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Old 07/16/09, 4:30 PM   #126
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
If it was a feature that people requested often I would, but you're the first person in about two months who has wanted to change the bar spacing.
 
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Old 07/16/09, 5:22 PM   #127
 Disiesel
They call me Queen
 
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Human Warlock
 
Moonglade (EU)
Actually here is another person that would love the option for an extra bar. Thou it's no big fuss for me if it won't be implemented. I just love the extra bar of space so I can add some information to it.
 
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Old 07/16/09, 5:30 PM   #128
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
If you want an extra bar specifically, see ShadowedUF Bars : WoWInterface Downloads : Plug-Ins & Patches if you just want a little more spacing between each bar then you need the command I gave in the previous page.
 
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Old 07/16/09, 6:12 PM   #129
 Disiesel
They call me Queen
 
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Human Warlock
 
Moonglade (EU)
Haha woops I feel like an idiot now, but yes that was exactly what I needed. Thanks for the fast reply and powerfull yet easy to use UF and sorry for my stupidity, Shadowed.
 
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Old 07/21/09, 1:59 PM   #130
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
Is it possible to move Party#1, Party#2, 3 and 4 independently of each other?

As a sidenote, the wording on several pieces is off. E.g. the warning box when frames are unlocked and some of the Tags for texts.

An thenn tehy wuz al ded. Srsly. (Exodus 1)
 
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Old 07/21/09, 5:06 PM   #131
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Duilliath View Post
Is it possible to move Party#1, Party#2, 3 and 4 independently of each other?

As a sidenote, the wording on several pieces is off. E.g. the warning box when frames are unlocked and some of the Tags for texts.
You cannot, I can't really think of any case where you would actually need to move them independently either, what are you trying to do? Also in what way is the wording off, can get that fixed.
 
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Old 07/21/09, 5:30 PM   #132
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
I'll take a closer look at the various wordings, just noticed it a few times.

Currently, I'm trying to do the following

                 [consumables]
[Party1] [Party2] ┌─────────┐ [Party3][Party4]
                  |         |
[petbar]          | minimap | [hiddenactionbar]
                  |         |
[Actionbar part1] └─────────┘ [Actionbar part2]
//edit
Text:
Unlock Frames: "You can use the black boxes can be used..." -> one of those will do.
[smart:curmaxhp]: numbers above 1,000,000 are left as is, numbers above 1,000,000 are formatted 1m. (Goes for any smart: tag)
[smart:curmaxpp]: reads curmaxhp in the description..

There's probably a few more, these are just at a glance.

Last edited by Duilliath : 07/22/09 at 5:48 AM.

An thenn tehy wuz al ded. Srsly. (Exodus 1)
 
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Old 07/21/09, 8:23 PM   #133
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Duilliath View Post
I'll take a closer look at the various wordings, just noticed it a few times.

Currently, I'm trying to do the following

                 [consumables]
[Party1] [Party2] ┌─────────┐ [Party3][Party4]
                  |         |
[petbar]          | minimap | [hiddenactionbar]
                  |         |
[Actionbar part1] └─────────┘ [Actionbar part2]
//edit
Text:
Unlock Frames: "You can use the block boxes can be used..." -> one of those will do.
[smart:curmaxhp]: numbers above 1,000,000 are left as is, numbers above 1,000,000 are formatted 1m. (Goes for any smart: tag)
[smart:curmaxpp]: reads curmaxhp in the description..

There's probably a few more, these are just at a glance.
You're not going to be able to do that with party frames thought, there is no actual way of doing that with the secure headers and it would require rewriting the party frames. Will look into the wording issues later.
 
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Old 07/23/09, 5:47 PM   #134
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
Right, settled for something else with the party (and, thus, actionbars/minimap).

Next question - can I add a timer on (my) debuffs? Only see the regular countdown ring.

//edit: @ XI-; Was hoping to do this without another addon, as the reason I'm asking is actually to get rid of one.

//edit2: For some reason I can't get Party Targets to show up at all. Enabled 'em, enabled visibility, nada. Unlocked frames - can't move them.
//edit3: Scratch edit2, for some reason now it works.

