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Old 05/19/08, 6:12 PM   #1 (permalink)
Church of the Bristlecone
 
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Infraction for cchrisch: Grammar

Post: [Rogue] Mutilate Raid DPS Discussion
User: cchrisch
Infraction: Grammar
Points: 1

Administrative Note:

Message to User:
Capitalization.
Original Post:
always the same questions for mutilate going hit vs agi/crit :-)

some facts for you to think about:

mutilate crit is calculated with 1-(1-n)² - forget your base crit in order to think about mutilate crit by geming your equip. simply calculate it and watch closely whats happening with your mutilate crit by pushing base crit through gems. calculate some examples based on your gear by pushing your base crit in 0,2%/0,5% pieces and look for your mutilate crit. in a raid environment your mutilate crit will be extremly higher through buffs, flasks/pots and infight through support and proccs (mongoose, ashtongue).

as a mutilate raiding rogue my dmg sources are divided as followed (based on a nuke-encounter like brutallus):

57% - 60% is white damage. i am doing nothing for this. just standing behind the boss and autoattacking.
27% - 30% is mutilate damage.
the rest: rupture, poisons and evenom/evis as "execute" in the end of the fight.

so where is the sense to push your crit by lacking immense of hit? you will push your mutilate-crit a little by weakening your strongest attack.

so, there is no need for mutilate rogues geming for 200 hit and then push agi/crit. generally mutilate rogues also should get hit as most as possible. of course there are items that are a better choice for your gear-setup and your mutilate specc without hit. but you have to exactly know which items.

simply use the spreadsheet!!!!

it will answer your question for only 200 hit and a few agi or crit-gems. (it will be a bad choice).

and a second thought: with "normal" hit for about >300, you are able to choose other weapons and a combat-specc without being forced to use other gems to regain your hit compared to your 200 hit setup. muru seems to be an encounter who will force us to respecc combat because of the adds.
 
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