Normally I make these a zero point warning. But there is no way on the planet you didn't see how retarded that was yet you still replied. BAD MONKEY!
Originally Posted by corpsevomit
I was under the impression that chance on hit procs prefer slower weapons. I was also under the impression that with the same amount of hit you will hit more often with slower weapons and miss more with faster weapons.
The ratio of hits to misses would still be the same regardless of weapon speed, however the quantity of hits and misses would both be greater for faster weapons then when slower weapons are used. If a chance on hit didn't have an internal cooldown then faster weapons would be favored for triggering the proc, but since most procs have an internal cooldown this usually keeps the PPM equivalent for slow and fast weapons.