02/23/08, 8:19 PM
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#1
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Sledgehammer Emeritus
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Infraction for monkorn: General Idiocy
Post: Roguecraft 101
User: monkorn
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
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Rogues aren't tanks, "sploitz" is a stupid word, and "imba" is one of those abbreviations we've repeatedly told people not to use here.
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Original Post:

Sorry to sway from the current mutilate discussion, but imo it's time for another look at the rogue tank theorycraft.
Goal: To hit 103+% avoidance, and thus be immune to melee while still providing great anti spell in CloS, enveloping shadows, and cheat death. We already know how this works and there isn't a cap(like the 99% spell hit)due to the lv10 dodge rating sploitz - YouTube - Level ten twink SOLOS VanCleef and thus now all we need to know is it possible to get to that gear level.
We can technically be under that, and allow for mongoose procs, ghostly strike, cheat death, evasion and various other active models, the more under we get the more odds that in a 10 minute fight we'll eventually go down due to bad luck. So I went on to warcrafter and put up a demo char, with the max possible gear. It was shockingly close to the goal, once you add in motw/grace/kings/agi elixir/agi food. Here it is~
70 Troll Rogue
Better yet, so far the 2.4 gear is only going to make it better. ~+45 extra agility(mostly due to t2 eng and leggings of immortal beast) is easily putting it into imba range.
Secondary issue being threat. The biggest advantage a rogue tank brings to a raid is that "healers" now all of a sudden actually DPS. So while a few classes might have to slow down some, even more are actually DPSing, or if there is lead up time(like on a high king maulgar based encounter) it doesn't hurt whatsoever. Better yet, on a fight like VR you would simply dodge all the knockbacks and not be harmed whatsoever ^_^.
Thoughts? Anyone willing to transfer some spinels to the PTR to try it out? Will this be nerfed 5 seconds after it is perfected?
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