You're still giving it 100% utilization which is wrong. There are numerous cases where in two GCDs OBL would be a priority over using 2 rime procs in a low resource state where with masterfrost it would continue to use HB. You have to remember masterfrost uses less than half OBLs than a normal priority and spends a majority of it's time using HB.
It's not very common to have 4 runes available in 2 GCD's, having a KM proc to make you prioritize the second OB directly after the first OB, or having 2 runes of the same rune type up after the first OB all the while under low resource regeneration. If you are able to utilize at least one rime proc (even if it procs two) before having to OB again, you have already made obliterating an increase.
As uncommon as it is to be forced to double OB under low resources, the chance to proc rime twice in a row overwriting it is 0.45 * 0.45 = 0.2025
Originally Posted by CortDK
And you are still ignoring the value of additional RP in your dps calculations.
Sure, if not capping, you get an extra FS about every 24th HB on average.
Originally Posted by CortDK
But what I don't understand is even using your maths it shows HB to do more damage. It will only be higher still when the numbers are corrected. Yet you still think it would be a dps decrease. Could you explain that?
Because it's pretty clear to me that your numbers, although I think they are showing the difference to be lower, support masterfrost and don't refute it.
Are you saying that KM doesn't affect the calculation? And that HB not being a melee attack doesn't devalue it?
To make things clear, those numbers were calculated without factoring KM in. You refuse to read and comprehend, don't you? I gave you a lot of reasons why KM heavily favours the standard priority, and why HB not being a melee attack puts it at a disadvantage. You need to look at the numbers with those things in mind, not with naked eyes.
Originally Posted by Mhobius
I really don't understand the point of any spec with no Improved Blood Tap, like 5/31/5 or 4/31/6. They don't bring pretty much nothing better to the table, beside easier gameplay. They DON'T grant more dps than the Improved Blood Tap build, which seems the only spec viable for "Masterfrost", it's still the best even for the normal priority.
True, IBT does simulate higher dps than epidemic for the standard priority as well. It's devalued the longer you keep it unused and off CD, as you mentioned, but it's not enough to make it a loss.
There is a bug on BT I've noticed happening for a long time as frost, though. If you cast it immediately after the first death rune finishes refreshing in attempt to use it on the second death rune, the first death rune, which is already active, consumes it. I've learned to play around this by letting the first death rune sit active for like a second before using BT to activate the second death rune succesfully.