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Old 12/10/09, 5:51 AM   #196
Goggles
King Hippo
 
Goggles's Avatar
 
Selggog
Dwarf Shaman
 
No WoW Account (EU)
Originally Posted by Shadowed View Post
Border highlighting is the closet you can get to this, it's in the General tab for units.
I had this switched on but until last night I thought it was just highlighting the whole frame as I have a Grid like setup and the colours were weird due to the interaction of class colours and semi transparent indicator colour. When the unit frame is bigger it's fine though. Are there any plans to make the opacity/thickness customisable?

Not actually a member of Refusion on Burning Blade.

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Old 12/10/09, 9:08 PM   #197
tomxlr8
Glass Joe
 
Night Elf Rogue
 
<kek>
Aman'Thul
Fantastic addon. Well done. Luv it.

The only thing that slightly annoys me at the moment is that party frames don't automatically hide when your raid is 6+ people so outside of instances I manually switch raid on/off (this is also a nice feature when u convert to raid for arenas too and want to keep party frames ON during raid but keep raid frames hidden). May not have explained it well but it's not a big deal (couple of extra clicks). Great addon!!! It has everything I want.

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Old 12/11/09, 4:25 AM   #198
Merneith
Glass Joe
 
Night Elf Druid
 
Stormrage
Since updating to the most recent version via Curse, I can no longer access the /suf options. Bugsack returns this error:

13x AceConfigDialog-3.0-42:1752: AceConfigRegistry-3.0:ValidateOptionsTable(): ShadowedUF.args.hideBlizzard.name: expected a string or funcref, got 'nil'
AceConfigRegistry-3.0-11:50: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
AceConfigRegistry-3.0-11:184: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:179>
AceConfigRegistry-3.0-11:218: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:193>
AceConfigRegistry-3.0-11:228: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:193>
AceConfigRegistry-3.0-11:256: in function `ValidateOptionsTable'
AceConfigRegistry-3.0-11:297: in function `app'
AceConfigDialog-3.0-42:1752: in function `Open'
ShadowedUF_Options-v3.0.2\config.lua:4866: in function `Open'
ShadowedUnitFrames-v3.0.1\ShadowedUnitFrames.lua:481: in function `?'
Interface\FrameXML\ChatFrame.lua:3544: in function <Interface\FrameXML\ChatFrame.lua:3497>:
<in C code>: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3213: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:3237: in function <Interface\FrameXML\ChatFrame.lua:3233>:
<in C code>: in function `ChatEdit_OnEnterPressed'
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

Locals:
msg = ": expected a string or funcref, got 'nil'"
errlvl = 5
t = <table> {
1 = "ShadowedUF"
2 = "args"
3 = "hideBlizzard"
4 = "name"
}
select = <function> defined =[C]:-1
tinsert = <function> defined =[C]:-1
error = <function> defined =[C]:-1
MAJOR = "AceConfigRegistry-3.0"
tconcat = <function> defined =[C]:-1

---
The frames themselves seem to be working while playing though. It seems to just be the options that are a problem.

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Old 12/11/09, 10:14 PM   #199
Gooofy
Glass Joe
 
Tauren Warrior
 
Barthilas
First off, Fantastic Addon.

Problems.



When we use Portrait as a BAR, and when your target is out of range or in another zone, the portrait reverts to a 2d potrait that stretches out.

In pitbull, the portrait simply reverted to a 3D yellow question mark (much more elegant). Is there a way to get that in the curret SUF or if not, will it be implemented?


Also,

When you anchor Buffs or debuffs to the top of a frame, instead of growing upwards to occupy empty space, they continue growing downwards into the unit frame covering everything. Is this, again, intended?

Last edited by Gooofy : 12/11/09 at 10:43 PM.

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Old 12/12/09, 12:19 AM   #200
Gooofy
Glass Joe
 
Tauren Warrior
 
Barthilas
Originally Posted by Screechbythebell View Post
Really great UF Shadowed, I really like the configuration compared to Pitbull3.

However, after a brief search I couldn't find a tag for replacing the name of a person with their status in raid only. I think the basic idea is like this, if "status" then status:time or else their name.

E- After a good hour of being a tard when it comes to coding/programming I think I figured it out...

function(unit, unitOwner)
if( UnitIsDead(unit) ) then
return ShadowUFLocals["Dead"]
elseif( UnitIsGhost(unit) ) then
return ShadowUFLocals["Ghost"]
elseif( not UnitIsConnected(unit) ) then
return ShadowUFLocals["Offline"]
elseif( not UnitIsDead(unit) ) then
return UnitName(unitOwner)
end
end
That should make it work like the default Pitbull raid frames did.
imgur: the simple image host
Those two in the middle had just died and I must have caught it in transition.
WHere in the config do you enter your code?

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Old 12/14/09, 4:44 PM   #201
Merneith
Glass Joe
 
Night Elf Druid
 
Stormrage
While I was installing things with the Curse Client this morning, I noticed that it said my installation of Shadowed UF had been 'modified'. I thought that was weird since I knew for a fact I hadn't modified anything. So I uninstalled and reinstalled and lo! the error I reported above disappeared. So I guess the problem was a faulty install. Maybe Curse Client screwed it up somehow. I don't know. But it's working perfectly now.

Which is great, because I'm crazy about this mod and I'm really grateful for all the hard work you put into it, Shadowed.

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Old 12/15/09, 12:58 PM   #202
Shadowed
Soda Popinski
 
Tauren Druid
 
Mal'Ganis
Direct comments to WoWI and Curse please, it's a lot easier for me to follow posts there than check 3 different sites.

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