Hey there. Myself and a few others have been discussing how we'd go about writing a buff manager using the ideas in ZOMGbuffs, PallyPower, and CT_buffMod (as out of place as that last one may sound), but of course with much cleaner, more maintainable code... so of course now I have to dig around in your mod and see what kind of stuff you're doing
Something I'm curious about. The default UI has a window for handling options: mainMenu -> Interface -> AddOns. Instead of using this, you've got your own seperate config window, with much the same layout and functionality. What's your reasoning for that?
edit: Also, if you've got any documentation on your design of the mod and are willing to share, I'd love to see it, but I can understand if you don't want to... :-)