09/25/07, 4:57 PM
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#1
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Evil Nazi Archeologist
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Infraction for Krellian: General Idiocy
Post: 2.2 PTR Patch notes available
User: Krellian
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
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This post and the one above are both stupid.
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Original Post:


Originally Posted by Deris
They could at least make the cooldown relevant to the abilities duration - or some variation thereof. An arbitrary one minute cooldown seems very knee-jerk without giving Paladins some kind of carrot, like a HOT. Or a non-blessing based buff. People always forget that applying Freedom or Sac removes the other blessing, which may not sound like a big deal - but it can be when its BoLight  .
Now it just feels like I'm a one trick pony with a bubble, and a long cooldown ability that can be dispelled with no recourse. Maybe adding a damage portion to BoSac if its dispelled?  . Reverse UA please. Something to add a level of "thinking" involved to Paladin play. Currently I just have to worry about LOS and what the other team's mage is doing, while keeping my Warrior's HP meter semi-full and have no little hamstring or crippling icons underneath it.
Hate to sound like a gripe, but I am tempted to swap to my Priest for arena since they have so many more tools and options available to them - Mana Burn, Mind Control, Hots, Dispells, Mass Dispell, on top of PoMend/PW:S and the relative security of having 3-4 instant spells that you can apply before you need to actually heal that person and get CS'd.
As a Paladin now I'll have HoJ on a 50s CD, BoSac on a 1M CD, BoP on a 3m CD, and Silence on a 2m CD. The only thing I can do when cooldowns are down outside of healing is cleanse and SoJ melee people. Not to mention the fact that all of our cooldowns are dispellable by instant cast no cooldown abilities.
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quit paladin...lvl 80 out there..play a non btch class...its what i did
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