Please do not clutter up the thread based off your own personal thoughts on a spec. Run a sim and come back to us with numbers to prove that you are right.
Regarding earlier discussion on the destruction filler points, I'm finding BoH to be worth removing 1 pt from Imp SP - at least on live, it's possible to keep it up on one target and BoD on another, despite the tooltip stating only one bane can be active on any one target at a time. For any fight with multiple targets/adds that are alive for a significant amount of time, it's absolutely worth using a GCD to put up BoH on one target while nuking another.
Further, is this a bug likely to be fixed or is the tooltip simply a bit ambiguous?