlikely, as the previous tests would stop the code from reaching 1079.
color is invalid - possible, this might require deleting the saved variables file to determine. Still unlikely, though
frames[barname][barname] doesn't exist - this is the most likely I can think of.

The attached is a debug version of 307: No functional changes, just added a few print statements. It should first print how many bars it expects to generate, then a list of the specific bars (both the proc and CD bars) actually generated. These numbers don't correlate, so don't worry if it says something like 7 and then only lists 2 bars. Then it will print that it has finished creating bars. It may do this process more than once. Finally, once it's loaded, it will print the value of barname just before line 1079. I need the final listing from bar creation, from number to finishing statement, and the value of barname from just before an error occurs (though if you confirm that, say, it prints "T102P" just before Omen of Doom procs, that would be cool, too).

Last edited by Adoriele : 04/02/10 at 4:41 PM.

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Old 03/25/10, 4:39 PM   #374
xaktsaroth
Von Kaiser
 
Night Elf Druid
 
Eonar (EU)
Date: 2010-03-25 21:39:24
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\SquawkAndAwe\SquawkAndAwe.lua line 833:
attempt to index global 'Self' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SquawkAndAwe\SquawkAndAwe.lua:833: CreateBarFrames()
SquawkAndAwe\SquawkAndAwe.lua:667: SetBaseFrame()
SquawkAndAwe\SquawkAndAwe.lua:540: RedrawFrames()
SquawkAndAwe\Options.lua:1180: SetBorderTexture()
SquawkAndAwe\SquawkAndAwe.lua:367: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119


Date: 2010-03-25 21:42:49
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\SquawkAndAwe\SquawkAndAwe.lua line 1067:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SquawkAndAwe\SquawkAndAwe.lua:1067: ProcBars()
SquawkAndAwe\SquawkAndAwe.lua:404: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[13]"]:4:
[string "safecall Dispatcher[13]"]:4
[C]: ?
[string "safecall Dispatcher[13]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119

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Old 03/25/10, 4:42 PM   #375
 Adoriele
Happy October 19th!
 
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Originally Posted by xaktsaroth View Post
Date: 2010-03-25 21:39:24
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\SquawkAndAwe\SquawkAndAwe.lua line 833:
attempt to index global 'Self' (a nil value)
Bah, rookie mistake. That should be a lower-case "self".

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