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Old 10/30/11, 2:48 PM   #1
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Warning for SleepySlug: 6. Do not post unless you have something new and worthwhile to say.

Post: Mists of Pandaria: All Specs
User: SleepySlug
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 0

Administrative Note:

Message to User:
You're broadly correct (though doing a somewhat poor job of explaining it), however, I have to ask: what does this have to do with anything? You're providing an explanation for something that everyone already knows and no one seems confused about... why?
Original Post:
There are no more "specs" as we know them. Forget the current spec tree as it stands on live at the moment, because the impression I've received is that those are gone. The only thing pertaining to specs specifically is going to be that overview page we currently have where it tells you the overview of each spec. So there is no more choosing of different abilities in your "spec", those are now all built in and will be granted to you as you level in that spec.

The easiest way for me to try and summarize it all is that you have to disconnect your spec from your talent tree as they are now two VERY different things. You choose your spec and that tells you what your rotation is and how you'll play in general, e.g. Assassination gets Mutilate, Subtlety gets Hemo, Combat gets AR (I can't say for sure that these will be definitively unique abilities per spec come 5.0, but I'm just giving possible examples). Then you also choose your 6 talents which grant additional abilities that may be useful in more specific scenarios.

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