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Super Macho Man
Night Elf Rogue
Proudmoore
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Infraction for Greymist1: General Idiocy
Post: [Rogue] PvE DPS / WotLK Discussion
User: Greymist1
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User: Original Post:

Originally Posted by ArchVile125
But I noticed that when I started running heroics, my DPS tanked.
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As Vulajin said, rogue DPS is heavily influenced by raid buffs, and it is normal for rogue performance to drop off in 10 mans and drop off a lot in 5 mans.
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I really freaked out when I ran Gruul with an old guild and noticed that their Rogue who is in mostly T4\T5 gear (and some sunwell badge gear), out DPSed me by a decent margin. That, at first, made me really question if I was playing properly,
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You weren't. Or you got left out of the melee dps group (enh shaman, warrior, maybe feral druid, etc.). Or maybe your gear isn't actually as superior as you think...
I looked at your armory and wowjutsu'd your guild. The first problem is something you can't do anything about right now. You really need more than just the gloves to be T6 geared. The 2-piece T6 set bonus is that powerful.
But you've also got some basic gearing problems which could allow a well-optimized T4/5/badge rogue to effectively have better gear, especially since you yourself are T4/5/badge/a tiny bit of T6. First, you need a better cloak. [Drape of the Dark Reavers] (Kara), [Cloak of Fiends] (ZA timed, from early bosses so it's relatively easy to get), and [Dory's Embrace] (badge) are all better. Next, you're wearing [Band of Devastation]. Yes, it drops in a T6 instance, but it is itemized poorly, so you may gain DPS by going back to what you were using before it. (For example, the Prince Malchezzar ring is probably better, and the Hydross ring is almost certainly better.) Finally, if you can buy the Hearts of Darkness and the pattern, make the LW haste shoulders: they're best in slot before Tier 6 shoulders.
You also need to regem a lot of your gear. Your hit rating is quite low and yet you've got pure AP and pure agility gems. You should fix that. Specific recommendations: gem Tunic of the Dark Hour with pure hit, Slayer's Handguards with hit, Belt of Deep Shadow with two hit gems, Trousers of the Scryers' Retainer with 1 hit and 1 agi/sta, and Nyn'jah's Tabi Boots with 1 agi/sta and 1 agi/hit gem. The belt, pants, and boots are the most important to change: at present you're using your required 2 blue gems to activate a single 3 agi socket bonus, but you could be using them to activate two 3 hit socket bonuses. 3 hit is better than 3 agi, so 6 hit is pure win over 3 agi.
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so today, on our guild BT run, I very strictly timed my cycles, and improved my DPS, but still did really well. Afterwards, I went back into H SP and my DPS was sometimes even below the Pally tank.
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On large pulls, paladin tank DPS shoots up just because they're hitting a ton of mobs with consecrate and reactive damage.
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Luckily, to test things out, I brought some of my old T5 gear and put it on, and sure enough, my DPS skyrocketed back to the top.
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More likely you happened to switch just before a boss fight (single target), or something like that.
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(my theory, which may be wrong, was that armor pen is not too important at those low levels, and the loss of hit that comes from my current T6 setup, hurts me in some of the earlier instances).
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Hit is hit no matter where you are. You don't need less of it in T6 instances. The mobs are all the same levels as T4/T5 (trash 70-72, bosses 73) and the hit mechanics don't change.
Armor pen tends to increase in value in 25 man raids as opposed to 5 or 10 man. Each point of armor pen increases in DPS value the more armor penetration you stack. In 25 man raids you have a much greater chance of getting a full set of armor debuffs on mobs (Faerie Fire, Curse of Recklessness, Sunder, etc), which improves the value of your armor penetration. However, this is not likely to be a big enough effect to make T6 gear underperform T5 gear in any context.
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Does anyone have any idea why this is?
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Trust us. You're imagining it.
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