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Old 07/08/11, 4:20 PM   #1
• Jessamy
Struck by Diax's Rake
 
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Goblin Shaman
 
Mal'Ganis
Infraction for Shide: 1. All posters are to make an effort to communicate clearly.

Post: [Resto] Raiding 4.1 - updating for 4.2
User: Shide
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 1

Administrative Note:

Message to User:
Fix the terrible formatting and I'll reverse this. Get rid of the random heading tags. Consider using the indent or quote tags. Combine thoughts into paragraphs when appropriate instead of putting every sentence on its own line.
Original Post:
Correct me if my math is wrong, but it seems that 2pT12 will provide a boost of 608.7 mp5 assuming 8xtick riptides.

Assumed Values

Ideal conditions.
1% of base mana = 234.3
5 min. fight.


So, first of all we need to know the average ammount of procs we can expect from 1 riptide.

Assuming 8 ticks for RT.

0,4 * 8 ~ 3,2 proc.

Then, the amount of mana per 1 second we get.

mp1 = 3.2 * (Base mana) / 21 =~ 35.7 mp1


Now, knowing that 1 8xtick riptide grants us 35.7 mp1 mana on average we can start simulation.

0-6 sec. of battle = 1x riptide
6-12 sec. of battle = 2x riptide
12- 18 sec. of battle = 3x riptide
18 - 21 sec. of battle = 4x riptide (ideal conditions)
21-24 sec. of battle = 3x riptide
24-27 sec. of battle = 4x riptide
and so on..

As you can see, the only prob. in counting mana returns is the first 18s of a fight.

Now, let's do the maths

0-6 s. of battle = mp1 * 6 seconds = 214.2 mana.
6-12 s. of battle = mp1 * 6 seconds * 2 riptides = 428.4 mana
12-18 s. of battle = mp1 * 6 seconds * 3 riptides = 642.6 mana

after 18s of battle, mana restored on average equals to 1285.2.

Now the cycle after 18s

As shown above, every 3 s ( or half of the time) we will have 4 riptides up. (ideal conditions)

so, mp1 of the rest of the fight will be

mp1 = 35.7 * [(3+4) /2 {amount of riptides}]

[top] 35.7 * 3.5


125 mp1

Now, assuming 5 min fight we get

1285.2 mana + [125 mp1 * (300 s - 18s)]

[top] 1285.2 mana + 125 mp1 * 282s


1285.2 mana + 35250 mana = 36535.2 mana

Now, final mp5 calculation

mp5 = 36535.2 / 60 = 608.7 mp5.

This also shows, that haste also benefits our mana regeneration (more riptide ticks, higher chance of proc. not to mention faster heales for frequent resurgence proc.)

In conclusion, during 5 min fight, under ideal conditions, our 2pT12 restores on average 36535.2 mana, or

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