So they finally acknowledged that 60% weapon damage was ridiculously low...I suppose that's something. However, they still need to bump it some more, plus they should remove Divine Storm from Divine Purpose proc chance and give it a flat 100% HP gain, since it will now be an alternative to CS, meaning if we press DS we can't press CS again for the next 4.5-3 seconds.
Can anyone figure out how much this first weapon damage buff to DS would help, in terms of profitable use with a certain number of targets?
An interessent way to up DS => Not physical, but Holy Damage.
So no armor reduction, and buffed by Inquisition.