05/23/08, 5:20 PM
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#1
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Sledgehammer Emeritus
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Infraction for kalbear: General Idiocy
Post: Feral Druid Megathread
User: kalbear
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
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Quote splitting sure is awesome!
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Original Post:

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As Malazaar alluded to in his post, you wouldn't get 153 more of any other stat in exchange for that int; additional points in various stats become exponentially more expensive as one piece of gear has more of that stat
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If it's an entirely new stat (for example: expertise) it should be a near 1-1 mapping of cost. Same goes for defense, dodge, hit, or haste.
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Personally, I like having that extra Int rather than the equivalent amount of a tanking/dps stat because it lets me shift more, at the very least. More flexibility--specifically from shifting in a druid's case--is almost always better than less.
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Would you be stacking int if it wasn't there? I'd much rather be able to use other trinkets that don't max expertise, or use other enchants that don't require defense, instead of being required to have some.
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Actually, 153 int is closer to 3k mana than 2k. Sure it wouldn't be missed on fights where you are only tanking and never leave bear form. Maybe when you're not tanking you never leave cat form. That is extremely short sighted and you're not using all the tools you have available. On a single trash pull I might shift between cat and bear a number of times. When learning Naj'entus, ferals would go bear form during the explosion and sometimes heal ourselves after. Those are just to name a few.
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Okay, let's go through that. A typical najentus fight lasts what, 6 minutes maybe? 8? Let's go with 6 because that's a worst-case scenario. Assuming you're not tanking, you'll want to shift at least 12 times; 6 to go into bear, 6 to go back to cat. Add in another 3 shifts for pot drinking. So we're talking about 15 shifts. Each of which costs 35% of base mana. Assuming you're only getting an int buff, that means you can do it 4 times without having any mana regen.
Except there's tons of mana regen out there. You've got spirit buffs, you're always out of 5second rule so you're doing good mana regen. You've got JoW. And Najentus is a very heavy shifting fight if you're doing it right; most fights are not so much. And you don't absolutely need to shift that often. It's not essential. And as stated above, chances are that you're not in your bear gear, you're in your cat gear, and that doesn't have much int anyway. People regularly powershift in their cat gear for entire fights; the only fight that anyone ran out of mana in was najentus, and that was with a very aggressive powercycling threshold (basically every 6 swings).
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On the subject of sharing gear with rogues (what my post was about) ... they wouldn't want any of those defensive stats either (other than agility). My point still stands that we will not be sharing most of our gear with rogues.
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Tanks won't, but cats absolutely will. And if they can make it so that agility is king for bear and cat, and the armor issue is negligible...bears will make up their defensive stats and stamina in other ways.
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That's exactly why none of our tier gear has defense, otherwise we might end up with 5 different druid sets.
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To paraphrase you, if you don't have 5 druid sets already, you're not taking maximum advantage of your class. I've got a tanking set, an avoidance set, a dps set, a pvp set, a fire resist set, a shadow resist set, a threat set, a resto set and I'm working on a balance set...the point would be that if you put hit and expertise and haste on instead of int, it would be better itemized for both cats and bears and cost the same. I think it would be more useful to itemize for the normal case (wanting hit/expertise) and allow people to gem for int if they feel that would be best.
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Unless we say get a talent that gives mana from strength (or some other mechanism), we need some int on gear.
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Why? Powershifting doesn't even cost that much mana, especially when you consider raid buffs. If 33 int is sufficient for DPS needs, 0 int would almost certainly be.
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