11/02/07, 1:27 AM
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#1 (permalink)
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Church of the Bristlecone
Dextor
<Elitist Jerks>
No WoW Account
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Infraction for MasterZeus: General Idiocy
Post: [Hunter] SURVIVAL Raiding in 2.1
User: MasterZeus
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
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Before you post again, I want you to get out a piece of paper and write 100 times, "'lol' is not a word."
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Original Post:

Originally Posted by ghungadihn
Long time listener first time caller, lol.
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lol, me too! Anyway:
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Wouldn't you get more dps out of going into barrage and keeping the same rotation with arcane and multi?
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I thought so too, which is why I am currently specced that way. But, after going through my WWS parses, I see that I am using multishot very infrequently (~10% of my damage). Usually, it is because there are sheeped targets nearby, but other times it is because I just need to move so much that I restart my cast sequence. Since multi is my second special in the 1:1.5 rotation, it gets used less then arcane on fights where it is reset constantly.
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Or, are you that much more efficient with the arcane rotation that it makes the difference?
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This arcane rotation is big upgrade in DPS, especially for high armored targets, according to the spreadsheet. If you have a bow slow enough with good latency, I think it is pretty good. The highest DPS rotation that I found with the spreadsheet is this:
auto->SS->arcane->auto->multi->auto->SS->arcane->auto->steady
Basically, the normal 1:1.5, but using 2 arcanes as the specials and replacing 1 steady with a multi. That raises my DPS by about 100 over the standard 1:1.5 rotation. Unfortunately, with my lag, I think I need a 3.0 bow to pull it off and none has dropped yet.
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Also, how do you handle kill command, I have it into my macro?
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I don't think there is room in a 1:1.5 rotation for kill command since it may delay your auto shot. I took it out of mine.
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