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Old 12/11/07, 9:20 AM   #1
Kaubel
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Infraction for Ashere: General Idiocy

Post: [Rogue]The Combat vs Hemo Point of Inflection
User: Ashere
Infraction: General Idiocy
Points: 1

Administrative Note:

Message to User:
Splitting up a quoted post like that is beyond stupid for several reasons. Don't do it.
Original Post: [quote][quote=Killars;571914]Hemo-hybrid is not worth it most likely anymore
hemo-hybrid in 2.3.2 is basically back at 2.2 viability, with the addition of more viability at lower AP levels and smaller raids. However, it's scaling is a little backward now, so at BT level, it might be no longer viable instead.

, and hemo-hybrid also has a raid debuff which is the only reason it was competetively good,
No, the old hemo-hybrid, and the new hemo-hybrid alike, rely very heavily on increased white damage and ruptures. These put the build slightly behind combat, while the debuff fills up the last bit of the gap.

the shadowstep build would not include hemoing thus no debuff.
And why would a shadowstep build not include hemo? Shadowstep's damage buff is no longer limited to Ambush/backstab/garrote (and the last one didn't need a dagger in the first place). You can also just start out with a hemo, a Ghostly Strike, a Rupture if you have the CP's.. Any one of those could get the damagebuff.

Against a Combat build you'd lose much more than the few talents you listed. Combat potency is a glaring talent you avoided mentioning, its nearly the whole basis of being combat in the first place.
Combat Potency is a strong talent, and it's indeed the basis of being combat these days. That one talent basically makes up for SS's energy cost, bringing it more or less in line with hemo.

As far as you link of a build goes,
Maybe you noticed how I was replying there to someone who was interested in a deep subtlety build? IF someone insists on going deep subtlety, then Assa just happens to be a better sidekick then combat is. Given the choice, Relentless Strikes and Dual Wield basically avarage out in DPS. The remaining choice is.. Take the garbage that you have to get from Combat before reaching Dual Wield, or take the easy to reach DPS talents from Assassination? Since Dual Wield is all that you can reach with a Deep Sub build. Then there is the thing that a backstab/ambush rogue sometimes needs 1 cheap combopoint. Shiv is an option, normalized hemo is now an option, Sinister Strike is definitely no option since it's not cheap, with Combat Potency being out of reach.

not getting Precision is just a huge no no. If your in PvE and you don't have Precision there is something wrong, very wrong.
Given the choice, a talent point in Imp SnD sorts more effect then a point in Precision

The build also loses (compared to combat) Bladeflurry
Which is not a DPS but a utility talent, we figured that out in this thread ages ago. The only reason people spec 11/21/29 instead of 11/20/30 is the utility on adds and trash. On single target, it's not that useful.

1/3 Ruthlessness,
Yes, maybe that point in precision should go there instead.

Murder
Murder is officially a filler talent

Vile Poisons
Great talent, but it doesn't compare to Imp SnD

Suprise attacks
A deep sub build with Surprise Attacks.... Keep dreaming. The damage buff is pretty nice, but pre-2.3 theorycrafting in this thread already proved that this talent is definitely not a must-have for raiding.

and Lethality
Of all talents, you name Lethality? That talent is a filler to get to the poison talents, only a coldblood rogue actually has any use for it. Still, it's no comparison to SnD for example. If it wasn't for SnD, the combat tree should be dropped entirely for assa talents in a deep sub build.

And no, I definitely wouldn't dare bring a deep sub gankspec to a raid myself, I'm more then happy with 11/21/29 right now, which is a lot more viable.

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