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Old 06/12/08, 8:28 AM   1 links from elsewhere to this Post. Click to view. #1 (permalink)
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Infraction for Apaine: Useless Post

Post: [Warlock] WotLK Talent Preview / Discussion
User: Apaine
Infraction: Useless Post
Points: 1

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Message to User:
I think you meant this for your LiveJournal.
Original Post:
Originally Posted by Sardaukar View Post
At the risk of taking this thread even further OT (), I have to agree. Those of us who have been playing warlocks since the start or very near the start picked warlock instead of mage for those various reasons. I know when I saw curses, summoned pets and evil, life stealing spells I thought "Oh sweet it will be like a necro from D2!". If I had wanted to nuke nuke nuke, i would have been a mage
Same here - Although when I first rolled a lock back when the game came out, it was cause of the cinematic /sob /cry.

I saw that sweet undead warlock with 2 infernals behind it... and I was like @_@!!!!! Evil caster with demons!! I'm rolling one now!

Boy was I ever in for a bitter surprise...

But even then I stuck to my 7/31/13 talent choice - back when 31st point was soul link at 50% damage mitigated.

Then all the QQing on the forums "My succy can't live with SL up! It dies when I'm at 50% HP" started....

So blizzard nerfed it to 30%..... I quit the game.

When I came back to start my druid - I saw SL at 20%... and 5% damage to make up for it..

Now when I first read expansion alpha talents - SL at 15% - but at least it's not a 31st pointer.... It's now a minor buff everyone must spec 11 pts in demo to live...

Anyways - where was I? - Yeah .. what happened to our awsome hair raising power of infernals!!!! The one hour cooldown 50silver reagent outdoor 5 min control version that get's killed by a felguard any day of the week, and twice on sunday, is a joke... Doomguard isn't a joke - it has some very useful spells on it - but it's considered so overpowering, it can't even be summoned reliably without sacrificing a player... and even then it gets it's butt kicked by a felguard...

I sincerely hope those spells will get looked at... and either become more accessible, or if not accessible then more powerful. Infernal and doomguard should be classified as "elites" with respect to damage and HP, at the very least. Don't worry - you can't use either in arenas... and in BG's you can always banish it - or kill the lock and see it turn on their own team - ready to be enslaved by someone else. Fun anyone?


I am certainly hoping for the current metamorphosis to survive the nerf bat it will most likely get. I fully expect it to be overpowered in alpha.. maybe even in beta - but I really hope it defines a new way to be a non-mage warlock.
 
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