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03/10/09, 10:05 PM
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#26
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Bald Bull
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Well there you go Paladin Buffer : WoWInterface Downloads : Beta-version AddOns enjoy.
The buff frame still needs work, it's probably going to get changed to use the class icon, then have the greater/single timers on the right side since I can reduce the frame width then, but they work well enough to release now at least.
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03/12/09, 11:31 AM
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#27
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Glass Joe
Human Paladin
Runetotem (EU)
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Originally Posted by Shadowed
It's not going to have the same amount of options (If any) to change how the buff frame looks, right now you can set how many columns to use, show the entire frame, show class frames, hide in combat and scale. But special settings such as texture, font, etc isn't something I plan on.
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Thanks for the answer, figured it was worth a shot. I think the skins/borders you have on there are very nice anyway - a million times better than PP! - and will probably integrate well with most people's Ace-based UIs (pitbull etc). So, not a real disincentive to switch 
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03/12/09, 1:37 PM
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#28
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King Hippo
Human Paladin
Scarlet Crusade
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Regarding Symbols of Kings - is it possible to query on zoning/resurrection, rather than every single buff? Getting an estimate on zone in is good enough overall. Querying on death is nice for heavy progression-wipe situations. It would be significantly less overhead than query on every buff, but also provide useful data for raid/class leaders.
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03/12/09, 2:34 PM
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#29
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Glass Joe
Gnome Warlock
Hellscream (EU)
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While on the subject of blessing and buffing etc, can anyone recommend on a good addon that not only can manage pally buffing (i.e. assign buffs to every pally in raid) but also manage all other buffing in raid (i.e. priests, mages, druids etc)? ZOMGBuffs does a confusing job with it even for pallys, and Pallypower is really annoying with it as well...
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03/12/09, 6:51 PM
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#30
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Bald Bull
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Originally Posted by Exemplar
Regarding Symbols of Kings - is it possible to query on zoning/resurrection, rather than every single buff? Getting an estimate on zone in is good enough overall. Querying on death is nice for heavy progression-wipe situations. It would be significantly less overhead than query on every buff, but also provide useful data for raid/class leaders.
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Correct me if I'm wrong on this, but at most a Paladin is going to be using 10 Symbols per an attempt. Maybe 12-13 if you want to add people arriving late and such, so all you really need to know is: Do they have over 200, 100, 50. Because 100/200 you know they are still fine for a while, and if they are below 50 then they'll need more in an attempt or two.
What that would mean is, on a refresh it will send the actual number of symbols when you drop below 200, 100 or 50 it sends a status update. It's something I'll consider.
Originally Posted by Silmemir
Thanks for the answer, figured it was worth a shot. I think the skins/borders you have on there are very nice anyway - a million times better than PP! - and will probably integrate well with most people's Ace-based UIs (pitbull etc). So, not a real disincentive to switch 
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Since the status colors aren't descriptive enough, going to add an option for those anyway to make it more clear, next push will let you set the border color as well.
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03/13/09, 3:05 PM
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#31
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Piston Honda
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Originally Posted by Disenchant
While on the subject of blessing and buffing etc, can anyone recommend on a good addon that not only can manage pally buffing (i.e. assign buffs to every pally in raid) but also manage all other buffing in raid (i.e. priests, mages, druids etc)? ZOMGBuffs does a confusing job with it even for pallys, and Pallypower is really annoying with it as well...
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Is this needed anymore now that MotW, Fort, and Intel are raid wide? I would have seen a value in this when assigning who buffs groups 1/2 and who buffs 3/4/5, but now that you just need one person to do it, it just seems like a matter of yelling: DRUIDS..BUFF! in vent.
(I call out druids in particular...for some reason they never friggin buff without being yelled at)
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Card carrying member of the Inapropriately in Love with Hilary Duff Society.
"Yeah, well, if we could all get what we want I would be eating dinner out of Hilary Duff's skull right now" - Salabesh
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03/13/09, 3:53 PM
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#32
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Piston Honda
Blood Elf Paladin
Bonechewer
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Originally Posted by SeanDamnit
Is this needed anymore now that MotW, Fort, and Intel are raid wide? I would have seen a value in this when assigning who buffs groups 1/2 and who buffs 3/4/5, but now that you just need one person to do it, it just seems like a matter of yelling: DRUIDS..BUFF! in vent.
