User:
Hyyde
Infraction: Post was beaten with a stupid AND ugly stick.
Points: 5
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Original Post:

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So tonight my guild had its 2nd night on magtheridon, first night our raid consisted of a group that was not very well balanced as far as add control and healing. By the end of the night we were basically getting 3 adds down before mags would break loose with no consumables. tonight we go back with a more optimal raid according to alot of peoples comments on this forum. raid consisted of 3 wars 1 feral druid 4 locks 3 hunters 2 mages 3 rogues 1dps shaman 3 priests 3 palies 1 resto druid and 1 moonkin who we had healing. tonight we consistantly would get 2 adds down then begin on the 3rd and we just didnt have the dps, mags would break loose id pick him up position him look up and half the raids dead. it seems like we get to the 3rd add and we just didnt have the dps. Full consumables i cannot understand why the hell we couldnt get 3 maybe 4 adds down before he breaks loose with this raid makeup. not to mention im getting hit for 10.5 k cleaves i mean seriously is that not a bit excessive on top of the constant 5-7k melee attacks. if you dont have 4 adds down when he breaks i dont see how u can have the healing to cover the last 2 tanks and ur mt if u only carry 6-7 healers as some people have stated. so i ask is this not a good makeup or should i be switching out less cc for more dps to get the channelers down faster.
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