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Originally Posted by xsuite
I hope this isn't a stupid question, as the initial post doesn't say anything about it (and it really should).
What is the hit cap that I'm going for? Is it the 8% melee hit rating, or the 17% spell hit rating (for diseases, DC and what not)?
The main post just says we should go for the hit cap, and it doesn't specify which one. Thanks
I would think is melee hit cap, 8%. Staking spell hit all the way to 17% (I think that’s the spell hit cap) would take a lot from other, better, stats.
Speaking of caps, I know that the haste cap depends on the fights, but right now I’m up to 33.97% haste. Is there a point I should stop staking haste and go straight strength? Right now I have a couple of Haste/Strength gems on my gear but I not sure if I should switch them with strength ones, the strength ones switch them to Haste/Str or stay how I am.