(I call out druids in particular...for some reason they never friggin buff without being yelled at)
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[Wild Spineleaf]
At 50s per buff, it's the most expensive raid buff of any class. Assigning buffs can help people who are too cheap with raid buffs, since it makes single buffing much easier.
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03/13/09, 5:43 PM
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#33
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Von Kaiser
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Originally Posted by SeanDamnit
Is this needed anymore now that MotW, Fort, and Intel are raid wide? I would have seen a value in this when assigning who buffs groups 1/2 and who buffs 3/4/5, but now that you just need one person to do it, it just seems like a matter of yelling: DRUIDS..BUFF! in vent.
(I call out druids in particular...for some reason they never friggin buff without being yelled at)
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Well, yes. As raid buffs and debuffs are now merged and non-stackable, a mod to manage and assign who is doing what would be really nice. For example, if the mod knew about pally blessings, totems, and the various buffs that some specs have to apply (Imp. Faerie Fire) vs. those that are automatic (Misery), it would let you assign who is primarily responsible for what and then broadcast that to the players. Granted these aren't per-class, they way paladin buffs are, but it would assist with the process of ensuring that all possible buffs are covered.
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03/13/09, 5:59 PM
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#34
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King Hippo
Human Paladin
Scarlet Crusade
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You could also coordinate Paladin auras. If it could also track who is currently using which aura, that'd be awesome. It's always annoying to try to figure out who has Crusader Aura on.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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03/13/09, 6:20 PM
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#35
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Divine Protector
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Exemplar
You could also coordinate Paladin auras. If it could also track who is currently using which aura, that'd be awesome. It's always annoying to try to figure out who has Crusader Aura on.
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I'd rather not see more features added, I prefer mods that do just one thing.
Just yell at the other Paladins until it gets swapped.
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DK - Ashbane Failure is the condiment that gives success its flavor.
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03/14/09, 12:02 PM
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#36
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Glass Joe
Gnome Warlock
Hellscream (EU)
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Originally Posted by SeanDamnit
Is this needed anymore now that MotW, Fort, and Intel are raid wide? I would have seen a value in this when assigning who buffs groups 1/2 and who buffs 3/4/5, but now that you just need one person to do it, it just seems like a matter of yelling: DRUIDS..BUFF! in vent.
(I call out druids in particular...for some reason they never friggin buff without being yelled at)
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Druids are the most problematic with us as well...
The thing is that I use XRS to see buffing status on my raid, and as RL I wanna have my raid buffed up to the max at all time, even during trash, not to mention that I want some order in the raid concerning who's buffing what. I can understand why it will be unfair for 1 priest to keep on buffing Fort/Spirit/Shadow Resist every time that a single person dies in the raid, therefore we also use the 30 min versions, and for that you need to have designated priests (or mages/druids etc) for the job. Beside, that way I'll have a name to yell at when buffing ain't done. 
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03/16/09, 2:25 AM
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#37
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Glass Joe
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I tried out the mod and it seems to work great. I have one issue with it which is the same issue I had with PallyPower. I'll try to explain it as cleanly as I can. Let's just assume we're already on patch 3.1 here so we all have access to kings for simplification.
I normally don't have 4 paladins in a raid other than 25-man raids. In a 10-man it's usually me and one or two others. So let's say I have 3 paladins in a raid. Being a protection paladin I'd love to have sanctuary, kings, and might in that order. Here's a diagram of buffs from each paladin detailing the issue:
Paladin 1 (Me, has Imp. Might): Greater Kings + single Sanctuary on me
Paladin 2 (has Imp. Wisdom): Greater Wisdom + single Kings on me
Paladin 3 (has Imp. Might): Greater Might
Apologies for the very rough looking table but that generally looks something like this.
(Warrior, Rogue, Priest, Druid, Paladin, Hunter, Mage, Warlock, Shaman, Deathknight)
- W R P D P H M W S D
1 K K K K K K K K K K
2 - - W W W W W W W -
3 M M - M M M - - M M
Using this method of buffing I'm perfectly able to set a single Sanctuary blessing on myself. The problem is that I cannot set a single Kings on myself from Paladin 2 (presumably because the addon thinks I'm already getting this buff). Now, I could buff Might on Paladins and Paladin 3 could buff Kings, however, I want that Might also! Therefore, that's not a viable solution in my book. Sure, it works, but it's not ideal. Also, with just the 2 paladins, me and Paladin 2, Paladin 2 wouldn't benefit from Might since he's obviously Holy and would benefit from Kings much more.
