10/15/07, 2:34 AM
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Soda Popinski
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Infraction for tizoxin: Useless Post
Post: Season 3 Set Bonuses
User: tizoxin
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
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Read the thread - take the old rehashed fear vs other CC discussion elsewhere.
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Original Post:


Originally Posted by Himiko
I really hope you're kidding. Pathetic attempts at Ad Hominem aside, yes, it's a .05 second difference. However, it's a difference that shouldn't even be there in the first place. As far as range goes, I sincerely doubt that you have to chase down people to Fear them. And if range is really a limitation for you, then you're doing something wrong.
Anyway, how exactly is Polymorph even remotely close to Fear in terms of being a better CC? Even if you limit the discussion to 5v5 only, my point still stands. Fear doesn't heal your target, isn't nearly as easy to dispel, and doesn't break on damage (arguable; but regardless, targets remain CCed longer when taking damage from Fear than Polymorph). The only real upside to Polymorph is that no classes have a talent to resist it, but even then, the benefits of Fear more than make up for this in my mind. So, with an actual argument this time, explain to me how Fear is supposedly worse than Polymorph (aside from the fact that you can CC Warriors with it more easily; with the removal of detect magic, this will become more difficult).
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Fear is dispelled as easily as polymorph. Polymorph is good at controlling warriors, which are arguable the hart of almost any good 5v5 team. You don't get as many resists on polymorph because your cc tree isn't the same as your dmg tree. The fact that it breaks on damage is a strong point to fear, but fear is more easily countered than polymorph. Shadow resist is the only resist that matters in arenas. A rogue or warrior pummeling you on shadow (the only school they'd ever lockout) prevents you from ccing. A rogue doing the same to a mage on most attacks will not lock out polymorph.
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