01/17/08, 9:47 AM
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#1
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Mike Tyson
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Infraction for Friccs: Grammar
Post: [Mage] TC after 2.3
User: Friccs
Infraction: Grammar
Points: 1
Administrative Note:
Message to User:
You wrote:
"ps.:who finds grammar and ol' spellingmistakes can keep 'em"
No, these forums don't work that way. You post in conformity with our standards, or you don't post at all. If that bothers you, don't post.
You made some spelling mistakes, but that's fine. English obviously is not your first language, and your post wasn't too hard to read. You're getting this infraction because using "u" is not a language error, it's just laziness, and because of your "ps" that reflects a mistaken attitude.
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Original Post:


Originally Posted by manly
As odd as this might sound, I disagree that mages need a DPS boost. As I said many times in the past, I do gueninely believe that mage buffs (namely fire vulnerability and winter's chill) don't really serve as group buffs much as they are really more like a 'ramp-up time' or rather an 'upkeep cost' to mage dps.
With this said, the real problem is that COE is too narrow. It does something that is absurdly narrow -- it boost mage dps in raids where you have 3+ warlocks and 1+ mage (notice how I changed my stance on this and said 1 mage). 1 mage if your mage can push 2k dps, 2 if he can't. Typically this means 2+ mages. Merging COS and COE is just one of the possible solutions, but be aware that there are many others. As crazy as this might sound, you could also give COE to mages, foregoing forever the possibility of maledictioned COE, and mages and lock would be on equal footing (and obviously warlocks would lose COE). Although, to be honest, I don't know anymore if mages are on equal footing. I got a tremendous dps boost from icy veins, enough in fact to truly compete with destro locks (and beat them?). Just to prove my point, I got 2189 dps on teron this week without COE. I would never have had that without icy veins. The DPS boost is stupidly noticeable. The major difference between mages and destro locks is that we DO have cooldowns, whereas their dps is mostly constant. Our cooldowns can be a curse and a boon. If you play your cards right, they should put you ahead of destro locks. In cases where you do something else than spam-casting, cooldowns are a good thing because they allow you to maximize your damage for the window of time you can DPS.
If anything, I don't believe a post here and there about it will really do anything. I think the best way to start is to:
1- come to a consensus as to what is being agreed upon (mage vs destro lock dps, group buffs/synergies etc.)
2- create a new thread elaborating the 'problem' and propose possible solutions (I had in mind to do that for a while, but icy veins kinda changed my stance on that)
3- if you want to spread the word, write it in your sig. both your EJ sig and wow forums sig.
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That's a thing I thought about a lot - and especially in the context of making arcane an viable raid specc. In this brief moment when Arcane was more or less equal/maybe better in certain situations/encounters than fire I really became a different view onto my class.
I think your main statement, if i understand u right - is to give us a more raid- utillity concerning a debuff that will raise one's and e.g. also the groups dmg.
I'd love to see this role played by arcane specc.
Don't take it too seriously what I'm saying, I haven't goten so far in raiding as you guys - but I think that a certain aspect of our class is getting more and more out of view of developers (or maybe has never been-__-) and this is raidutillity.
On the other Hand you could say IV are a great deal of +dps for us and that we should be happy with what we are having but I think that there is more in our class than that.
Just my two Cents^^
ps.:who finds grammar and ol' spellingmistakes can keep 'em
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