My suggestion is to allow single blessings to be set all the time. That is, don't disable the setting of a single blessing just because the Greater blessing is set.
Last edited by NaysaHyjal : 03/16/09 at 2:36 AM.
Reason: grammer, table
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03/16/09, 3:00 AM
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#38
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Bald Bull
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You might be using an older version, the ability to set single blessings even if there was a greater already assigned should have been added back in in a push a few days ago.
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03/17/09, 11:13 AM
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#39
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Don Flamenco
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Are there any key improvements of your mod over ZOMGBuffs that you can identify? We use ZOMG, and after the initial (admittedly long) learning curve, it does a lot more than pallypower ever did, including generating buff assignments fairly accurately down to and including single target buffs, based on a priority system you can configure.
I'm not sure those of us wanting a method to check on all raid buffs would push to change to a new mod that does only paladin buffs, but definitely would consider it if new functionality was on the table.
I understand if the goal is not to add features ZOMG didn't have, but to provide a simpler, cleaner mod that only handles paladin auras. I typically also prefer single-purpose mods. Its just that ZOMG currently does what I need it to do for paladins and gives me a raid wide view of most other buffs as well just by hovering over the icon.
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03/17/09, 5:11 PM
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#40
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Bald Bull
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Originally Posted by Mordekhuul
Are there any key improvements of your mod over ZOMGBuffs that you can identify? We use ZOMG, and after the initial (admittedly long) learning curve, it does a lot more than pallypower ever did, including generating buff assignments fairly accurately down to and including single target buffs, based on a priority system you can configure.
I'm not sure those of us wanting a method to check on all raid buffs would push to change to a new mod that does only paladin buffs, but definitely would consider it if new functionality was on the table.
I understand if the goal is not to add features ZOMG didn't have, but to provide a simpler, cleaner mod that only handles paladin auras. I typically also prefer single-purpose mods. Its just that ZOMG currently does what I need it to do for paladins and gives me a raid wide view of most other buffs as well just by hovering over the icon.
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My goal once 3.1 comes, is to add the ability to do fairly smart assignments including single blessings. It's mostly just a pain because even assigning greater blessings right now the logic (at least doing it cleanly) is a bit annoying, since 3.1 makes it easier to detect specs it'll have to wait for that.
Any sort of auto single assignments will not be priority based thought and fully automatic, or at least as automated as it can get.
I haven't used ZOMGBuffs so I can't comment on it, from the screenshots I've seen of it, it probably doesn't do anything special that it doesn't, just with a simpler UI.
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03/18/09, 6:41 AM
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#41
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Glass Joe
Blood Elf Paladin
Dethecus
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A way to open the assignment window without using a slash command or a macro of the slash command would be nice. Or is this feature there already and I'm just missing it?
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03/18/09, 11:14 PM
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#42
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Banned
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Originally Posted by Zelok
A way to open the assignment window without using a slash command or a macro of the slash command would be nice. Or is this feature there already and I'm just missing it?
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Not built in that I know of but you can use this
Broker Paladin Buffer : WoWInterface Downloads : Data Broker
It isn't stand alone you need a ldb display addon also.
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03/25/09, 3:37 PM
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#43
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Bald Bull
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Originally Posted by Zelok
A way to open the assignment window without using a slash command or a macro of the slash command would be nice. Or is this feature there already and I'm just missing it?
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The LDB mod Kuthumii linked is your only option really, I don't plan on adding minimap support as I find it to be ugly, and a waste of code anyway.
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04/01/09, 8:11 AM
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#44
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Glass Joe
Gnome Warlock
Lightbringer
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So much Pally Power hate, yet none of you bothered to visit the official support forum to voice their concerns. Instead you guys prefer to bitch on a private forum the author had no access too. Only thanks to Google I was able to find it.
Wait 'till you see PallyPower 3.1
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04/01/09, 11:55 AM
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#45
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Bald Bull
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Originally Posted by Noobies
So much Pally Power hate, yet none of you bothered to visit the official support forum to voice their concerns. Instead you guys prefer to bitch on a private forum the author had no access too. Only thanks to Google I was able to find it.
