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Old 01/13/08, 4:53 PM   1 links from elsewhere to this Post. Click to view. #26 (permalink)
Great Tiger
 
Night Elf Druid
 
Frostmourne
Good way to test functionality/compatibilitiy of your bar mod w.r.t pet bars (afaik Trinity also displays a pet bar seperately instead of replacing the main one) would be the Chess event in Karazhan, or the Shartuul event.

Originally Posted by #elitistjerks
<^clicker> nice job trying to troll but you're a fucking idiot because i wasn't responding to you
<^clicker> this is the channel for serious discussion of important world of warcraft issues i believe youre looking for /b/ get lost scrub
<^clicker> do you act like this all the time
 
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Old 01/13/08, 6:09 PM   #27 (permalink)
that DST is mine, all mine...
 
pewsey's Avatar
 
Human Rogue
 
Dragonblight
What I did was to not rely on the pet bar, but to bind macros for the various abilities, and put them on action bar #2.

I could then keybind them to more natural things than control-# for when I get ghosted. This worked very, very well for me.

Pewsey has heard about tact and discretion, but tends to regard them much as children view vegetables.

Farstrider> Extra points for the phrase "military fairy", and no swear words too, well done XI.
Wraithlin> Fag and dick arent swearwords any more ?
Farstrider> Dick Turpin stepped out of the carriage, smoking a gigantic fag.
Farstrider> Satisfied?
 
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Old 01/16/08, 10:51 AM   #28 (permalink)
Glass Joe
 
Troll Mage
 
Jaedenar (EU)
Hey, I was just wondering if the /cast Spirit Lance/Volley/Chains macro's still work? Heard some rumours about them not working anymore, so before I'm wiping my raid tonight feel free to answer .
 
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Old 01/16/08, 2:08 PM   #29 (permalink)
Von Kaiser
 
Undead Rogue
 
Tichondrius
Originally Posted by Dollar View Post
To make this thread a little more useful, does anybody know what happens with your pet bar after becoming a ghost if you use a bar addon?
As a general rule, if you're using a barmod you will get a 'normal' pet bar in these sort of events, whereas folks with the stock Blizzard actionbar will have their main bar change over to a special 'possession' bar (which may screw folks over by rolling their own macros off of the main bar if they aren't expecting it). There isn't a good way for barmods to automatically roll the bar over since there is currently no state driver for that sort of event. See posts 68 - 74 here for more details on that.

Originally Posted by Sorabe View Post
Hey, I was just wondering if the /cast Spirit Lance/Volley/Chains macro's still work? Heard some rumours about them not working anymore, so before I'm wiping my raid tonight feel free to answer .
Yes, the macros still work.

As an additional trick for folks who don't play a class that has a pet ever (rogues, druids, warriors, non-frost mages, etc), you can macro slots 1-10 on your primary bar. This thread mentions the details, which is to basically set up macros along the lines of:

/cast Kick
/petattack [pet]
/click [pet] PetActionButton1
/cast Sinister Strike
/petattack [pet]
/click [pet] PetActionButton2
And so forth, all the way through PetActionButton10. This causes your primary bar to function as the pet bar in situations where you have a pet, without having to rebind anything. Just make sure that if you're doing it this way that you don't have the macros on a bar that might be stance-shifted off at a bad time (i.e. warriors and druids).

If you try using macros like that as a class that has a pet some of the time, it will be sadly useless to you - Warlocks, Hunters, Priests (Shadowfiend), Mages (Water Elemental) will have their actions locked to the pet bar while their pet is active with that sort of macro.
 
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Old 01/16/08, 2:34 PM   #30 (permalink)
Piston Honda
 
Undead Mage
 
Khadgar
Originally Posted by Sorabe View Post
Hey, I was just wondering if the /cast Spirit Lance/Volley/Chains macro's still work? Heard some rumours about them not working anymore, so before I'm wiping my raid tonight feel free to answer .
Yes, they all need to be individually bound, or at least you can't just put them all on 1 button, unless it's changed since I tried and failed at that XD.

I like:

/cast Spirit Lance
/targetenemy

which just tabs for you (in this sequence it also allows you to manually target a construct if you want to do that).
 
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Old 01/16/08, 5:40 PM   #31 (permalink)
Everyone licks chicken.
 
Chicken's Avatar
 
Blood Elf Paladin
 
Azjol-Nerub (EU)
I personally use a bar mod and just slightly extended my normal macros specifically for Teron, for example my consecration button is:

#showtooltip Consecration
/cast [pet]Spirit Volley;Consecration
Something like this should work perfectly for all non-pet classes.
 
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Old 01/16/08, 7:14 PM   #32 (permalink)
Piston Honda
 
Human Mage
 
Cenarion Circle
At least for me using the [pet] messed up my macros post 2.3 Now it seems to treat it as straight up player abilities. I use:

 /cast [target=Mouseover] Spirit Lance;
for my spirit lance and it works great. I dont even have to worry about selecting the constructs just mouse over them in a clockwise (or CCW) fashion and it makes it child's play.
 
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