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08/12/09, 7:26 PM
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#201
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Von Kaiser
Tauren Druid
Die Silberne Hand (EU)
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Isn't this MF and IS tick option useless anyway? I can hardly think of a reason to use it.
And can you think of writing an addon like ShockAndAwe which uses a small window to show which spell has the highest priority and should be casted next? I'm not sure if this is important because Moonkins aren't that difficult to play - as far as I'm concerned - and I'm not sure whether Enhancers are more difficult. It doesn't even has to be another addon. ShockAndAwe has got the same bars for Procs and Buffs like SquawkAndAwe but adds this beautiful window.
Last edited by Tronn : 08/12/09 at 7:35 PM.
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08/12/09, 7:44 PM
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#202
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Tronn
Isn't this MF and IS tick option useless anyway? I can hardly think of a reason to use it.
And can you think of writing an addon like ShockAndAwe which uses a small window to show which spell has the highest priority and should be casted next? I'm not sure if this is important because Moonkins aren't that difficult to play - as far as I'm concerned - and I'm not sure whether Enhancers are more difficult. It doesn't even has to be another addon. ShockAndAwe has got the same bars for Procs and Buffs like SquawkAndAwe but adds this beautiful window.
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SquawkHard does this, and was the reason many people thought I'd quit updating SAA (because I mentioned it and that it implemented exactly that, and that I would hence not implement it). I used it for quite a while, but have since given it up. It was really only serving as a double-check for me, and I decided it wasn't worth the screen real-estate.
As for the tick bars, a lot of people use them to determine when to refresh DoTs (i.e. not right before a tick). I've never been fond of such micromanaging, so I don't use them.
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08/13/09, 12:26 PM
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#203
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Glass Joe
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Originally Posted by Adoriele
Living Flame is a Use: trinket, which I haven't been able to test for lack of having one of my own. EotS should be fine, since it's a proc, and one I have to boot, so I know the code for it works. Is Flame macro'd, or do you trigger it manually each time?
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Living Flame is macro'd in. I never experienced the frame-drop issue last night, though.
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08/13/09, 6:05 PM
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#204
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Sentient Hyper-Optimized Data Access Network
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In case anyone hasn't noticed, the Eclipse/cooldown icon serves as a sort of mini-SquawkHard. Assuming you're in the normal rotation, if it's the Lunar icon you should be casting SF, and if it's the Solar you should be casting W. It's a good sanity check.
I've never tried SquawkHard (to be honest I just assumed it would be useless for me since it's probably a less refined rotation than the one I use normally). Does anyone have a basic pseudocode of how it determines priorities? Writing a really spiffy one might be a fun task once the TTT article is done.
(also, for what's it worth, I still use SAA 1.2 since it works fine and I never needed anything more. No issues currently).
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08/13/09, 6:26 PM
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#205
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Arawethion
In case anyone hasn't noticed, the Eclipse/cooldown icon serves as a sort of mini-SquawkHard. Assuming you're in the normal rotation, if it's the Lunar icon you should be casting SF, and if it's the Solar you should be casting W. It's a good sanity check.
I've never tried SquawkHard (to be honest I just assumed it would be useless for me since it's probably a less refined rotation than the one I use normally). Does anyone have a basic pseudocode of how it determines priorities? Writing a really spiffy one might be a fun task once the TTT article is done.
(also, for what's it worth, I still use SAA 1.2 since it works fine and I never needed anything more. No issues currently).
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It's a somewhat complex priority list internally (I opened it up when I first found it to see if it was worth installing). You can set up thresholds for casting DoTs during Eclipse, thresholds of total health under which to ignore DoTs and Eclipse entirely (with multipliers based on party size), and it checks cast times when determining the next cast. I believe it only updates that on SPELL_CAST_START events (or the equivalent for spells which don't generate those) so if you're casting spell N, and spell N-1 procs something that changes your priority list output, it won't update what it shows for spell N+1. Still, there were a couple times when I saw it do some nifty predictive work, but I've had it off since 3.2.
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08/13/09, 7:23 PM
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#206
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Glass Joe
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A thought: you can only root/cyclone one thing at a time, yet when you switch targets (like you commonly would when CCing) you lose the duration bar.
