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Old 05/16/08, 6:23 PM   #1 (permalink)
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Infraction for lubricious: Useless Post

Post: Roguecraft 101
User: lubricious
Infraction: Useless Post
Points: 1

Administrative Note:

Message to User:
You should have included this with your previous post.
Original Post:
Originally Posted by Beleynn View Post
So I was reading the guide concerning Combat-spec'd gemming, and had a question regarding it.

Here's what I have currently:

2 Rigid Lionseye (10 hit)
3 Smooth Lionseye (10 Crit)
1 Bright Crimson Spinel (20 AP)
1 Glinting Pyrestone (5 hit / 5 agi)
1 Crimson Sun (24 AP)
1 Stone of Blades (12 Crit)

Which gives me a total of 25 Hit rating, 2.03% crit rating, and 49 AP.

However, according to the guide, Smooth Lionseye are wrong (and Stone of Blades by extension) and Bright Crimson Spinel isn't mentioned either way. Thus, to follow the guide, I'd regem in a few places, and end up with 6 Rigid Lionseye and 3 Glinting Pyrestone.

I'd end up with a total 75 Hit Rating (putting me a mere 13 points from the cap of 363), .679% crit rating, and 15 AP. I understand the importance of hit rating, but I'd be losing 1.40% Crit and 34 AP.

Is this *actually* going to increase my DPS, with the loss of so much crit and AP?
I took a look at your armory sheet, and if you are buying those gems with badges I'd skip regemming until you have the badge chest + legs. Those will give you a big DPS boost.

While the hit gems will give you the highest DPS gain on bosses right up to the cap, if you are concerned with your performance on trash, you might want to use glinting gems (hit/agi) to keep from going so close to the cap that you have over 100% hit on non-boss targets. Normally only damage on bosses is what really matters, but if your guild is ignorant and likes to judge you based on trash meters that may be an issue for you.

Also, on a side note: Scopes only increase damage on ranged attacks and are a waste of money.
 
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