Kollektiv, Acherus is looking great, very customizable and I haven't noticed any bugs. Thanks for a great addon.
Hopefully this wont hijack this thread, but I have a suggestion. I'd like to have disease timers in the same way procs are done - just icon and timer. Bars on runes can be turned off, but bar on diseases can't. And antoher one, would be nice to have it also monitor procs for things like Fallen Crusader, Greatness (for gargoyle).
I recently set up Auracle for tracking my diseases on my DK alt, it does what you want Zagor - I have just an icon with a countdown timer in for each of Blood Plague and Frost Fever. It's not a specific DK alt, in fact you can use it to track any particular buffs or debuffs on a particular unit, so I've also used it to show an icon and timer for my cinderglacier procs, which is nice.
You can find Auracle on curse with a quick search.
Hm, i have checked all DK addons out there but i have not found a single one to do the most simple thing:
Be able to position each of your 6 runes seperately and maybe change their size, while showing a count down timer on the rune frame for when next one gets available ( i guess omni-cc support could do that).
Runewatch and Runepack are close to my needs, but none supports proper rune positioning, and even if Runepack's default-positioning is fine, the animation with which the runes become available is too much for me.Any ideas?
Acherus is quite awesome. I highly recommend everyone give it a try. The final setup im using is not the triangle it starts as, but the customization is so varied that I'm sure everyone can find a setup they like.
Hopefully constructive criticism (and possibly motivation to throw my hat into the ring) on the general direction of the rune mods:
The 3x2 layout (two rows of BFU) is underrepresented. In rotations that are heavy on F+U abilities, there is a very natural visual pattern that emerges in rune use that is not apparent in a straight BBFFUU layout. This is because in the 3x2 layout, all abilities will use runes that are adjacent; whether its F+U, B+F+U, or even D+D. The natural visual patterns also break down when runes go off-rotation due to a dodged single-rune ability or whatever, and make a clear visual indicator that you need to juggle a few things to get back on rotation.
Overall, the 3x2 layout has a more basic visual layout than a stack/row of bars.
Full on timer bars are overused. Knowing the difference between a rune becoming available in 8s and 7s is not at all that valuable, usually comes at the expense of significant visual clutter, and longer-term rune refreshes are usually better read by looking at cooldowns on ability buttons. More visual impact is gained by more basic internal bars (SimpleRune, Simple Runes Bar). I'm intrigued by the clock on the edge of the default runes, but think they need more contrast, and I'm not sure that's something that is feasible to implement.
I think bars are used too often as a crutch replacing a good way to show rune availability; for example Acherus (not picking on ya, its a great mod) would be unreadable without the timer bars.
Rune backgrounds are necessary if the runes are actually part of the display and not just decoration for a set of bars. A number of mods use the old-style rune artwork without a background, and anything in the middle of the screen that is semitransparent red, blue, green, or purple will go completely invisible somewhere. A blood rune in the middle of the screen disappears in OS or whenever DnD is down, and I'm sure there are places where blue, green, and purple can vanish as well.
And finally, diseases are not runes. I can see value in mixing RP displays with the runes, making it a general resource display; but diseases are a separate animal and we are all better off if the disease timers are left separate. Mixing them together just means that eventually your favorite rune mod will break because the disease timer it is packed with broke, even though you dont use it. Or, you get a conflict with a more complete debuff mod that you want to use to watch things that the basic disease monitor cant handle.
Not saying that disease mods shouldn't be developed; I would just urge the authors that are making both rune mods and disease mods to package them separately.
Tried out Acherus and I was quite impressed with it. Only had two problems with it.
1. No option to enable a background on the Runes. Coming from using MagicRunes(which is excellent too btw) I found it quite hard to see Runes in Acherus. They tend to blend into many areas due to the lack of a solid background.
2. The disease tracker should have the options of just being still icons with a simple timer. Overwhelming your screen with a mass of bars just doesn't seem very practical for the most part and many do prefer a nice simple timer for things such as DoTs.
Both of my complaints seem to have already been stated here in some way, but I felt I should throw it out there. All of that aside it's very flexible to work with and quite stunning to look at. Overall an excellent addition to any DK's addon list.
First, let me warn you in advance that I am a button clicker. I just can't get in the habit of using keybindings. What I would really like to see is a on button cooldown display that works correctly for Death Knights. I think it could be useful even for the keybinders out there. If you made a small bar that only showed a spell that uses each combination of runes, you should be able to gleam almost any information you need about what runes will be available. I was thinking something along the lines of different colored numbers giving indication of what sort of runes a spell would be using.
I'm also a button clicker. I would love to see disease timers that I can tie to my disease buttons.
I'm currently using Acherus, and I've arranged my runes in a way that follows my rotation.
Runes are listed as: U F B B U F
Basically UF are paired, and runes are put in the order I use them in a typical rotation (runes are spent from left to right).
My spec is unholy, and unholy rotation of PS-IT-BS-BS-SS will spend the runes from left to right as they're arranged (second part of SS-SS-SS is basically the same pairs).