Would it be possible to have both those be "sticky"? I realize that root can be broken early -when it happens I usually know about it- and I'd rather have an incorrect root bar in that situation then none at all ever.
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08/13/09, 7:41 PM
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#207
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Ruin
A thought: you can only root/cyclone one thing at a time, yet when you switch targets (like you commonly would when CCing) you lose the duration bar.
Would it be possible to have both those be "sticky"? I realize that root can be broken early -when it happens I usually know about it- and I'd rather have an incorrect root bar in that situation then none at all ever.
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CC bars check Focus as well as target. It's a good habit to focus your CC target even without SAA, and use focus CC macros so that you don't have to waste time retargeting.
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08/15/09, 9:33 PM
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#208
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Glass Joe
Undead Druid
Mal'Ganis (EU)
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May it be possible to add a textual note to the eclipse-cooldown-bar which eclipse is currently on cooldown respectively if wrath or sf should be cast to procc the next eclipse? (Sth. like "(Solar|Wrath) Eclipse Cooldown: x.y sec" or "Eclipse Cooldown: x.y sec (cast Wrath|SF)")
During some encounters (brezzing, innervating someone else, running across the room) i sometimes simply forget which eclipse was recently used, so that might help.
May it also be possible to highlight the eclipse-bar when it proccs, e.g. colour it red for 3 seconds, pulse it, flash it, shake the screen or sth. similar?
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08/20/09, 2:59 PM
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#209
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Glass Joe
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After yesterday's 'hot fix' patch I experienced a number of display and function errors with the addon. I know....I know, I'm lazy and fully expected to have at least one or two bug reports posted here but I guess I'll have to see if the bug catcher I have saved them so I can pm them to you. Thanks for this addon btw
As an aside is there a plan or chance that a Nature's Grace bar might be added since it seems to have increased importance for us now?
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08/20/09, 3:17 PM
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#210
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Calaziar
After yesterday's 'hot fix' patch I experienced a number of display and function errors with the addon. I know....I know, I'm lazy and fully expected to have at least one or two bug reports posted here but I guess I'll have to see if the bug catcher I have saved them so I can pm them to you. Thanks for this addon btw
As an aside is there a plan or chance that a Nature's Grace bar might be added since it seems to have increased importance for us now?
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I also had errors, related to the Trinket bars. I'm investigating it, but I'd suggest turning them off and seeing if that fixes things. For some reason it's not getting the item name correctly. Since trinkets are the first bars to be updated, if they error out none of the other bars will work until the trinket proc is over.
I may use NG as my test case for adding bars without needing to reversion SAA, though I don't know if keeping it in the same timescale would be useful. How much time it has left is less important than its presence.
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08/28/09, 3:08 PM
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#211
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Glass Joe
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Have you had any luck in updating it to 3.2?
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09/16/09, 7:53 AM
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#212
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Piston Honda
Tauren Druid
Stormscale (EU)
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Did 3.2 break anything? Mine works just fine as far as I've been able to tell.
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Can you jam with the console cowboys in cyberspace?
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09/24/09, 5:56 PM
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#213
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Glass Joe
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Is it possible for SAA to look for debuffs and cc on targettarget if my current target is friendly?
I currently use macros like this for my dps spells:
/cast [target=target,harm,nodead] Starfire; [target=targettarget,harm,nodead] Starfire; Starfire
On the Jaraxxus fight, when adds spawn I'll target our OT and this macro works like an /assist so my dps automatically follows his target. I like it better than using /assist directly because it's more automatic. I don't have to worry about hard coding or focusing a target for the /assist command. But when I have our OT targeted, SAA doesn't see the state of debuffs on his target.
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09/24/09, 8:15 PM
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#214
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runcible
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While I'm usually opposed to feature creep, I'm all in favor of adding that if it isn't horrendously complex.
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09/24/09, 8:38 PM
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#215
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Lorewanderer
While I'm usually opposed to feature creep, I'm all in favor of adding that if it isn't horrendously complex.
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It wouldn't be horribly complex, no. There's already implicit double-checking on CC for your focus, and this would be the same thing.
