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Old 10/25/07, 12:39 PM   #1
• Fogbug
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Infraction for Selun: Grammar, u, i, bad post etc etc

Post: TBC Mage Theorycrafting
User: Selun
Infraction: Grammar, u, i, bad post etc etc
Points: 2

Administrative Note:

Message to User:
Please make your posts neater and easier to follow, and don't abbreviate "you." Look at other posts on this forum and do like they do
Original Post:
maybe ppl understood me wrong but that is what i was looking for, opinions about my gemming and not using the spellfire set and spellstrike even though i have both... as for shoulders i know i just never seen the t4 ones droping at maulguar.

about MSD (i've read about it on other forums too) and my conclusion is that is best for AM spam (destroying rotations though) and as i worked my way with arcane i think is less dmg and mana efficiency. i never have problems with threat (ofc if i go in a heroic and the tank is bad i get aggro if i'm not holding back, but with tanks from my guild threat was never an issue) and that enchant with resist i use is the best after -2% threat, since a full resist will give some mana back.

i've read about expertise and seen that is used in order to improve let's say sword skill even more than the 350 limit that is atm and gain a better advantage not only reducing chance to miss and my question was if that expertise will be used in schools of magic since u have them listed as skills as well, thus gaining an advantage from skills and not having to stack that much +hit...

plankel i'm sry i made u mad, i never wanted to offend anyone, i just wanted some ppl opinions and thx for your time. i asked about the healing transfered as spelldmg not because i didnt know about healing items having 1/3 of their +heal also as spelldmg i asked about it because i've seen it on wow forums on a sticky thread about changes and i think i got it wrong... clearly ppl here have much more knowledge about it, thx for clarifying it.

and about those gems why isnt the mana regen and big mana pool better than some more +spelldmg (clearly not only int and spirit instead of spelldmg, but sacrificing little +spelldmg for big int and spirit gains)? i mean i'm not using spellfire set since i will just get more spelldmg but i wont be able to keep it even on a 4-5 min fight without int and spirit gems... and when i have spriest in group i just can AB spam for about 3minutes before i go oom so i usually fight like this, first i start using rotations (3xAB, 1xAM, 1xscorch) then after 1 min i'm almost at full mana (running with mage armor) when i use 1 of the mana gems and after i get a proc from the robe i pop AP and start AB spam and keep it even after AP is gone until i get at about 4-5k mana (i have almost 14k raidbuffed) then stay at rotations and thus gaining mana because the spriest pumps dmg (and i'm using CC on AM even if it breaks the rotatin since i'm after gaining mana) and when i get to about 7-8k mana i eat another mana gem and then again start spamming till i'm at 1k mana left and then i evo with spirit weapons and wand and almost get at 12k mana (usualy i dont get to use evocation if the fight is less than 4-5 minutes).
my point is i think blizz intended arcane mages to be focused on huge amounts of mana and mana regen (buffing the arcane meditation is justyfing my thinking on that) and be able to sustain it for very high amonts of time regardless of shadowpriests, JoW and any other mana regen buffs/debuffs other characters have, in this way an arcane mage should find a balance between mana regen and spelldmg having in mind the buffs/debuffs other ppl can help him with...

i'm rather new but i think i've understood what wws is and in the near future i'll give some feedback to backup my thinking on this.

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