Last edited by Duilliath : 07/23/09 at 7:31 PM.

An thenn tehy wuz al ded. Srsly. (Exodus 1)
 
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Old 07/23/09, 5:55 PM   #135
XI-
Does not play well with others
 
Tauren Warrior
 
Mal'Ganis
Originally Posted by Duilliath View Post
Right, settled for something else with the party (and, thus, actionbars/minimap).

Next question - can I add a timer on (my) debuffs? Only see the regular countdown ring.
OmniCC is Shadowed's answer for this.

Originally Posted by Praetorian View Post
in before JOHN FUCKING MADDEN
 
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Old 07/23/09, 11:11 PM   #136
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Duilliath View Post
Right, settled for something else with the party (and, thus, actionbars/minimap).

Next question - can I add a timer on (my) debuffs? Only see the regular countdown ring.

//edit: @ XI-; Was hoping to do this without another addon, as the reason I'm asking is actually to get rid of one.

//edit2: For some reason I can't get Party Targets to show up at all. Enabled 'em, enabled visibility, nada. Unlocked frames - can't move them.
//edit3: Scratch edit2, for some reason now it works.
XI is still right. Not wanting to use another addon is rather silly, there isn't really any advantage to me implementing OmniCC except instead of seeing folders for two addons you see one, but any implementation of OmniCC isn't going to be nearly as good option wise. If I thought Tuller did a bad job with OmniCC I'd have written a standalone replacement by now.
 
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Old 07/27/09, 4:04 PM   #137
MarcAntony
Von Kaiser
 
Human Warlock
 
Alexstrasza
I finally found ShadowedUF for the first time this weekend and I cannot believe I'd passed over these a few weeks back. I've been playing since 2 weeks after release (sans a retirement during BC) and have been a major addon user from the getgo. Taking configuration time + end result into the equation, these are simply the best there is. Great work sir.

I am having a couple minor issues that may be answered previously in the thread and if so, I apologize.

First of all, my party targets have been unmanagable. I've attempted to use all 3 forms of frame moving (complete unlock, normal anchoring, and manual anchoring) and the best I can get is when I unlock all frames I'm able to see 1 party target frame, which I placed where I wanted it, but when I got in party none of the PTargets would show up.

The other is one I'm not sure can be solved currently. For my unit frames, I like to have them all be a solid grey'ish color with Minimalist texture. The look of S'dUF with this is sick. But the background options available make it tough to see at the flick of an eye how low the bar is during combat. Is there a way for me to adjust the color and visibility of the bar's backgrounds?

If I could make the background a solid black or possibly red, it would make it much easier to evaluate current HP & Mana levels at the flick of the eye. Right now, I am using the color change for medium and low HP levels, but would rather just have the bar remain grey throughout, but be able to standout more thanks to a higher contrast background element.

Either way, truly pro addon. Thanks so much.
 
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Old 07/27/09, 5:03 PM   #138
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by MarcAntony View Post
I finally found ShadowedUF for the first time this weekend and I cannot believe I'd passed over these a few weeks back. I've been playing since 2 weeks after release (sans a retirement during BC) and have been a major addon user from the getgo. Taking configuration time + end result into the equation, these are simply the best there is. Great work sir.

I am having a couple minor issues that may be answered previously in the thread and if so, I apologize.

First of all, my party targets have been unmanagable. I've attempted to use all 3 forms of frame moving (complete unlock, normal anchoring, and manual anchoring) and the best I can get is when I unlock all frames I'm able to see 1 party target frame, which I placed where I wanted it, but when I got in party none of the PTargets would show up.

The other is one I'm not sure can be solved currently. For my unit frames, I like to have them all be a solid grey'ish color with Minimalist texture. The look of S'dUF with this is sick. But the background options available make it tough to see at the flick of an eye how low the bar is during combat. Is there a way for me to adjust the color and visibility of the bar's backgrounds?

If I could make the background a solid black or possibly red, it would make it much easier to evaluate current HP & Mana levels at the flick of the eye. Right now, I am using the color change for medium and low HP levels, but would rather just have the bar remain grey throughout, but be able to standout more thanks to a higher contrast background element.