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09/25/09, 2:32 PM
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#216
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Glass Joe
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Not sure if this is just me, but I was working fine with 3.2, then when I loaded up 3.2.2 today, S&A seems broken. The bars seem to pop up at the right time, but there is no text and the bars don't change to count down.
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09/26/09, 12:42 AM
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#217
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Glass Joe
Night Elf Druid
Dath'Remar
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Not just you, I'm getting it too. Not sure if I missed a new release, but I'm on 1.3.3
[2009/09/26 13:33:23-654-x471]: SquawkAndAwe-SquawkAndAwe v1.3.3 (r1)\SquawkAndAwe.lua:1226: attempt to concatenate field 'itemname' (a nil value)
SquawkAndAwe-SquawkAndAwe v1.3.3 (r1)\SquawkAndAwe.lua:874: in function <Interface\AddOns\SquawkAndAwe\SquawkAndAwe.lua:873>
ADDITIONAL: It appears to be fine once combat breaks.
Last edited by Elorael : 09/26/09 at 12:48 AM.
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09/27/09, 3:40 PM
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#218
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Glass Joe
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Just to clarify, do you mean that the addon begins functioning properly after you leave combat? If so, does it function correctly from then on in, or does it just break while you're in combat and then "work" afterwards?
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09/27/09, 4:56 PM
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#219
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Ninja baby!
Night Elf Druid
Dragonblight
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Fio, El, you're both likely getting the same bug that's been reported for a while and that I've never been able to track down. It's related to the trinket bars, and since those are the first bars written, it halts the entire update method when it fails. Bars will become active, but until your trinket drops (which may be never, if you use IDS or Broodmother), they can't update or die. Unfortunately, the only workaround is to disable the trinket bars. That, or you could try messing around with their options until you find a configuration that works (i.e. split them, only track cooldowns, etc.).
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10/02/09, 8:23 AM
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#220
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Glass Joe
Night Elf Druid
Dragonmaw
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ignore this post.
Last edited by alexstrasa : 10/03/09 at 5:12 AM.
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10/13/09, 9:18 PM
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#221
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Glass Joe
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I'm not sure what's up exactly but this mod has completely stopped working for me. I have it set to run out of date addons, it responds to /saa but there's no option for it in the addon list anymore and the bars don't pop up when I do any of my spells.
I know this was working just the other day and there haven't been any patches or anything so I'm not sure what's wrong.
EDIT: Okay, when I turn off oRA3, it works again. I thought these two mods were working together last week but I might not be remembering correctly. Whatever it is, they're not working together now.
Last edited by Music-chan : 10/13/09 at 9:59 PM.
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10/18/09, 11:01 PM
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#222
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Glass Joe
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Originally Posted by Music-chan
EDIT: Okay, when I turn off oRA3, it works again. I thought these two mods were working together last week but I might not be remembering correctly. Whatever it is, they're not working together now.
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I'm currently using SAA & oRA3 and both seem to work fine.
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11/12/09, 6:01 PM
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#223
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Glass Joe
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There was a small patch today and it seems to have messed with this addon. I get all the colored bars for spells and trinkets coming up but they're blank with no names and the bars don't shrink.
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11/12/09, 6:10 PM
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#224
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Ninja baby!
Night Elf Druid
Dragonblight
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If there is a problem where your bars are showing up, but with no text and not depleting, turn off your trinket bars.
If this does not fix the issue, that is when you should post here asking if something can be fixed. Chances are it won't be, since I haven't touched SAA in almost 6 months and have been retired for a couple as well, but if it's a quick fix for something grossly broken it can't hurt to mention it. I have no idea what's causing the trinket bars to mess up, but there's a workaround and they're not particularly useful anyway.
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11/18/09, 6:39 PM
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#225
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Glass Joe
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PTR
I found myself on the PTR the other day, and, much to my agitation, SAA was having very serious lag issues. The lag only occurred, mind you, when I cast a spell, or shapeshifted. Launching into a rotation was nearly impossible. I figure that the issue was on my end, but I was wondering if anyone could shed light on what could possibly be happening, and maybe how to fix it? Much appreciated.
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