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Old 01/03/08, 12:16 AM   #601 (permalink)
Khazual
 
Blood Elf Paladin
 
Khaz'goroth
Originally Posted by galzohar View Post
Better to let the paladin keep healing normally and have another healer healing the paladin so he gets lots of mana back if you do this strategy. Can a non-tank paladin really tank a whole side though or do you have to do it by parts?
Yep, we use a bear tank, and myself (frost mage) to keep the adds under control with my nova and freeze.
 
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Old 01/03/08, 1:37 AM   #602 (permalink)
Piston Honda
 
Tauren Druid
 
Korgath
We already have about 5 people lined up to buy the bear for 5k each. I intend to clear all the way to lynx and then have them zone in and run the rest of the way to meet us before engaging. We got to Lynx tonight with 14m on the timer so there is about 11m for them to run from the entrance to the boss. The only difficult part will be the patrol we skip in front of the hut which we can easily send a rezer back to deal while the guy runs in should he agro them. I definitely would not want to sell a spot for the whole run as there are numerous little things that people can screw up and easily waste 5m+ each time they do.
How much are other people getting for them?
 
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Old 01/08/08, 7:50 PM   #603 (permalink)
Piston Honda
 
Human Priest
 
Hellscream
Originally Posted by Samurai View Post
I was wondering if any guilds are keeping track of their best clears and/or trying harder boss orders to spice up the challenge abit?

We managed our best last night at 9:55 left to sacrifice going E > B > D > L, I'd guess taking Dragonhawk or Lynx first would make it a little more interesting.

I would have thought killing Dragonhawk or Lynx first would make it pretty much impossible. You would need to kill that boss, plus either eagle or bear within 20 minutes.

Even with 9.55 left, thats not quite enough time to kill eagle last. With some improvement I guess it would probably be possible to kill the eagle last but would be very difficult.
 
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Old 01/11/08, 3:03 AM   #604 (permalink)
Piston Honda
 
Human Mage
 
Thaurissan
I read that ZA is nerfed to the ground with the last patch with trash having much less HP. Anyone has experienced the new ZA since 2.3.2?

Last edited by xiaoxin21 : 01/11/08 at 3:11 AM.
 
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Old 01/11/08, 4:04 AM   #605 (permalink)
Piston Honda
 
Tauren Druid
 
Korgath
The following things have changed:
The bear trash now debuff 25% more damage taken rather then 100%? (this was the old value I think)
The wall between Hexlord and Halazzi is now filled in and you can't skip the 4 pack patrol coming from dragonhawk. Actually you might be able to if you wait for them to move all the way towards the eagle but we just pulled it instead.
The tamers now MC random targets rather then the closest person.

That's all I noticed. The bear trash is far more inline with the rest of the instance now but the HP on everything is the same.
If you really want to dig through the log to compare to another it's here: Wow Web Stats but I'm 95% sure everything is the same as before.
 
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Old 01/14/08, 12:22 AM   #606 (permalink)
Piston Honda
 
Tauren Druid
 
Korgath
We had over 10m left tonight but I have no idea how much over. I'd really like to see more logs posted to wws to increase the competition, it takes maybe 60s to learn how to upload a log and then you can do it the rest of your life with ease.
 
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Old 01/16/08, 10:20 AM   #607 (permalink)
Von Kaiser
 
Human Priest
 
Alleria (EU)
Originally Posted by xyruul View Post
The tamers now MC random targets rather then the closest person.
That's not in the patch notes, but I noticed this, too.

One more thing: we think that the silence periods at Nalorakk are much shorter now than they used to be. Can someone confirm this?
 
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Old 01/16/08, 10:25 AM   #608 (permalink)
Von Kaiser
 
Tauren Druid
 
Thrall
Originally Posted by xyruul View Post
The tamers now MC random targets rather then the closest person.
Originally Posted by Hegen View Post
That's not in the patch notes, but I noticed this, too.
From the 2.3.2 patch notes:
- Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.

EDIT: Sorry, this forum doesn't do quotes within quotes I guess. Added original post for clarity.

Last edited by BOHIC : 01/16/08 at 2:26 PM.
 
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Old 01/16/08, 10:31 AM   #609 (permalink)
Piston Honda
 
Night Elf Rogue
 
Silver Hand
Originally Posted by BOHIC View Post
From the 2.3.2 patch notes:
- Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
Is it just too early or did you really not read the post you're replying to? Bear silence isn't targeted? so that patch line doesn't affect it not to mention says absolutely nothing about duration.

edit: Oh never mind, you're quoting a post that replied without restating the question it was replying to.
 
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Old 01/16/08, 11:55 AM   #610 (permalink)
Von Kaiser
 
Human Priest
 
Alleria (EU)
Originally Posted by BOHIC View Post
From the 2.3.2 patch notes:
- Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
You are correct. At least in the German patch notes, however, this is in the general bugfixes section, not in the Zul'Aman section. This should mean that this was a general bug pre 2.3.2 that is now fixed.
 
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Old 01/16/08, 2:29 PM   #611 (permalink)
Von Kaiser
 
Tauren Druid
 
Thrall
Originally Posted by Hegen View Post
You are correct. At least in the German patch notes, however, this is in the general bugfixes section, not in the Zul'Aman section. This should mean that this was a general bug pre 2.3.2 that is now fixed.
Right, this should be changed across the board. I would imagine it might make some encounters easier when your rogue doesn't get MCd and go nuts on people and others harder when instead of a melee dps getting chain feared, your healer might get chain feared.
 
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Old 01/16/08, 2:31 PM   #612 (permalink)
Don Flamenco
 
Blood Elf Paladin
 
Staghelm
I wonder how that affects Prophet Skeram. Not that he's relevant content these days, but dreams of a day when Rogues would be justified in equipping weapons on that fight, they are fond ones.
 
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