||10/21/10 10:04 AM
Infraction for tygaa: Multiple violations.
Post: Fury DPS: 4.0 and Cataclysm
Infraction: Multiple violations.
Message to User:
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Hey guys, i would like to share my experience.
When patch hit, i was a little unprepared, a bit skint, so gems/glyphs were all over the shot etc...I have been tinkering with my spec/gems and with the recent hotfix...the damage looks more tastey...
I have went hard exp cap and got my hit up to 24%...this means im almost hard capped for all 80-83(boss) enemies...with the 20+ hit gems now blue, this helps on some items that had blue sockets..
i have switched my META gem to 21 crit 3% crit dmg... And regemmed all to strength (10 strength 15 crit when going for yellow socket bonuses) so firstly you want hit cap...and get much more of it...! like reforge all your Haste(previously ARP, so you should have lots of it!)
i try my best not to reforge any crit... and currently im low in that department (40-44%ish) unbuffed im around 5-6k Attack power. You must try to balance your stats...if you go all out on hit for 27% you wil lack alot of crit/AP...
I am planning to test this in a raid enviroment on my regular icc25 Friday 11/12 heroic run, tomorrow. So i will have logs to record my performance. (3 shards off my first shadowmourne...so enchants are ready and hoping for increase in damage :) with that sexy orange )
With the new Abilities and talents i have also changed my rotation...
Made a macro to give me a rage boost
(booming voice gives 10 rage, + berserker rage generates 5 rage)
/cast Berserker Rage
/cast Battle Shout
Rage Macro > BT / Raging Blow > Execute(on proc) > Slam(on bloodsurge proc) > Heroic Strike
(obviously Whirlwind & CLeave on mutli targets)
Heroic Strike = i use this as a rage dump, when all over abilities are on cooldown
Battleshout & Berserker Rage = i pop these on cooldown for more rage, when im starved.
execute = big hitter...and gives 5% more attack speed!!!
pummel = increases damage by 5%!! so interupt!
flurry = increase attack speed by 25% for next 3 swings...
I kinda like this burst-damage style...all abilities are instant...i kinda sometimes loose track of my rotation and begin to hit based on instinct.
but im taking note on my big hitter... range from 22-55k crits.. :O and thats not even in icc. 15k hits seems to be the norm.
MASTERY - to be honest i initially reforged all to this...and it was pretty daft...i think it would be more effective at 85 level with 85 items...
lets look into this in more detail...
Mastery: Unshackled Fury
Increases the benefit of abilities that cause or require you to be enraged by ??%. Each point of Mastery Increases enrage effects by an additional 3.13%
Oki so only abilities/talents that cause me to enrage are...
Enrage = 9% chance of your melee hits cause you to enrage...(giving you 10% more damage) so like mastery increases this percentage????
Deathwish = When activated you become Enraged, Increasing your physical damage by 20% but increasing all damage taken by 5%
SO does mastery increase your Deathwish physical damage by more than 20%??
obviously the glyph removes the damage taken by 5%.
for my extra 5 points i have went for 3 in war academy and 2 in incite...until i reach 81... then im going for deep wounds :)
bleeding dot will be sick!
thanks for reading,
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