Infraction for Minoan: 6. Do not post unless you have something new and worthwhile to say.
Post: Mists of Pandaria: All Specs
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
Please limit the conversation to World of Warcraft, not other games. This is a beta thread, and analysis of the ongoing changes can go interesting places. But wish lists for WC3 heroes don't belong here.
Also, please use a PM to thank someone. It helps to prevent thread clutter.
Finally, don't start a new line when you start a new sentence. Use paragraph form, it makes your post easier to read.
When I played DotA on wc3 first time for three years this autumn via Abaddon, I was not even expecting that the only DK's progress will be 1 more execute phace hit and taking ideas from Icefrog.
Let's take a look.
Abaddon's DC-heals nor hits. In Pandaria we're unable3 to heal allies via coil(we're not healing class and haven't got healing spells), but glyphed coil may stack absorption, which may be considered as a heal.
Abaddon's BoneShield, which blows up and hits everybody around-I was complaining about that in my twitter. It may be amazing for nooby tanks as an AoE taunting of spellcaster mobs in instances. And it really may be placed via glyph-everytime your BoneShield charges finishes, they deal damage equal to %number% shared on enemies in 15 yards, as for example. It may be a good way to refresh shields not by cooldown, but a little bit tricky.
Frostmourne-well, it won't be placed in WoW by evident reasons. At least we have lots of slow-impairing frost effects.
Purgatory which was maintained in the latest patch is working with the core idea from Abaddon's Ultimate spell-getting a mortal hit, you're not dying for couple of seconds.
Other suggestions? :)
Thank you Tyvi, glad to see such a good blog.
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