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How did you miss that?
Poor choice of words. I didn't understand what they were getting at.
reforge into Mastery - smoothing damage intake.
This is what I was looking for. More of an explanation as to why reforging mastery over adding a stat like Dodge or Parry.
I want to expand on that because not everyone was around back when healer mana was a real concern in raiding. It may not be obvious to all that even if you take more dmg overall, if the incoming dmg curve is smoother and more predictable you actually cost less mana to keep alive. Predictable curve translate to less spikes / less reactive healing and that translates to;
- Improved mana efficiency by using slower but more HPM efficient spells.
- Reduced need to be toped off at all times, thus lowering overhealing and letting HoTs tick for actual healing. Again, being more efficient on mana.
So even if your DTPS (dmg taken per second) is higher than the next tank, you can be easier to heal and more efficient on your healers mana.
This is also very useful. Thank you both for your replies. I try to follow along, but sometimes it's hard to keep the conversation straight. Thank you for adding the clarification I was looking for.