Either way, truly pro addon. Thanks so much.
What anchor points and X/Y offsets are you using for party targets. You might have put them inside the party frame accidentally, also do you use any visibility options for them perhaps you disable party targets inside a raid zone or only enable them there?

I might end up adding a static color for all background bars, but you could always hide the bars and set the background color of the frame to a solid black which would get you the same effect.
 
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Old 07/27/09, 5:18 PM   #139
Noraj
Don Flamenco
 
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Dwarf Paladin
 
Arygos
Originally Posted by MarcAntony View Post
The other is one I'm not sure can be solved currently. For my unit frames, I like to have them all be a solid grey'ish color with Minimalist texture. The look of S'dUF with this is sick. But the background options available make it tough to see at the flick of an eye how low the bar is during combat. Is there a way for me to adjust the color and visibility of the bar's backgrounds?

If I could make the background a solid black or possibly red, it would make it much easier to evaluate current HP & Mana levels at the flick of the eye. Right now, I am using the color change for medium and low HP levels, but would rather just have the bar remain grey throughout, but be able to standout more thanks to a higher contrast background element.
If I understand your quandry correctly, here's the solution:
  1. Use /suf to bring the options, and click on the "General" section on the left.
  2. On the right, choose the "General" tab at the top.
  3. The second box of options down should be "Background/Border" and from there you should be able to set your background colors are you desire.

"The question is not how far we are going to take it... the question is, do you possess the constitution to go as far as needed?" - Il Duce
 
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Old 07/27/09, 5:25 PM   #140
MarcAntony
Von Kaiser
 
Human Warlock
 
Alexstrasza
Originally Posted by Shadowed View Post
What anchor points and X/Y offsets are you using for party targets. You might have put them inside the party frame accidentally, also do you use any visibility options for them perhaps you disable party targets inside a raid zone or only enable them there?

I might end up adding a static color for all background bars, but you could always hide the bars and set the background color of the frame to a solid black which would get you the same effect.

Ok, did some playing around and am still not able to manage the party targets. I know I must be missing something obvious, but I checked everything (including visibility) and it will not respond to the anchoring system in any way. I was able to find the party target (singular) when unlocking all frames again and dragged it to be beside the party1 frame. I then attempted to manipulate it with the anchoring system and nothing I did would make it move other than unlock ---> drag. I took some screenshots from an alt:

















What I was trying to show in those is that even though I've anchored the party targets to the party frames, I can drag the party frames around the screen, but the party targets remain stuck up there in the top-left corner of the screen. Until I moused up there and dragged them down, they wouldn't budge no matter what values and settings I used in the anchoring frame.


Originally Posted by Noraj View Post
If I understand your quandry correctly, here's the solution:
  1. Use /suf to bring the options, and click on the "General" section on the left.
  2. On the right, choose the "General" tab at the top.
  3. The second box of options down should be "Background/Border" and from there you should be able to set your background colors are you desire.

Actually, this nailed it. You can easily do what I was needing from within the standard options. I was using blizzard tooltip, I believe, as the standard background and it was unable to become a solid background texture. Once I changed that to chatframe I was able to create a solid black background for the bars. Problem solved =D

Last edited by MarcAntony : 07/27/09 at 9:03 PM.
 
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Old 07/28/09, 9:47 AM   #141
Ashankt
Glass Joe
 
Troll Rogue
 
Bloodhoof
Shadowed,

Great work - if you ever need someone to do some UAT stuff let me know, I do a fair amount of this for my work so can work to test plans etc etc if you want something official and well written (but due to the nature of modding you probably don't!)

