Post:
[Feral-Cat] 4.2 Fire Cat funtimes
User:
TheJinchuuriki
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 0
Administrative Note:
Message to User:
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Don't use quotes like this, it makes the post painful to read. If you're going to quote, quote the entire post and respond to it in full, not in chunks.
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Original Post:

Originally Posted by Vaccine
As I said last time, having energy at the end of Berserk is always going to be a loss.
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Originally Posted by TheJinchuuriki
If done properly you should be able to spend the entire berserk without capping and spend all your energy at the very end.
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Originally Posted by Vaccine
If I remember rightly last time you brought this up as well you weren't taking into consideration where the extra energy would be spent
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Originally Posted by TheJinchuuriki
Please also note that the two berserk options (dump energy before or start w/ full energy bar)
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Pretty clearly spends extra energy in the full post if not that 1 sentence.
Originally Posted by Vaccine
and your DPE values were wrong.
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Originally Posted by TheJinchuuriki
Note2: These calculations source from Simcraft t12 (no scale factors.)
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Originally Posted by TheJinchuuriki
Last edited by TheJinchuuriki : 07/19/11 at 12:05 AM. Reason: thx for update on FB's bonus energy
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Originally Posted by Vaccine
For reference, my values for Shred and FB are (651.7/1303) and (1046/1570), that is normal and Berserk. I even tried throwing my gear back a tier and going back to 2xt11/2xT12 and the values stayed roughly the same ratio.
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How much surplus energy were you consuming with these bites?
What gear level are your computations? The simcraft I reference is t12 heroic gear; shred scales well with heroic weapons.
Originally Posted by Vaccine
Also are you assuming PM? I think the large majority do not take that talent.
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If you are spec'ing for max damage you will find points in that talent, with en-lengthened berserk duration it is especially good for non-4pt12 ferals. I personally support the use of this talent when you can afford to put points into it.
Originally Posted by Vaccine
Lastly it's we're not were for we are.
Also can you provide your working for this:
Even ignoring the extra 20 energy from your PM and having it 12 vs 100 I work it out at about 320 DPS loss per Berserk cooldown.
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That math was provided and re-explained upon request... to restate it would be a waste of forum space. Please refer to post #51.
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