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-   -   Warning for Smed: 6. Do not post unless you have something new and worthwhile to say. (http://elitistjerks.com/f34/t131303-warning_smed_6_do_not_post_unless_you_have_something_new_worthwhile_say/)

Narcosleepy 10/31/12 5:46 PM

Warning for Smed: 6. Do not post unless you have something new and worthwhile to say.
 
Post: [MoP] Survival Hunter Guide
User: Smed
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 0

Administrative Note:

Message to User:
Quote:

We don't confirm sims here, if you don't know what to do with them / what to believe I would try running some other tools (askmrrobot.com, etc.) and comparing the results and deciding.
Original Post:
Quote:

Quote:

Originally Posted by Azortharion (Post 2214258)
Keep in mind that Haste values vary greatly based on a number of factors. In the real world, though, Crit -is- better than Haste by a significant amount.
The only reasonable "known" plateau (which is not really worth going for), is at 3784 haste, which allows your Dire Beast to attack one more time per duration.

I follow that haste values vary, it even says that on the FD website. My confusion is that I thought running the FD sim was supposed to factor in those varibles. Should I just ignore FD and reforge hit/exp cap then crit>haste>mas ?


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