Regards,
Ashankt
Bloodhoof-EU
 
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Old 07/28/09, 6:40 PM   #142
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Originally Posted by MarcAntony View Post
Ok, did some playing around and am still not able to manage the party targets. I know I must be missing something obvious, but I checked everything (including visibility) and it will not respond to the anchoring system in any way. I was able to find the party target (singular) when unlocking all frames again and dragged it to be beside the party1 frame. I then attempted to manipulate it with the anchoring system and nothing I did would make it move other than unlock ---> drag. I took some screenshots from an alt:

What I was trying to show in those is that even though I've anchored the party targets to the party frames, I can drag the party frames around the screen, but the party targets remain stuck up there in the top-left corner of the screen. Until I moused up there and dragged them down, they wouldn't budge no matter what values and settings I used in the anchoring frame.





Actually, this nailed it. You can easily do what I was needing from within the standard options. I was using blizzard tooltip, I believe, as the standard background and it was unable to become a solid background texture. Once I changed that to chatframe I was able to create a solid black background for the bars. Problem solved =D
Party targets/pets are bugged in the mover frames which I need to fix, but I'm going to rewrite the party pet/target frames to be more solid either way the bugs you're having with it should be fixed either next push or one after that.

Next push also adds the ability to set a solid color for all background textures too.

Originally Posted by Ashankt View Post
Shadowed,

Great work - if you ever need someone to do some UAT stuff let me know, I do a fair amount of this for my work so can work to test plans etc etc if you want something official and well written (but due to the nature of modding you probably don't!)

Regards,
Ashankt
Bloodhoof-EU
Thanks for the offer, you're right if I have a lot of major things I did then I'll sometimes bug a few people (but this is rare), overall versions don't need extensive testing to make UAT worth it.
 
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Old 07/29/09, 1:44 PM   #143
MarcAntony
Von Kaiser
 
Human Warlock
 
Alexstrasza
Cool - thanks for the update. And 5 man's aren't really a big deal or anything, so its not dire.

Really appreciate this addon. I've started making Fraps movies for our guild and after I Fraps'ed our GV HM wipes the other night with ShadowedUFs I logged in and got bombarded by people asking me to upload my UI =p
 
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Old 08/06/09, 8:01 AM   #144
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
Been using them a while now - fiddling with last bit of UI to be sorted and then I'll upload a screenie or two. Last thing to bug you about: is there any way to add a Timer to AFK/Offline tags? It'd be nice to know how long people have been offline.

An thenn tehy wuz al ded. Srsly. (Exodus 1)
 
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Old 08/06/09, 1:16 PM   #145
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Ah that's what I was forgetting, offline timers. You can do AFK/DND timers with [afk:time] but I'll replace that with [status:time] next push.
 
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Old 08/19/09, 9:15 AM   #146
mikex
Glass Joe
 
Draenei Death Knight
 
Shattered Hand
Hi there, I was wondering if you could add an option for your raid frames to have a centered debuff icon and for said debuff icon to take priority over any text on the raid frame. I'm trying to replicate grid.

Last edited by mikex : 08/24/09 at 3:43 PM.
 
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Old 08/26/09, 4:33 PM   #147
Sriracha
Glass Joe
 
Troll Hunter
 
Bronzebeard
Here's a tag I've been using with SUF:
function(unit, unitOwner)
    local name = UnitName(unitOwner)
    if (name and string.len(name) > 10) then
        name = string.gsub(name, "([^%s]+) ", function(s) return string.sub(s,1,1) .. "." end)
    end
    return name
end
It abbreviates all but the last word (which is often the important part) of a unit name. So, for example, "Dark Rune Champion" becomes "D.R.Champion", "Dark Rune Commoner" becomes "D.R.Commoner".

Last edited by Sriracha : 08/26/09 at 10:44 PM.
 
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Old 08/27/09, 12:45 PM   #148
Shadowed
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Thanks, I'll pull that in next push.
 
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Old 09/10/09, 2:14 AM   #149
Hoderius
Glass Joe
 
Night Elf Priest
 
Aerie Peak
Is there a way to make a persons name the same color as their class?

Could you add a option to do that in the next release?
 
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Old 09/10/09, 5:47 AM   #150
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
There already is. I've been running with it since one of the first releases.

//edit:
Have a gander.

Guess that'll work at a start for the promised screenie for you as well, Shadowed.

Last edited by Duilliath : 09/10/09 at 5:53 AM.

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