In the future, instead of making consecutive posts please edit the new content into your first post. Thanks.
The current version of Rawr (220.127.116.11) has a fairly significant inconsistency in health and armor.
Using myself as an example, unbuffed I have 8554 stamina, Rawr displays 7808. Armor is actually 47046, Rawr says 46556. I didn't see this listed as a known issue on the Rawr site so I figured I would post it here.
Originally Posted by Gbits
Re: FF. On several instances lately, I've been noticing that I've been getting NO damage from FFF (either on SCT or in logs), and only the threat you might expect from a proximity pull. For bosses that we drag into position before attacking - last night's H-Valiona's a good example - I've been having to either use Taunt to get her to the middle of the room or having to charge in/run up and guide her in, and that's with no one healing and no one attacking. Definite change.
 I wonder if this is in any strange way related to the intermittent "Rip doesn't appear to take AP into account" bug discussed in the Feral Q&A thread. Given that FFF is 1 damage plus an AP multiplier, unless I'm forgetting something, that might very well cause the results we're seeing.
I tested this just now on a combat dummy. I don't have a log, but of 25 casts, I had 3 misses and 22 hits. It is a small sample size, to be sure, but I also haven't noticed the described behavior FWIW.