Wait 'till you see PallyPower 3.1
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EJ is hardly a private forum, and the author is not restricted from accessing it either.
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04/01/09, 9:32 PM
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#46
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Banned
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Originally Posted by Noobies
So much Pally Power hate, yet none of you bothered to visit the official support forum to voice their concerns. Instead you guys prefer to bitch on a private forum the author had no access too. Only thanks to Google I was able to find it.
Wait 'till you see PallyPower 3.1
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How would you know if we have or haven't made posts on the PP forums? You know all of our diffrent forum names?
Sorry Shadowed. I was unable to get the majority of my fellow paladins to switch over. Few didn't mind but others didn't like "change."
I ran into no errors over the course of 3 or 4 raids though if that is anything.
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04/02/09, 7:54 AM
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#47
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Glass Joe
Gnome Warlock
Lightbringer
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Originally Posted by Kuthumii
How would you know if we have or haven't made posts on the PP forums? You know all of our diffrent forum names?
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Maybe because I'm an author?
PallyPower has an official support thread on WoWace.com + Curse.com (comments) + CurseForge.com (tickets) + WowInterface.com (not active since there is not much activity). I check them multiple times every day.
All major enhancement request such as pet support, lesser blessings, custom templates, auto-assignments, skins, righteous fury, aura and seal support, minimized screen footprint - all of them were addressed.
So what's your problem?
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04/02/09, 8:05 AM
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#48
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Von Kaiser
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Noobies
Maybe because I'm an author?
PallyPower has an official support thread on WoWace.com + Curse.com (comments) + CurseForge.com (tickets) + WowInterface.com (not active since there is not much activity). I check them multiple times every day.
All major enhancement request such as pet support, lesser blessings, custom templates, auto-assignments, skins, righteous fury, aura and seal support, minimized screen footprint - all of them were addressed.
So what's your problem?
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I think the point is you said these forums are private and you had no access to them. These forums have been around for as long as I can remember, so I'm not sure how you would not know about them.
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04/02/09, 9:52 AM
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#49
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King Hippo
Human Paladin
Scarlet Crusade
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Originally Posted by Noobies
Maybe because I'm an author?
PallyPower has an official support thread on WoWace.com + Curse.com (comments) + CurseForge.com (tickets) + WowInterface.com (not active since there is not much activity). I check them multiple times every day.
All major enhancement request such as pet support, lesser blessings, custom templates, auto-assignments, skins, righteous fury, aura and seal support, minimized screen footprint - all of them were addressed.
So what's your problem?
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There are multiple mods that handle cooldowns, bars, unit frames, boss timers, loot comparison, questing, item sets, etc, etc, etc. Some people do not like the interface/implementation of one perfectly viable and usable mod, others do not like a given mod's competitor.
Just because it works properly doesn't mean it's what everyone wants. Does an author really want comments along the lines of "Hi, your mod works fine, I just want it to look completely different, communicate with other players' copies of it differently, and also bake cookies. Can you do that for me?" Why would any author with a working and accepted mod want to redesign it totally for a portion of the populace? That's where competition should step in.
Is there something inherently wrong with someone attempting to cover the same territory (buff assignments) in a different fashion? Shadowed desired a different way of doing this, so created the mod for personal use and decided to offer it to the public.
If a "product" is superior it will sell itself over its competitors - especially when they're all free. Let PallyPower prove itself superior and stop complaining. If you find that this mod has some features which are superior to PallyPower - steal the concept (not the code) and implement similar yourself. Even Blizzard does this in WoW (example: other games have had achievements for years) - it's how competition works.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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04/02/09, 4:20 PM
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#50
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Don Flamenco
Gnome Warlock
Alterac Mountains
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There is also the other standards of being the only product on the market.
Simultaneously you are both the best and worst product out there. There is little need to adapt to change and as there is no competition there is no one to try and "One-up". Pally power has gone virtually unchanged in many of the major functionality the entire time it's been around. It's encompassed the blizzard coding that helps pallies but it never truly grew beyond what it started as. While any one who designed pally power is truly a good designer, the lack of intrinsic changes to appearance for a mod that is shown at all times pretty much is a shame, and I know from my experience and listening to the pallies I play with that appearance is one of the main dislikes of PP.
The other changes suggestions listed here are very nice as well. and it's not that people hate your addon, its the fact that people want a choice.
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The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
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