Post:
Cataclysm Rogue Changes
User:
Beepbeeps
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 0
Administrative Note:
Message to User:
Original Post:
Originally Posted by Feist-Mok
A large part of what appeals to me about the Rogue class is that we derive our complexity from being able to apply a relatively small toolkit to a broad variety of situations, and that we maximize the value of our tools based on skills like timing and resource management rather than simply mashing all of the buttons we have as fast as we can mash them.
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Incredibly well said.
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