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Old 07/24/08, 11:55 AM   #1
Juice
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Infraction for Brinas: Useless Post

Post: [Priest] Discipline WotLK Talent Preview and discussion.
User: Brinas
Infraction: Useless Post
Points: 1

Administrative Note:

Message to User:
Wishlists and fantasy talents belong on the WoW forums, not here.
Original Post:
I really see these changes as an attempt by blizzard to make Disc more viable in pve without making it overpowered in pvp. They added a channeled healing spell, the easiest type of spell to lock a priest out of the holy school. They reduced the GCD on shield but not the weakened soul effect. So you still have to wait 15 seconds if you only have 2,3, or 5 targets where you're mainly just healing 1 person anyways. Shields on crit heals. Disc priests rely mainly on renew, PWS, and PoM with flash heals to deal with bursts. How useful is a aegis, that can be purged, off the occasional flash heal in pvp? Not game breaking.

I think these are all a step in the right direction to make disc more pve viable, but not quite there.

Ideally in a 25 man you want to have 2-3 of each class. Lets go with 3 priests, one holy, one shadow, and one disc. What types of talents would Blizzard to have to give disc to make that 3rd priest disc instead of holy or shadow, without making it so that the raid brings 3 disc priests? I think we want disc to be different too so it's not a gimped dps spec, or a gimped holy spec, so it needs to have some kind of utility. It would be cool if we could have some posts of suggested talents that could achieve this. I think group rapture is a bad idea because it steps on the toes of shadow priests, and it's probably best to avoid talents that focus on greater healing, since that the bread and butter of holy. Try to make suggestions that take pvp into account and wouldn't make disc OP there.

Here's just some ideas that I have off the top of my head. I realize that some of them would still have to be tuned for pvp and some are just lame, but I'm brainstorming here.

-Power Phrase: Shield - Channeled spell that lasts for 5 seconds with a 15 second cooldown that applied a PWS to every raid member but the caster as long as the spell is channeled. This doesn't apply a weakend soul affect, but the shield fades as soon as the channel is broken.

-Empowered mana burn 3/3: your mana burn spell has a 30% chance to heal 5 raid members for the amount of damage it causes.

-improved shackle: your shackle undead spell can now be used on dragonkin, demons, giants (basically anything but humanoid and beasts)

-improved dispel: your mass dispel ability has a chance to apply a renew effect to any friendly target that was successfully dispelled.

-innerfire aura: Your inner fire spell gains 30 charges and applies as an aura to all group members. whenever any group member takes melee or ranged damage a charge is removed

-Strength of bloodline: improves the effect of your priest racial spells by 20%

-Halfbreed: you gain an additional race specific spell blood elves (Devouring plague), human (chastise), etc...

-shield well (lol I know): just like lightwell but applies a PWS

-combat medic: 20 minute cooldown your next resurrection spell can be used in combat and has its cast time reduced by 8 seconds (Not usable in arena)

-improved soothing: Your mind soothe spell applies some affect, +1% chance for spells to hit or something

-mind dominance: 5 minute cooldown Your next mind vision spell has its range decreased to 30 yards and applies a 30 second incapacitate effect (not usable in arena since mind vision cant be used there).

-prayer of protection: all resists are increased by 70 lasts 30 minutes. (probably OP)

-improved levitation: your levitate spell does not break on damage and causes you to avoid ground based aoe affects.

Anyone got any other ideas? Maybe Bliz will see them and use one.

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