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I was wondering - Would like to get some input here. Iam a protection paladin on the Draenor Server were doing heroics now atm. With the enrage timers on bosses in dragon soul.
Should tanks start to think more in the lines of Threat stats to get maximum dps, what i mean is cap expertise and hit to get as much dps as possible.
This has me puzzled really - I would like to get some input about this matter.
I like maths and working it out - but about generally speaking 450 stamina is about 10k health more - now fully buffed i have about 215k health - Truly what will 10k health do really or iam i not seeing not the bigger picture.
Now the question (I don't have problem with threat not at all):
Generally speaking what is the best choice here Stamina or Expertise/Hit.
Your input would be greatly appreciated - cause i don't no which way to go actually.