Warning for fishnuts: 6. Do not post unless you have something new and worthwhile to say.
Post: Mists of Pandaria: All Specs
User: fishnuts
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 0
Administrative Note:
Message to User:
Quote:
This isn't the place for bug reports - those are in the Blizzard forums. Please don't use smilies as punctuation, and please use a spellchecker - they are built into most browsers.
There have been sims run on the numbers for the various bomb mechanics; please feel free to search for those results here.
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Original Post:
Quote:
Been doing some raid testing as fire over the past few weeks and just wondering if anyone has any feedback on the following:
1) Alter time - seems a bit buggy at the moment as to what we recieve back, and have also had (i assume a bug) where i click alter time with full health and half mana, alter time procs and i recieve 10 health and the correct mana?
2) Alter time optimal usuage - been utilising it as fire with time left on lust/time warp and with a pyro proc up so that when it runs off you get the extra time with lust/time warp and the pyro proc up. Does give you double lust debuffs which is quite cute ;)
As arcane been using it to obtain extra time on lust + arcane power + missle procs
Not tested with frost
3) Living bomb vs Nether Tempest as fire - any one with simulations on the numbers? Living bomb looking optimal to me for single target and multi target fights for fire but not had a chance to run multiple dps tests yet or simulations
4) Rune of Power vs Evocation - buggy spawn time on beta at the moment and also very non optimal on a lot of the MoP fights as there is a lot of movement which means you are out of the rune a lot. Is this this optimal over evocation?
Hoping to see the threads start becoming more active in the coming weeks with MoP coming soon
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